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Found 1 result

  1. Some functions i changed or modified in the 21bis cockpit They should generally be applicable/work for the M, SM, MF pits too ... - the gunsight has a red needle which presently works as a G-Meter I've changed it to use the proper radar range function Two scales ( the two middle ones / 2nd + 3rd ) are used indicating 2000 to 9000 meters (3rd - middle lower scale) indicating 400 to 2000 meters (2nd - middle upper scale ) - the old mod to hide the Camera which is in the way during air to air gunnery using the HUD Mode function with Light movment, where position is either 0.0 (OFF) or 1.0 (ON) value are the 3 HUD Modes ( 0 = NAV/CAGED sight, 1 = AA, 2 = AG ) my data below is set to hide the camera in AA and AG , modify to your liking.. - the stick, which can be in the way to read some instruments using same setup method as for the camera, its set up to be OFF in NAV , modify to your liking.. I use the NodeName=MandoRefl for it ... If its preferred to hide camera and stick permanently, the easy way is this: Type=INACTIVE NodeName=Camara Type=INACTIVE NodeName=MandoRefl instead of Type and NodeName in the data below, the Movment and Set values are not required make sure the Instrument number are in correct sequential order after copy/paste the new data! Instrument[120]=HideSightCamera Instrument[121]=HideStick Instrument[122]=GunsightRadarRange [HideSightCamera] Type=HUD_MODE_INDIDCATOR NodeName=Camara MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=0 Set[02].Position=0.0 Set[02].Value=1 Set[03].Position=0.0 Set[03].Value=2 [HideStick] Type=HUD_MODE_INDIDCATOR NodeName=MandoRefl MovementType=LIGHT Set[01].Position=0.0 Set[01].Value=0 Set[02].Position=1.0 Set[02].Value=1 Set[03].Position=1.0 Set[03].Value=2 [GunsightRadarRange] Type=RADAR_TARGET_RANGE NodeName=AgujaBB MovementType=ROTATION_Z ValueUnit=METERS Set[01].Position=-21.0 Set[01].Value=400 Set[02].Position=21.0 Set[02].Value=2000 // 2000 to 9000 m scale Set[03].Position=-15.75 Set[03].Value=2001 Set[04].Position=21.0 Set[04].Value=9000 Other tweaks are (copy/paste and replace the complete sections): total fuel quantity unit fixed [Gas] Type=TOTAL_FUEL_QUANTITY_INDICATOR NodeName=Combustible MovementType=ROTATION_Z ValueUnit=KG Set[01].Position=-76 Set[01].Value=0.0 Set[02].Position=256 Set[02].Value=3124 all fuel warrning lights units+quantity fixed [LuzPanelM] Type=TOTAL_FUEL_QUANTITY_INDICATOR NodeName=LuzPanelM MovementType=light ValueUnit=KG Set[01].Position=1.0 Set[01].Value=351.45 //450.0 Set[02].Position=0.0 Set[02].Value=351.46 //450.1 [LuzPanelO] Type=EXTERNAL_FUEL_QUANTITY_INDICATOR NodeName=LuzPanelO MovementType=light ValueUnit=KG Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=1.0 [LuzPanelP] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=LuzPanelP MovementType=light ValueUnit=KG Set[01].Position=1.0 Set[01].Value=745.855 //955.0 Set[02].Position=0.0 Set[02].Value=745.856 //955.1 [LuzPanelQ] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=LuzPanelQ MovementType=light ValueUnit=KG Set[01].Position=1.0 Set[01].Value=480.315 //615.0 Set[02].Position=0.0 Set[02].Value=480.316 //615.1 [LuzPanelR] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=LuzPanelR MovementType=light ValueUnit=KG Set[01].Position=1.0 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=0.1 radar altimeter warning light unit fix [Emergencia4] Type=RADAR_ALTIMETER NodeName=Emergencia4 MovementType=light ValueUnit=METERS Set[01].Position=1.0 Set[01].Value=200.0 Set[02].Position=0.0 Set[02].Value=200.10 slipball direction reversed [slip] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=Slip MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=5.0 Set[01].Value=-3.0 Set[02].Position=-5.0 Set[02].Value=3.0 ... [slip2] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=Slip2 MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=5.0 Set[01].Value=-3.0 Set[02].Position=-5.0 Set[02].Value=3.0
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