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Everything posted by Julhelm
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SF2NA Iceland Classic TFD/HFD terrain
Julhelm replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Looks better than the new lod terrain. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
You know, this kinda stuff is way out of touch in 2012. All that looks like is a heightfield with a shader that blends between 3 textures based on Z height and reads the Z normals to put a rock texture on cliffsides. Hardly rocket science when there exists entire tutorials with source files included on how this is done. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Could just use 2048 or 4096 satmap-derived textures and map each part individually. Then we can also have custom bump and spec per tile. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
What if you don't use l_ prefix? Can you assign a custom material then? -
Pimp my cat
Julhelm replied to ToS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I ran a contrast and cooling pass on all the cockpit textures to make it look more like the real thing. Your mileage may vary. -
What must be with next SF2 title...
Julhelm replied to BearGryllis's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It'll probably be over Libya so TK can get away with a single sand texture and noone will complain about lack of trees in Sahara. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
That's what I said "usually", d'oh ;) But then again F3 is a Bethsoft release and they tried the "let the modders fix the broken game" model waaaayyy before Cliffs of Dover ever did :D -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Well in-app DLC businessmodel and modding are usually mutually exclusive, so go figure. Do remember that when the DLC and autopatcher was introduced, was when all the .lods were magically locked away in objectcat2 all of a sudden. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Because modders are fundamentally a liability. Remember that we are not the target audience. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
What we could use is for someone to write a 3rd party cat extractor. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Yeah it's not for us to play with it seems. -
New entrys on SF2 NA
Julhelm replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Can't find the .fx files anywhere, either. Guess they're locked up too. Anyways the terrain only uses 4 textures so I guess it uses vertex colors or individual blendmaps, but who can say for sure without looking in the shadercode. That ICELAND_DETAIL_MAP texture just modulates the detail texture. Green looks like it is the glaciers so you don't get noisenormal rendered on those. I was looking forward to this new engine but it doesn't seem like it is intended for us to play with. -
Bump Mapping.....That old chestnut.
Julhelm replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
nDO rocks. -
For Anyone Using Kouts USN Fighters Theme
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Really nice! At first I thought that was a giant oilspill on the first pics but then I saw it was very faint Iceland map :D -
SF2: North Atlantic
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Or just do what everybody else has done for the past 5 years and get a Speedtree license. Surely less expensive than reinventing the wheel on your own. -
SF2: North Atlantic
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
And more importantly the ground doesn't even look like it has millions of polys. There are no objects except for on 4 places on the entire terrain. Any tree mod for old terrains still has to render a buttload of polys since each tree = 4 triangles. Yet iceland doesn't have any trees on it yet still has 10x polys drawn? That just screams unoptimized. If it looked better than modded stock desert terrain I could buy the performance hit but it just doesn't. As much as I enjoy the SH-style water and naval combat element I honestly feel he failed to deliver on the terrain. Modders here have set a benchmark for what can be achieved with the old tech so any new tech should look better than that IMHO. -
SF2: North Atlantic
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
So in other words it's not very optimized at all, since there are now almost no objects at all on the ground. -
Back Up Your Stuff!
Julhelm replied to Caesar's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I had a backup HD but it died. -
SF2 Screenshot Thread
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wroom! BTW I did a merged install, but have separate mods folder. Works fine so far. -
SF2 Screenshot Thread
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice Hornets. You should do that racy blue/white scheme the prototypes had. -
Looks cool. Like the artstyle.
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Convair 201 Schemes
Julhelm posted a topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Just thought I'd show off the schemes that are done for the bird atm: VF-31 'Tomcatters' VF-84 'Jolly Rogers' VF-111 'Sundowners' VF-161 'Chargers' I want to do at least one USMC as well as another USN scheme. Anyone who has a suggestion for one post a pic of it below! -
SF2: North Atlantic product page up!
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
He didn't. -
SF2: North Atlantic product page up!
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I see you have cast Resistance to trolling+3 -
SF2: North Atlantic product page up!
Julhelm replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion