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1Patriot-of-many

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Everything posted by 1Patriot-of-many

  1. I include myself in the dumbasses comment, so I don't get where you can figure out my tone through the internet. Regardless, I was asking Yakarov if I made myself clear in the post now, How you took it is much like how I took your reply and still take your follow up reply.. Did you miss the part of my infernal idiocy? "You have to search around for the # and name of the campaign which somehow in my infernal idiocy I have managed to do with most of them. Kinda frustrating to click on campaign in the main screen and have it freeze up. I'm getting the hang of it figuring out the structure but I bet most dumbasses just give up and say it doesn't work."
  2. Did you guys get guidance somewhere from ThirdWire or did you just pick up on the modding on your own?
  3. SF2NA: The RSR Edition

    Aircraft carrier missing deck and no sound just doesn't make this mod playable for me.
  4. USMC VMF-312 F4U-4B Korean War CVL-29 Bataan(Apr 1951)

    Another one with flat out terrible instructions for install.
  5. Where do i get the planes that your mod says is required? I've searched all over and can't find them

    Tainan Kokutai New Guinea 1942 campaign(Part 1)

  6. Cannot get your TOPGUN to work. Try to start Campaign, just locks up. Single mission works but says mission accomplished sitting on the runway with no enemy fighters during the mission.   What editing needs to be done in the INI file?

    1. 1Patriot-of-many

      1Patriot-of-many

      Tried the 78 campaign with the F14, worked perfect. Think the sound issue might be the F4, maybe I missed something there.  Thanks, appreciate you getting back to me, on the right track now.

    2. 1Patriot-of-many

      1Patriot-of-many

      Well worked perfect except I only got one kill before me and my wingman got shot down, but that's another story. On easy too..... :(

    3. 1Patriot-of-many

      1Patriot-of-many

      Must be something wrong I did with the F4N_Storm in the options.INI file. Everything except that plane works perfectly. Thanks for the Mod, I think I'll get it figured out at this minor point.

    4. Show next comments  6 more
  7. Tainan Kokutai New Guinea 1942 campaign(Part 2)

    Where do you get the planes needed? Searched everywhere on this site. No dice. Searched with google leads to this thread LOL
  8. TopGun Campaigns

    What editing needs to be done to get campaign to work. I've spent the last 2 hours trying to get this to run. I hit campaign, it locks up. Hit missions, they start but it says mission accomplished sitting on the run way.
  9. I always make a separate mod folder, last thing I need is to screw up one of the main parts........ Except of course mods that clearly are for updating existing ones or adding more campaigns to existing ones.
  10. My point was clearly some people simply won't be able to figure out the editing which defeats the purpose of the modder making the mod doesn't it if clear and precise instructions aren't included? I understand the hours upon hours of work making these mods and I've clearly expressed my personal thanks numerous times. I believe it is constructive criticism to point out forgetting to mention some editing you'll have to do leaves some of the desired use of all those hours modding defunct when the end user simply gives up and says it doesn't work. I'm sure some of these modders aren't even around anymore, on a couple mods I've posted questions with no reply. I've never owned a PS BTW. PC's since the Amstrad...... Clear now?
  11. I'm talking about complete campaign mods. Several I've run across don't give complete instructions on editing the options.INI file. Particularly in the campaign part of the file. When you install them as directed, they'll simply lock up on the splash screen when you try to launch a campaign. Probably a bit off putting for someone who doesn't know their way around the options.INI file. Several of the mods I've run across don't mention what the campaign number or name is resulting in what I've described. Here's one of the latest I downloaded and reinstalled 4 times before I figured out the campaign part of the mods Options.INI file needed to be changed. Only because I've downloaded some excellent mods with precise instructions on editing the new mods options.INI files was I able to figure out why they locked up. Clear now? For example if you look at the readme for this campaign mod, no mention of editing the campaign part of the mods Option.INI file, what number it is or the name of it. For example this mod: This one I reinstalled 4 times before I figured out the campaign part of the mods Options.INI file needed to be changed, no instructions to do so and you have to figure out what the number and name needs to be changed to.. just saying, people probably give up trying to get some of the mods to work for lack of precise instructions on installing and editing. Most do, but there's been several I've run across that don't. I guess the modder just assumes everyone knows what editing needs to be done to the options.ini file.....
  12. SF2: Modern Warfare Korea V1.03 Part2

    Took me 4 times trying to install this mod, some of the instruction is kinda vague, but finally got it working.
  13. Operation Formosa Freedom

    Is there some editing in the Options.INI I need to do to get this to work that isn't in the readme? I get the standard Europe following the instructions to the letter.
  14. In some mods I don't see anything in the cockpit denoting radar missiles are in range, is there a list somewhere? Particularly Russian planes and missiles like the AA12 and AA10
  15. Falklands mod is one. OpDarious requires just the Europe expansion. I found the cost of all the expansions, the customizer, a few planes required by various mods well worth it. I'm glad we have all these modders too, they make the playability over the top.
  16. Thanks guys. Easy "fix". Worked perfect, but you knew it would.
  17. While some don't? How do I change that so all the mods I play show the enemy planes in map mode? I play on wimpy/easy settings 90% of the time. Thanks! Bob
  18. I'm constantly being shot down by missiles I can't find visually in the heat of the moment. Is there any way to padlock the threats like in Janes USAF?
  19. Padlock missile threats?

    Thanks streakeagle, I'll try that. Anything will help my lame ass.
  20. The Continuation War Pt. A

    How do I add campaigns?
  21. Yeah I was clear as mud, I know......
  22. How do i take planes and weapons from say North Atlantic to a mod like Falklands or Desert Storm to Falklands and have them available in the other mod?
  23. Thanks all, sometimes I don't make myself quite clear just what in the hell I'm talking about(at least that's what my wife says), I apologize :) I still can't believe I missed this game till a year or two ago. I've been gaming since the Vic20, have many flight sims from DOS to present but somehow missed this one. I wish they would make more campaigns, this really doesn't get very old. Love all the mods I've gotten to work and appreciate those who must have spent quite a lot of time making them.
  24. Thanks! I had ended up using the campaign customizer before I read your post. When I use the customizer I picked FA18A and it brought along the harpoon. Just had a little trouble understanding the relationship of the plane and weapon files. Think I got it now with the editing in the actual mod so I could say put a harpoon on a mirageIII. Appreciate the post!
  25. Yep exactly, Wanted to what if the Argentine having harpoons and other weapons they didn't have. Also wanted to what if Argentina had different planes, ect. Just wanted to mess around a little. Thanks for the help.
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