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Changing F-100D heat seeker missiles (stuck)
Eagle114th posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello everyone, i have a question about changing F-100D's heat seeker missiles. I am still learning how to properly change the type of missiles that aircraft can carry. I was trying to change the missiles from AIM-9s to Magic missiles for (Ada) F-100D Super Sabre. I changed the codes in both Data and loadout.ini and F-100D still is carrying AIM-9s when going to the loadout screen in SF2. I am puzzled and is thinking that it may be related to the racks / pylons that F-100D are using. So I need advice on how to change the missiles. F-100D_Ada_DATA.INI (Group of codes) SystemName[007]=MagicStation1 SystemName[008]=MagicStation2 (Group of codes) SystemName[007]=MagicStation3 SystemName[008]=MagicStation4 [MagicStation1] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-1.34,1.79,-1.11 AttachmentAngles=0.0,-3.0,-45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_left PylonMass=39.01 PylonDragArea=0.02 [MagicStation2] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-1.67,1.79,-1.00 AttachmentAngles=0.0,-3.0,45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_left PylonMass=39.01 PylonDragArea=0.02 [MagicStation3] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.76,1.79,-1.11 AttachmentAngles=0.0,-3.0,-45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_right PylonMass=39.01 PylonDragArea=0.02 [MagicStation4] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=1.43,1.79,-1.00 AttachmentAngles=0.0,-3.0,45.0 LoadLimit=250.0 AllowedWeaponClass=IRM AttachmentType=NATO,FRANCE ModelNodeName=pylon_y_right PylonMass=39.01 PylonDragArea=0.02 F-100D_Ada_LOADOUT.INI // Station 1 = Left Outer Underwing Pylon // Station 2 = Right Outer Underwing Pylon // Station 3 = Left Center Underwing Pylon // Station 4 = Right Center Underwing Pylon // Station 5 = Left Inner Underwing Pylon // Station 6 = Right Inner Underwing Pylon // Station 7 = Magic Station 1 (replaces station 5) // Station 8 = Magic Station 2 (replaces station 6) // Station 9 = Magic Station 3 (replaces station 5) // Station 10 = Magic Station 4 (replaces station 6) [AirToAir] Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 [AirToAirLongRange] Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 [Attack] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 [Strike] Loadout[01].WeaponType=M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=M117 Loadout[05].Quantity=1 Loadout[06].WeaponType=M117 Loadout[06].Quantity=1 [SEAD] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=M117 Loadout[01].Quantity=1 Loadout[02].WeaponType=M117 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank200_F100 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank200_F100 Loadout[06].Quantity=1 [FAC] Loadout[01].WeaponType=Matra-155 Loadout[01].Quantity=1 Loadout[02].WeaponType=Matra-155 Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[05].WeaponType=Tank200_F100 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank200_F100 Loadout[06].Quantity=1 [Recon] Loadout[03].WeaponType=Tank275_F100 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank275_F100 Loadout[04].Quantity=1 Loadout[07].WeaponType=Matra550 Loadout[07].Quantity=1 Loadout[08].WeaponType=Matra550 Loadout[08].Quantity=1 Loadout[09].WeaponType=Matra550 Loadout[09].Quantity=1 Loadout[10].WeaponType=Matra550 Loadout[10].Quantity=1 As always, the advice are appreciated. Cheers!- 7 replies
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- heat seeker
- ir missiles
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