Hey so i have been trying to modify my KH35 and it keeps missing its targets barely like it nearly hits the target just to fly right over. I have been experimenting with the Nimitz as target btw and have been wondering what im doing wrong.
Also i have been wondering what certain things do like CLmax and Loft Angle
[WeaponData001]
TypeName=Kh-35
FullName=Kh-35 AS-20 Kayak Anti-Ship Missile
ModelName=Kh-35
Mass=450.000000
Diameter=0.416000
Length=3.750000
SubsonicDragCoeff=0.326000
SupersonicDragCoeff=0.760000
AttachmentType=SOVIET
SpecificStationCode=
NationName=SOVIET
StartYear=1980
EndYear=2020
Availability=20
BaseQuantity=84
Exported=TRUE
ExportStartYear=1980
ExportEndYear=2020
ExportAvailability=1
WeaponDataType=7
FinStabilized=TRUE
EffectClassName=CruiseMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=245.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=3
Accuracy=100
MaxTurnRate=38.000000
MaxLaunchG=18.000000
LockonChance=97
LaunchReliability=95
ArmingTime=0.400000
SeekerFOV=48.000000
SeekerGimbleLimit=85.000000
SeekerTrackRate=28.000000
SeekerRange=135000.000000
CLmax=14.000000
MinLaunchRange=800.000000
MaxLaunchRange=135000.000000
Duration=400.000000
CapabilityFlags=0x1030040E
LoftAngle=00.000000
MaxLoftAltitude=0.000000
StartDecentRange=0.000000
DescentAngle=8.000000
MinimumAltitude=30.000000
BoosterStart=1.200000
BoosterDuration=14.600000
BoosterAccel=12.430000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.870000,0.000000
SustainerDuration=400.000000
SustainerAccel=3.770000
SustainerEffectName=MissileFireEffect
SustainerSoundName=Missile
SustainerPosition=0.000000,-1.870000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=Missile
ReleaseAnimationID=1
ReleaseAnimationTime=0.500000
ReleaseAnimationDelay=0.250000
IsDecoy=FALSE
JammerStrength=88.000000