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Found 2 results

  1. View File Fragata Niteroi F-40 Frigate Hello and thank you for downloading my work. https://gkabs.net What's included: 3 Fragata Niteroi F-40 Frigate models. GK-Niteroi_F-40 <--- Helo hangar closed GK-Niteroi_F-40DO <--- Helo hangar Open GK-Niteroi_F-40NH <--- Without helideck All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist: SoundFileXXX=AAA SoundFileXXX=ShipEngine2 SoundFileXXX=ShipMovement SoundFileXXX=MissileEngine SoundFileXXX=Vickers_Gun SoundFileXXX=Trinity_Mk3 [AAA] Priority=NORMAL Looped=FALSE NumBuffers=4 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipEngine2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=2500.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipMovement] Priority=NORMAL 3DSound=TRUE DopplerEffect=False Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MissileEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Vickers_Gun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Trinity_Mk3] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update. 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file. Angelp as I have learned from his data file for Durand de la Penne model and his support. KJakker for correcting the data file. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 07/19/2021 Category Frigates  
  2. Fragata Niteroi F-40 Frigate

    Version 1.1.0

    199 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: 3 Fragata Niteroi F-40 Frigate models. GK-Niteroi_F-40 <--- Helo hangar closed GK-Niteroi_F-40DO <--- Helo hangar Open GK-Niteroi_F-40NH <--- Without helideck All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder //Please and to SOUNDLIST.INI under Flight folder and change the XXX with the correct number from your Soundlist: SoundFileXXX=AAA SoundFileXXX=ShipEngine2 SoundFileXXX=ShipMovement SoundFileXXX=MissileEngine SoundFileXXX=Vickers_Gun SoundFileXXX=Trinity_Mk3 [AAA] Priority=NORMAL Looped=FALSE NumBuffers=4 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipEngine2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=2500.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ShipMovement] Priority=NORMAL 3DSound=TRUE DopplerEffect=False Looped=TRUE FrequencyControl=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MissileEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=4 MaxDist=1000.000000 MinDist=50.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Vickers_Gun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Trinity_Mk3] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 updated the Exocet-40MMB2 data file, thanks to guuruu for testing and sending this update. 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Big thanks Wilches for requesting the model and making the decals and final touches on the skin plus adding the helideck to the data file. Angelp as I have learned from his data file for Durand de la Penne model and his support. KJakker for correcting the data file. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net
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