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Soulfreak

+MODDER
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Everything posted by Soulfreak

  1. Looks pretty nice! Will we have a Swiss one too? *gg* (got excellent references if you need em)
  2. Projekt koordination fuer die naehere Zukunft!

    Also von dem QRA Teil kannst du die Tore geschlossen lassen. Da sind ja die 2 Boxen drin wo die QRA Maschinen drin stehen...
  3. post 911 0 74113500 1407625650

    From the album Souli´s Screens

  4. Projekt koordination fuer die naehere Zukunft!

    nein Martin, das ist ja ein ganz normaler Shelter. Schau dir doch nochmal das 3d model an. Das ist so ein länglicher Hangar, in der mitte etwas abgewinkelt und 2 offene boxen drin. http://etnp.de/2006sort/QRA/QRA007.jpg http://etnp.de/2006sort/QRA/QRA023.jpg http://etnp.de/2006sort/QRA/QRA027.jpg http://etnp.de/2006sort/QRA/QRA030.jpg http://etnp.de/2006sort/QRA/QRA031.jpg
  5. Projekt koordination fuer die naehere Zukunft!

    http://etnp.de/2006sort/QRA/QRA.htm Das Model hast du ja schon, muss halt nur ins Spiel und so gemappt werden, dass die Man es gut painten kann...
  6. Projekt koordination fuer die naehere Zukunft!

    Also eigentlich brauche ich für Hopsten nur den QRA-Shelter dingen, aber das hast du ja schon als model.... Also dieser Shelter mit den 2 offenen Boxen drin der son kleinen Knick drin hat....
  7. Projekt koordination fuer die naehere Zukunft!

    Jimbib hat das Basislayout fast fertig. Ich kann dann mit dem platzieren der Objekte anfangen.
  8. Well it is hard to find good references. I only have a gmax screen shot and addet the real dimensions on it. It is a maintenance hangar of Hopsten AFB. Would be very nice if you could build this one. I also attached some pictures of the real hangar...
  9. Torno, are you also updating the 3d model or only the skin?
  10. I need some help guys... I´m searching for the old (SF1) VX-4 (black & white Bunny) skins for the Navy Phantom. Need em for a SF2 thing... Anybody know where to find them? (not the TW DLC Skins). I found the Blackbunny at Column5´s side, but it is not downloadable. Thanks in advance!
  11. Yes saw it Dave. Thought those skins have been only been done for SF1...
  12. Great one Russ! Thank you mate.
  13. Susi's Laage 1990

    Danke fürs teilen. Sehr hilfreich!
  14. Thank you mate, exactly what i was searching for!
  15. American South West (SWUS) -------------------------------------- White Shark:
  16. Slowly going back into skinning. One of my 1st plastic kits i did was an Diamondbacks Phantom...
  17. Mig-21 LanceR A & C

    Version

    891 downloads

    MiG-21 LanceR A & C updated update. This is an update of dtmdragons LanceR A & C for StrikeFighters 2. Addet new Tanks and did some ini changes. Now you can open manual the canopy (animation 10) select the Romanian Blue Tanks And i addet 2 New Skins (Done by me & Bobrock). I made new Hangar & Loading Screens I made also alternate Hangar & Loading Screens for wide screens. They are in the "Alternate_Widescreen_Hangar_Loading_Screens" folder. Credits: - Bobrock for the nice Templates and Basic Grey skin - Crusader for the work on the Tank - dtmdragon for the Basic LanceR SF2 update - Eagle 99 for the basic SF1 LanceR Mod Back up your stuff before installing new mods! Only a tip for the Installation: Delete the things from the older mod out of the Aircrafts folder (Saves Space on HDD)! But it´s not needet You have to read the Readme!!! Mod is for SF2 Serie!!! ------------------------------------------------------------ this Mod is released under the freeware licensing agreement http://combatace.com/topic/26131-freeware-licensing/ ------------------------------------------------------------ I hope you´ll like this Mod. Schapen, 30th Novembre 2010 Carlo "Souli" Vecchi
  18. Sukhois

    Well Martin, I think adding the flare & cahff dispensers is not too much work. ;-)
  19. Thank you very much Wingwiner! Any chance to have Buildings (hangars shelter etc.) for Airbases / civil airports too?
  20. Another great one! Thank you very much.
  21. You should extract some textureset.ini files from the stock cat files. there is a line startdefaultdate or so. This line you should add to your textureset.ini of the skin you are working on and add a date f.e. 09/01/1959 Btw, isn´t VA176 in the Stock squadronlist?
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