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Everything posted by Julhelm
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A-4AR Fightinghawk
Julhelm replied to planes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's because it uses my Kestrel pit in lieu of a proper A-4AR pit. -
F-35 LightningII STOVL In Flight Pics
Julhelm replied to future_tuskegee_airman's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's probably an internal pod like on the F-106. -
Talk about showing warning signs at an early age.
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YF-19 Excalibur
Julhelm replied to GrinchWSLG's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Well I'm sure we could come up with a decent cockpit for it. -
randome ships
Julhelm replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Why? -
B-36 Development
Julhelm replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The bombload is ridiculously nerfed. I changed the values so that it is now capable of carrying the 44.000lbs T-12 bomb in each bay or up to a total of 86000lbs bombload. // Weapon Stations -------------- [bombBayFore] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=20000 AllowedWeaponClass=BOMB AttachmentType=USN,USAF,NATO NumWeapons=24 AttachmentPosition001=-0.6,11.0, 0.4 AttachmentPosition002= 0.0,11.0, 0.4 AttachmentPosition003= 0.6,11.0, 0.4 AttachmentPosition004=-0.6, 9.0, 0.4 AttachmentPosition005= 0.0, 9.0, 0.4 AttachmentPosition006= 0.6, 9.0, 0.4 AttachmentPosition007=-0.6, 7.0, 0.4 AttachmentPosition008= 0.0, 7.0, 0.4 AttachmentPosition009= 0.6, 7.0, 0.4 AttachmentPosition010=-0.6, 5.0, 0.4 AttachmentPosition011= 0.0, 5.0, 0.4 AttachmentPosition012= 0.6, 5.0, 0.4 AttachmentPosition013=-0.6,11.0,-0.55 AttachmentPosition014= 0.0,11.0,-0.55 AttachmentPosition015= 0.6,11.0,-0.55 AttachmentPosition016=-0.6, 9.0,-0.55 AttachmentPosition017= 0.0, 9.0,-0.55 AttachmentPosition018= 0.6, 9.0,-0.55 AttachmentPosition019=-0.6, 7.0,-0.55 AttachmentPosition020= 0.0, 7.0,-0.55 AttachmentPosition021= 0.6, 7.0,-0.55 AttachmentPosition022=-0.6, 5.0,-0.55 AttachmentPosition023= 0.0, 5.0,-0.55 AttachmentPosition024= 0.6, 5.0,-0.55 DiameterLimit=1.6 LengthLimit=6.0 BombBayAnimationID=7 BombBayOpenTime=3 BombBayCloseTime=3 MinExtentPosition=-1.0,12.0,-0.65 MaxExtentPosition= 1.0,-6.0, 0.65 [bombBayAft] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=INTERNAL AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=20000 AllowedWeaponClass=BOMB AttachmentType=USN,USAF,NATO NumWeapons=24 AttachmentPosition001=-0.6, 1.0, 0.4 AttachmentPosition002= 0.0, 1.0, 0.4 AttachmentPosition003= 0.6, 1.0, 0.4 AttachmentPosition004=-0.6,-1.0, 0.4 AttachmentPosition005= 0.0,-1.0, 0.4 AttachmentPosition006= 0.6,-1.0, 0.4 AttachmentPosition007=-0.6,-3.0, 0.4 AttachmentPosition008= 0.0,-3.0, 0.4 AttachmentPosition009= 0.6,-3.0, 0.4 AttachmentPosition010=-0.6,-5.0, 0.4 AttachmentPosition011= 0.0,-5.0, 0.4 AttachmentPosition012= 0.6,-5.0, 0.4 AttachmentPosition013=-0.6, 1.0,-0.55 AttachmentPosition014= 0.0, 1.0,-0.55 AttachmentPosition015= 0.6, 1.0,-0.55 AttachmentPosition016=-0.6,-1.0,-0.55 AttachmentPosition017= 0.0,-1.0,-0.55 AttachmentPosition018= 0.6,-1.0,-0.55 AttachmentPosition019=-0.6,-3.0,-0.55 AttachmentPosition020= 0.0,-3.0,-0.55 AttachmentPosition021= 0.6,-3.0,-0.55 AttachmentPosition022=-0.6,-5.0,-0.55 AttachmentPosition023= 0.0,-5.0,-0.55 AttachmentPosition024= 0.6,-5.0,-0.55 DiameterLimit=1.6 LengthLimit=6.0 BombBayAnimationID=7 BombBayOpenTime=3 BombBayCloseTime=3 MinExtentPosition=-1.0, 2.0,-0.65 MaxExtentPosition= 1.0,-6.0, 0.65 -
Working on Japan/China/Korea/Russian Terrain
Julhelm replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
See, the problem with using a central european tileset on an east asian map is that there are no terrace farms or rice paddies in central europe. -
Working on Japan/China/Korea/Russian Terrain
