I am working on my first scratch built 3D modeling project. A Quad 1.1 Inch anti-aircraft gun. I am doing the primary construction in Google SketchUp and then I am going to import it into Blender to give it pivots, and assign it materials.
I would eventually like to get it setup in such a condition that it can be imported into MAX and make it available to the CA community. I would appreciate any advice members have to offer on improving upon this project and my own skills.
Edit: Fixed a miss spelled word.