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Southside Bucky

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Everything posted by Southside Bucky

  1. question re: sopwith

    The only slight problem is, if you don't have the Camel in your game then you obviously don't have the Expansion Pack...If you can go another 15 quid or whatever it is, then you're definitely in business! The expansion pack includes: Camel (3 variants) Fokker Dr.I Albatros D.III (3 Variants) AEG G.IV RE8 SPAD V.II (2 Variants) Money well spent, I promise you. I sound like a door to door salesman!
  2. Hey, I learned how to ping! Okay, here's the results: Ping statistics for 216.104.36.210: Packets: Sent = 50, Received = 50, Lost 0 (0% loss). Approximate round trip times in milli-seconds: Minimum = 130 ms, Maximum = 135ms, Average = 130ms Dunno what all that means, but I reckon a 0% loss must be good?
  3. Dunno how to do that pinging stuff, Erik, but I've posted on the FE forum about seven or eight times today, and downloaded at least three mods without any problems. My connections with this site (and any others) seem perfectly normal except for the upload page. Maybe I'll just try again tomorrow, shall I? Thanks again for your time 'n trouble. Bucky
  4. Smoke-Free Aircraft Break-Ups?

    Hey Stary. I've only tried it for 15 minutes or so, but I think you've just hit on the perfect solution...You're a genius mate!
  5. Hi Erik. Thanks for the prompt reply. Just tried it again, first with Firefox, then with Google Chrome...Same result. Incidentally, the file I'm trying to upload is a mere 951KB. Kinda weird, eh? BTW, I'd Just like to say while I've got the chance here; Thank you for this utterly fantastic website...Far 'n away the best sim site on the planet. All the best. Bucky
  6. Want a couple more German two seaters?

    The A-Team's Halberstadt D.III can also be used to create a Halberstadt D.II, and the Halberstadt D.V. Using different skins sets each variant apart: Use skins; 'Jasta 1' or 'Boelcke' for the D.II. DATA.INI changes: ServiceStartDate=06/1916 ServiceEndDate=04/1917 Use 'Jasta 11' for the D.III. DATA.INI changes: ServiceStartDate=06/1916 ServiceEndDate=04/1917 Use 'Jasta 22' or maybe 'Jasta 5' for the D.V. DATA.INI changes: ServiceStartDate=07/1916 ServiceEndDate=05/1917 The Martinsyde G100 Can also be turned into the Martinsyde Elephant. DATA.INI changes: ServiceStartDate=06/1916 ServiceEndDate=12/1917 Regards. Bucky
  7. Want a couple more German two seaters?

    You could use this one for the Albatros: http://www.the-vaw.com/desktops/alba_desktop.jpg Remember to convert it from a jpeg to a bitmap first though.
  8. New "Scream!" sound file uploaded.

    Actually, if you think hearing an enemy pilot scream from too far away is a bit unrealistic, you can adjust the audible distance. Here's how: In the SOUNDLIST.INI, scroll down to the 'Scream' section. [scream] Priority=NORMAL Looped=FALSE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 <---------------Rather than 100.00000 (which is 100 metres), try 50.00000 or so. MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=0 More realistic I s'pose, but not as much fun, eh? I scream, you scream, we all scream for ice cream!
  9. Skin Request!

    I hate to sound pushy, but if any of you skin job fella's have a bit of time on your hands, is there any chance you might take the Nieuports; 11, 16, 17 & 24 into the paint shop and give 'em a coat of RFC PC10? I'd be forever grateful! :yes:
  10. Skin Request!

    Hi Stephen. Thanks for the prompt reply. First off, click on the link below and download the last file uploaded by Christian (post No.26)...It should sort out your upper wing Lewis problem. http://forum.combatace.com/index.php/topic/31995-nieuport-17-ghost-guns/page__st__20 Regarding the PC10 (or green/brown camo) Nieuports: If you like, I could send you some photos or colour profiles for reference. If so, please PM me with your email address. Thanks again. Bucky
  11. Yeah, nice skin...Well done! The Jasta and pilot of this machine are unknown, although it has been said it might be a Jasta 8 a/c?
  12. Fantastic new terrains?

