Guest pfunkmusik Posted October 5, 2008 Posted October 5, 2008 For the Terrain Editor? For the Stock Tiles? pfunk Quote
+Brain32 Posted October 5, 2008 Posted October 5, 2008 It sure exists, but is not available yet. Try here, I did yesterday lol: http://bbs.thirdwire.com/phpBB/viewtopic.php?f=17&t=5662 Quote
+Gepard Posted October 6, 2008 Posted October 6, 2008 My handmade version. Its not perfect, but it seem to work. Perhaps some small errors included: [TerrainData] TerrainTileSize=2000.000000 HeightScale=100.000000 [ObjectMap001] MapFilename=terobject_buildings1.bmp MapClass=0 ObjectTypeCount=7 ObjectType001.ObjectName=BoxBuilding1 ObjectType001.ShapeType=0 ObjectType001.CastShadow=0 ObjectType001.SizeDeviation=0.000000 ObjectType001.Width1=15.000000 ObjectType001.Length1=15.000000 ObjectType001.Height1=15.000000 ObjectType001.TextureCoord01=0.000000,0.500000 ObjectType001.TextureCoord11=0.250000,0.750000 ObjectType001.TextureCoord02=0.250000,0.500000 ObjectType001.TextureCoord12=0.500000,0.750000 ObjectType001.TextureCoord03=0.500000,0.500000 ObjectType001.TextureCoord13=0.750000,0.750000 ObjectType001.TextureCoord04=0.250000,0.500000 ObjectType001.TextureCoord14=0.500000,0.750000 ObjectType001.TextureCoord05=0.000000,0.250000 ObjectType001.TextureCoord15=0.125000,0.375000 ObjectType002.ObjectName=BoxBuilding2 ObjectType002.ShapeType=0 ObjectType002.CastShadow=0 ObjectType002.SizeDeviation=0.000000 ObjectType002.Width1=20.000000 ObjectType002.Length1=20.000000 ObjectType002.Height1=20.000000 ObjectType002.TextureCoord01=0.500000,0.000000 ObjectType002.TextureCoord11=0.750000,0.250000 ObjectType002.TextureCoord02=0.750000,0.000000 ObjectType002.TextureCoord12=1.000000,0.250000 ObjectType002.TextureCoord03=0.750000,0.000000 ObjectType002.TextureCoord13=1.000000,0.250000 ObjectType002.TextureCoord04=1.000000,0.000000 ObjectType002.TextureCoord14=0.750000,0.250000 ObjectType002.TextureCoord05=0.125000,0.250000 ObjectType002.TextureCoord15=0.250000,0.375000 ObjectType003.ObjectName=LongBuilding1 ObjectType003.ShapeType=0 ObjectType003.CastShadow=0 ObjectType003.SizeDeviation=0.000000 ObjectType003.Width1=10.000000 ObjectType003.Length1=30.000000 ObjectType003.Height1=15.000000 ObjectType003.TextureCoord01=0.000000,0.500000 ObjectType003.TextureCoord11=0.500000,0.750000 ObjectType003.TextureCoord02=0.750000,0.500000 ObjectType003.TextureCoord12=1.000000,0.750000 ObjectType003.TextureCoord03=0.250000,0.500000 ObjectType003.TextureCoord13=0.750000,0.750000 ObjectType003.TextureCoord04=0.750000,0.500000 ObjectType003.TextureCoord14=1.000000,0.750000 ObjectType003.TextureCoord05=0.625000,0.375000 ObjectType003.TextureCoord15=0.750000,0.500000 ObjectType004.ObjectName=FlatBuilding1 ObjectType004.ShapeType=0 ObjectType004.CastShadow=0 ObjectType004.SizeDeviation=0.000000 ObjectType004.Width1=10.000000 ObjectType004.Length1=10.000000 