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Posts posted by ALVAROIDEAL
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SOUND PACKAGE
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THAT LITTLE SOUND PACKAGE I MADE SMALL MODIFICATIONS I EXPECT TO REMEMBER TO BACK UP SOUND BEFORE REPLACING
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Submitter
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Submitted07/31/2019
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VERY GOOD ... YOU HAVE THE NUMERALS OF THE COCKPIT POSITION ????
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NEED HELP I INSTALLED Strike fighters 2 north atlantic SOME HAVE VIDEO STEP BY STEP HOW TO INSTALL MODS AND PATCH I CAN NOT INTERPRET THE TUTORIAL
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sound alternative to MainScreen woi / wov / woe
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sound alternative to MainScreen woe / woe / woe "thunderstruck"
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Submitter
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Submitted08/23/2016
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Cockpit B-1
Cockpit FOR B-1 MISSING ONLY MAKE SOME SIMPLE ADJUSTMENTS HAVE FUN
NOT CREATED THIS FILE THE CREDITS FOR SOMEONE IS UNKNOWN
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Submitter
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Submitted11/17/2015
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En el caso [LGunner] y [RGunner] Ellos sólo compiten cuando las aeronaves se acercan. quiero un consejo sobre cómo solucionar este problema de una punta de nada
Sólo ver cuando el objetivo está dentro del rango, pero no disparar. disculpen los errores y traductor de drogas es defectuoso y no funciona
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Hola a todos, tengo un UH-1H son las armas 2 laterales no disparar a un objetivo enemigo, pero sólo representan señalando y no con el objetivo de salida de incendios, puede alguien decirme cómo solucionar este problema, gracias
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I have a Tu-95M, and you have an AH-1 COBRA ?
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I have a 2 side armed with machine guns UH-1H, when an enemy aircraft near this they do not advocate, nor fire, only vie the target, can someone help me know why or a tip?
excuse my English, I use translator -
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I remember seeing one on the skunk works site .. not sure if its a modder resource or general use. I think you have a to fill alot of information as well.
I registered there, but he's too complicated and require too much information. why I like it here, for anyone who is a foreigner like me, it is easy to understand and very objective. I'm grateful for the help
(I use the translator sometimes is flawed!)
there are a few on the A-team site but due to family/work The site is not going to be responding to access emails until the middle of july. There are some in the Yankee air pirate mod and there is a recent WIP post in the SF1 section here.
ok thank you
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ok thanks for the tip!
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Please someone has a Cobra AH 1 to woi, woe, wov? or where can I get one I will be very grateful!
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Su-30 B-60
The Su-30 started out as an internal development project in the Sukhoi Su-27 family by Sukhoi. The design plan was revamped and the name was made official by the Russian Defense Ministry in 1996. Of the Flanker family, only the Su-27, Su-30, Su-34 and Su-35 have been ordered into serial production by the Defense Ministry. All the others, such as Su-37, were prototypes.
The Su-30 has two distinct version branches, manufactured by competing organisations: KnAAPO and the Irkut Corporation, both of which come under the Sukhoi group's umbrella. KnAAPO manufactures the Su-30MKK and the Su-30MK2, which were designed for and sold to China, and later Indonesia, Venezuela and Vietnam. Due to KnAAPO's involvement from the early stages of developing Su-35, these are basically a two-seat version of the mid-1990s Su-35. The Chinese chose an older but lighter radar so the canards could be omitted in return for increased payload. It is a fighter with both air superiority and attack capabilities, generally similar to the U.S.F-15E.[6]
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Submitter
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Submitted05/09/2014
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SUKHOI SU-35 BM
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A plane amazing and fabulous war. Thus the family of derivatives hunts very famous and renowned Sukhoi Su-27 can be set. Also designed to overcome the outstanding F-15 Eagle, this game has become the standard to be compared. With the end of the Cold War and the dismantling of the Soviet Union, the Russian defense industries have embarked on an extremely aggressive policy of sales of its military equipment with extreme success by getting their monetary funds to follow the research as well as globalization has brought fruits extremely beneficial, and excellent competitiveness.
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Submitter
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Submitted05/09/2014
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hello guys, I'm still a noob mio to make changes in my intermediate woi, every time I add weapons in my weapon editor they simply disappear when I load the game and select the weapons simply have not vanish there have to reenstalar guns at me WP to take them back, someone please teach me step by step very detailed there ..........! thank you.
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ola galera, eu ainda sou mio noob para fazer alterações intermediarias no meu woi, toda vez que eu add armas no meu weapon editor simplismente elas somem quando carrego ojogo e seleciono as armas simplismente nao tem somem ai tenho que reenstalar as armas de no me WP para ter elas de volta, alguem por gentileza me ensina um passo a passo bem detalhado ai..........! agradeço.
HELP WITH WEAPONS EDITOR
in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Posted
Hello everyone, I have a problem with my weapon editor! after I changed sf2 NA from a location C: to D: I simply open the editor and nothing is empty! In sf2 appears all there to select and arm and play but in the editor does not appear and I have no way to edit
D: \ SAVED GAMES \ ThirdWire \ StrikeFighters2 NorthAtlantic-mod.exe \ Objects \ Weapons
in the directory
[WeaponEditor]
TargetDirectory = C: \ Thirdwire \ SFP_FalklandsPack \ SFP_FalklandsPack \ Objects \ Weapons
ImportDirectory = D: \ Strike Fighters_SP4 \ Strike Fighters \ Objects \ Weapons
PositionX = 698
PositionY = 96
it's all scrambled!
can someone help me ?!