    Dunno 'bout you guys, but I'm getting antsy waiting for this... Any news Jan?
  13. Scream!

    Really pleased you like it, Quack. Notice the shattering glass?...That's yer head going through the windscreen that is! :yes:
  14. Scream!

    Version

    285 downloads

    Here's one for fans of the macabre!...A blood curdling scream and collision sound file, activated if/when you collide with another plane or terra-firma! Two versions to choose from. Installation instructions included in the 'Read Me'. Hopefully, it'll add a bit of drama to your game? Bucky
  15. New "Scream!" sound file uploaded.

    Wunderbar! I'm really pleased you like it. :yes:
  16. FE Immersion

    I'm with you there Mike. Good fun as that mod no doubt is, historical accuracy is what I prefer. Hence, it's the only 'ground fire' mod that I haven't used. Also, for a bit more realism, I can recommend the little adjustment I made recently in deleting the bullet hit flashes and the long, thick yellow tracers...Much more authentic, if you ask me.
  17. New "Scream!" sound file uploaded.

    If you copied then pasted my new 'GameObjectEffect' text into the 'AIRCRAFTOBJECT.INI', then you should delete the 'GameObjectEffect section that was in there already... This bit: [GameObjectEffect] ObjectFireEffect=AircraftFireEffect ObjectFireSound= ObjectExplosionEffect=AircraftExplosionEffect ObjectExplosionSound=SmallExplosion ComponentDetachEffect=AircraftDetachComponentEffect ComponentDetachSound= ComponentShrapnelCount=0 DamageShrapnelFactor=0.0 MaxDamageShrapnelCount=0 Did you do that?
  18. New "Scream!" sound file uploaded.

    Glad to hear that, Don... Hi A6Intruder. My suggestion would be to go through the installation process again, making sure that those lines of text are exactly as they should be. Also make sure to delete any text section that the new ones replace. Report back will you, please? :yes:
  19. FE Immersion

    Bridges for Cambrai?...Now yer talkin'! I never venture south...Only ever fly the British sector.
  20. I'm generally happy with the in-game effects, but would like to reduce or even delete the laser type light tracers (not the smoke). I also don't like the little hit flashes that you see when your bullets hit the target plane...Totally unrealistic, IMO. Can anybody tell me which INI file(s) and text lines I need to edit in order to change 'em? Thanks in advance. Bucky
  21. FE Immersion

    You guys do have Peter01's latest campaigns pack, don't you? It contains all the ground fire objects you could possibly want, IMO...Brings the ground war alive! Here's a link to it: http://forum.combatace.com/index.php?app=downloads&showfile=9240
  22. How d'ya get rid of the laser light tracers?

    Hi again Stary. So if I wanted to use just your balloon explosion effect, which files do I need to use? In Laton's effect pack there's an INI file called 'BalloonFireEffect', but I don't see that in your pack.
  23. New "Scream!" sound file uploaded.

    Follow the installation instructions to the letter, then simply dive into the ground, or ram another plane. Let me know how you get on.
  24. SHADOWS in FE1918

    Not sure I understand exactly what you mean, Adler... There are two alternatives with the rotary engine: 1. The early war type that had no throttle. Therefore, the 'blip switch' was used to slow the engine down. Using the blip switch, the engine is either off or on. or... 2. The later war rotary, which had a throttle, enabling the pilot to slow the engine revs down to idling speed. So if you want to idle the engine, you'll have to use the throttle. Hope that helps.
  25. FE Immersion

    Yeah, nice report, Mike. You're right...Once you have the game set up just how you want it, it's right up there with the best of 'em. In fact, using Peter01's (Gawd bless him!) flight models the AI aggression factor is probably the best there is!
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