ObjectType004.Height1=5.000000 ObjectType004.TextureCoord01=0.500000,0.250000 ObjectType004.TextureCoord11=0.750000,0.375000 ObjectType004.TextureCoord02=0.750000,0.250000 ObjectType004.TextureCoord12=1.000000,0.375000 ObjectType004.TextureCoord03=0.625000,0.250000 ObjectType004.TextureCoord13=0.875000,0.375000 ObjectType004.TextureCoord04=1.000000,0.250000 ObjectType004.TextureCoord14=0.750000,0.375000 ObjectType004.TextureCoord05=0.750000,0.375000 ObjectType004.TextureCoord15=0.875000,0.500000 ObjectType005.ObjectName=BoxBuilding3 ObjectType005.ShapeType=0 ObjectType005.CastShadow=0 ObjectType005.SizeDeviation=0.000000 ObjectType005.Width1=20.000000 ObjectType005.Length1=20.000000 ObjectType005.Height1=20.000000 ObjectType005.TextureCoord01=0.000000,0.750000 ObjectType005.TextureCoord11=0.250000,1.000000 ObjectType005.TextureCoord02=0.500000,0.750000 ObjectType005.TextureCoord12=0.250000,1.000000 ObjectType005.TextureCoord03=0.500000,0.750000 ObjectType005.TextureCoord13=0.750000,1.000000 ObjectType005.TextureCoord04=1.000000,0.750000 ObjectType005.TextureCoord14=0.750000,1.000000 ObjectType005.TextureCoord05=0.250000,0.250000 ObjectType005.TextureCoord15=0.375000,0.375000 ObjectType006.ObjectName=FlatBuilding2 ObjectType006.ShapeType=0 ObjectType006.CastShadow=0 ObjectType006.SizeDeviation=0.000000 ObjectType006.Width1=15.000000 ObjectType006.Length1=20.000000 ObjectType006.Height1=5.000000 ObjectType006.TextureCoord01=0.000000,0.000000 ObjectType006.TextureCoord11=0.500000,0.125000 ObjectType006.TextureCoord02=0.250000,0.125000 ObjectType006.TextureCoord12=0.500000,0.250000 ObjectType006.TextureCoord03=0.000000,0.000000 ObjectType006.TextureCoord13=0.500000,0.125000 ObjectType006.TextureCoord04=0.250000,0.125000 ObjectType006.TextureCoord14=0.500000,0.250000 ObjectType006.TextureCoord05=0.875000,0.375000 ObjectType006.TextureCoord15=1.000000,0.500000 ObjectType007.ObjectName=FlatBuilding3 ObjectType007.ShapeType=0 ObjectType007.CastShadow=0 ObjectType007.SizeDeviation=0.000000 ObjectType007.Width1=15.000000 ObjectType007.Length1=15.000000 ObjectType007.Height1=5.000000 ObjectType007.TextureCoord01=0.500000,0.250000 ObjectType007.TextureCoord11=0.875000,0.375000 ObjectType007.TextureCoord02=0.625000,0.250000 ObjectType007.TextureCoord12=1.000000,0.375000 ObjectType007.TextureCoord03=0.625000,0.250000 ObjectType007.TextureCoord13=1.000000,0.375000 ObjectType007.TextureCoord04=0.625000,0.250000 ObjectType007.TextureCoord14=1.000000,0.375000 ObjectType007.TextureCoord05=0.500000,0.375000 ObjectType007.TextureCoord15=0.625000,0.500000 [ObjectMap002] MapFilename=terobject_trees1.bmp MapClass=1 ObjectTypeCount=2 ObjectType001.ObjectName=Tree1 ObjectType001.ShapeType=8 ObjectType001.CastShadow=0 ObjectType001.SizeDeviation=0.400000 ObjectType001.Width1=15.000000 ObjectType001.Height1=20.000000 ObjectType001.TextureCoord01=0.000000,0.000000 