Hello *,
because I only want to fly the F-16, I did some changes to the F-16C 52 (Viper) so it does match my wishes. Now the plane can start and land on a carrier and also can carry weapons which normally are not possible. I have also added some great mods (a working harpoon which will hit the ship and not only fly around it).
My problem is now that on the right panel some weapons are not shown. On the screenshot I have loaded two "AGM-84 Harpoon" but they are not named.
I have seen that the weapons name are embedded in the textures of the aircrafts.
Are there instructions available on how to add the names of the weapons to the cockpits panel?
Or maybe how to modify an existing texture so that the weapons are visible on the panel?
For Example: On the texture of the F-16 there are weapon names like GBU22, GBU38, GBU49, AGM136 and so on which I do not need. I'd like to modify the texture so that e.g. "GBU38" will be renamed to "AGM84". Of course this is easy. But how do I rename the weapon itself (xxx_data.ini I think) so that the aircraft will recognize and name it on the panel?
Thank you for hints,
Ulrich