Julhelm replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Mix of GermanyCE and VietnamSEA -
B-36 Development
Julhelm replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Kesselbrut is doing one I think. -
Crazy Ed's updated WIPS LIST
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Dammit, just use the built-in max unwrapping tools along with the texporter plugin! From version 7 onwards, max has unwrapping tools so far ahead of lithunwrap et al that there is no reason at all to use external programs. You can look for unwrapping video tutorials on Youtube if you're having trouble. Start with a really small model, like a car or something, and do that from start to finish: Model -> Unwrap -> Texture, so that you get an idea of the pipeline necessary to complete a realtime model before trying something complex like an aircraft, or chances are just you'll get stuck and lose interest. *Edit: Say what, there are excellent max tutorials on www.3dtotal.com if you navigate to "free stuff" -> "tutorials". -
B-36 Development
Julhelm replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Here's a better cockpit fix: Make sure to change "ShowFromCockpit=FALSE" to "ShowFromCockpit=TRUE" under the "Nose" section of the data.ini -
Falkland Blood
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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She's a maneater...
Julhelm replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is that my old model or did someone else start one too? -
Issues with Nuke
Julhelm replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Because we don't have a working LABS counter, I use the F6 view to manually judge correct parameters (angle/distance) prior to weapons release. After some practice, I've become fairly adept at the technique and can score a direct hit on the factory place or airfield 9 times out of 10. Btw, I use Lexx Luthor's nucular effects in my installs, as they are true works of art. -
Issues with Nuke
Julhelm replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I'm using the following for a 2mt yield Mk27 warhead: Fuel Air Explosives Explosive Mass - 2e+012 Fusing Distance - 600m I can put it on target and survive every time. You'll need to fly a proper release profile as laydown bombing won't let you escape in time. -
Issues with Nuke
Julhelm replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
BOOM! -
Issues with Nuke
Julhelm replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, I did try using an FAE bomb as well. 2.5e+10 with a 600m fusing distance yields good results. Also that will work with teh nuke fx. -
Issues with Nuke
Julhelm replied to StarBucker's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I just set mine as Area Weapon Dispensers with the correct Yield but with a ridiculously high number of bomblets and dispersion, like 500 bomblets/10 dispersion. You won't get the nuke effects but you will get the swathe of destruction you desire. -
Anybody know where I can find an RA-5C?
Julhelm replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
2 weeks -
A2G Weapons & the AI
Julhelm replied to a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
You could make "dumb" versions of smart weapons, too. -
Beriev Be2500 super heavy (WIP)
Julhelm replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
It'd be cool if it could carry it's own SAM sites. -
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Beriev Be2500 super heavy (WIP)
Julhelm replied to CrimsonRoamer's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
With that payload it should be able to carry about 4000 500-pounders. -
Wings over Videos
Julhelm replied to JonathanRL's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
A-5 takeoff and nuclear delivery profile. -
Nuclear Winter?
Julhelm replied to Liberty24's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes it is.