ObjectType001.TextureCoord11=1.000000,1.000000 ObjectType002.ObjectName=SmallTree1 ObjectType002.ShapeType=8 ObjectType002.CastShadow=0 ObjectType002.SizeDeviation=0.250000 ObjectType002.Width1=10.000000 ObjectType002.Height1=10.000000 ObjectType002.TextureCoord01=0.000000,0.000000 ObjectType002.TextureCoord11=1.000000,1.000000 [TextureTypeList] TypeName001=Sea TypeName002=Desert TypeName003=Farm TypeName004=Green TypeName005=Valley TypeName006=Mountain TypeName007=City TypeName008=Town TypeName009=Airbases TypeName010=Kanal [sea] Water=1 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=0 MaxAltitude=1 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Desert] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=1 MaxAltitude=500 CheckCity=0 MinCityDistance=0 MaxCityDistance=50 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Farm] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=1 MaxAltitude=900 CheckCity=1 MinCityDistance=0 MaxCityDistance=100 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=10 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Green] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=500 MaxAltitude=1000 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Valley] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=1001 MaxAltitude=1500 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Mountain] Water=0 UseAutoPlacement=1 CheckAltitude=1 MinAltitude=1501 MaxAltitude=10000 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [City] Water=0 UseAutoPlacement=0 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Town] Water=0 UseAutoPlacement=0 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Airbases] Water=0 UseAutoPlacement=0 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [Kanal] Water=0 UseAutoPlacement=0 CheckAltitude=0 MinAltitude=0 MaxAltitude=0 CheckCity=0 MinCityDistance=0 MaxCityDistance=0 CheckSlope=0 MinSlope=0 MaxSlope=0 Priority=0 RandomFactor=100 GroupingFactor=0 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 [TextureMapList] Filename001=ISSEA.bmp Filename002=ISSEA2DESERT25.bmp Filename003=ISSEA2DESERT50.bmp Filename004=ISSEA2DESERT75.bmp Filename005=ISSEA2FARM25.bmp Filename006=ISSEA2FARM25B.bmp Filename007=ISSEA2FARM50.bmp Filename008=ISSEA2FARM75.bmp Filename009=ISSEA2GREEN25.bmp Filename010=ISSEA2GREEN50.bmp Filename011=ISSEA2GREEN75.bmp Filename012=ISSEA2CITY25.bmp Filename013=ISSEA2CITY50.bmp Filename014=ISSEA2CITY75.bmp Filename015=ISDESERT1.BMP Filename016=ISDESERT2.BMP Filename017=ISDESERT2FARM25.BMP Filename018=ISDESERT2FARM50.BMP Filename019=ISDESERT2FARM75.BMP Filename020=ISDESERT2MOUNTAIN25.BMP Filename021=ISDESERT2MOUNTAIN50.BMP Filename022=ISDESERT2MOUNTAIN75.BMP Filename023=ISFARM1.BMP Filename024=ISFARM2.BMP Filename025=ISMOUNTAIN1.BMP Filename026=ISMOUNTAIN2FARM25.BMP Filename027=ISMOUNTAIN2FARM50.BMP Filename028=ISMOUNTAIN2FARM75.BMP Filename029=ISCITY1.BMP Filename030=ISSEA2VALLEY25.bmp Filename031=ISSEA2VALLEY50.bmp Filename032=ISSEA2VALLEY75.bmp Filename033=ISCITY2FARM25A.BMP Filename034=ISCITY2FARM25B.BMP Filename035=ISCITY2FARM50A.BMP Filename036=ISCITY2FARM50B.BMP Filename037=ISCITY2FARM75A.BMP Filename038=ISCITY2FARM75B.BMP Filename039=ISSEA2CITYFARM.bmp Filename040=ISSEA2DESERTFARM.bmp Filename041=ISMOUNTAIN2FARMVALLEY.BMP Filename042=ISSEA2FARMCITY.bmp Filename043=ISSEA2FARMDESERT.bmp Filename044=ISSEA2FARMGREEN.bmp Filename045=ISMOUNTAIN2VALLEYFARM.BMP Filename046=ISSEA2GREENFARM.bmp Filename047=ISCITY2GREEN25.BMP Filename048=ISCITY2GREEN50.BMP Filename049=ISSEA2DESERT50B.bmp Filename050=ISCITY2GREEN75.BMP Filename051=ISSEA2FARM50B.bmp Filename052=ISSEA2GREEN50B.bmp Filename053=ISDESERT3.BMP Filename054=ISDESERT4.BMP Filename055=ISDESERT5.BMP Filename056=ISDESERT6.BMP Filename057=ISDESERT7.BMP Filename058=ISDESERT8.BMP Filename059=ISMOUNTAIN2.BMP Filename060=ISMOUNTAIN3.BMP Filename061=ISMOUNTAIN4.BMP Filename062=ISFARM3.BMP Filename063=ISFARM4.BMP Filename064=ISFARM5.BMP Filename065=ISVALLEY1.BMP Filename066=ISVALLEY2.BMP Filename067=ISVALLEY3.BMP Filename068=ISVALLEY4.BMP Filename069=ISVALLEY5.BMP Filename070=ISVALLEY6.BMP Filename071=ISCITY2.BMP Filename072=ISCITY3.BMP Filename073=ISCITY4.BMP Filename074=ISGREEN1.BMP Filename075=ISGREEN2.BMP Filename076=ISGREEN3.BMP Filename077=ISDESERT2VALLEY25.BMP Filename078=ISDESERT2VALLEY50.BMP Filename079=ISDESERT2VALLEY75.BMP Filename080=ISVALLEY2MOUNTAIN25.BMP Filename081=ISVALLEY2MOUNTAIN50.BMP Filename082=ISVALLEY2MOUNTAIN75.BMP Filename083=ISGREEN2MOUNTAIN25.BMP Filename084=ISGREEN2MOUNTAIN50.BMP Filename085=ISGREEN2MOUNTAIN75.BMP Filename086=ISVALLEY2FARM25.BMP Filename087=ISVALLEY2FARM50.BMP Filename088=ISVALLEY2FARM75.BMP Filename089=ISFARM2DESERTVALLEY.BMP Filename090=ISFARM2VALLEYDESERT.BMP Filename091=ISMOUNTAIN2DESERTVALLEY.BMP Filename092=ISMOUNTAIN2VALLEYDESERT.BMP Filename093=ISVALLEY2GREENMOUNTAIN.BMP Filename094=ISVALLEY2MOUNTAINGREEN.BMP Filename095=ISGREEN4.BMP Filename096=ISGREEN2FARM25.BMP Filename097=ISGREEN2FARM50.BMP Filename098=ISGREEN2FARM75.BMP Filename099=ISDESERT2VALLEY50B.BMP Filename100=ISDESERT2VALLEY50C.BMP Filename101=ISDESERT2FARM50B.BMP Filename102=ISDESERT2FARM50C.BMP Filename103=ISDESERT2FARM75B.BMP Filename104=ISFARM2GREENVALLEY.BMP Filename105=ISFARM2VALLEYGREEN.BMP Filename106=ISGREEN2VALLEY25.BMP Filename107=ISGREEN2VALLEY50.BMP Filename108=ISGREEN2VALLEY75.BMP Filename109=ISVALLEY2FARM50B.BMP Filename110=ISVALLEY2FARM50C.BMP Filename111=ISVALLEY2FARM75B.BMP Filename112=ISGREEN2FARM50B.BMP Filename113=ISGREEN2FARM50C.BMP Filename114=ISGREENAB.BMP Filename115=ISDESERTAB.BMP Filename116=ISFARMAB.BMP Filename117=ISVALLEYAB.BMP Filename118=ISMOUNTAINAB.BMP Filename119=ISCITY2FARM25C.BMP Filename120=ISCITY2FARM25D.BMP Filename121=ISCITY2FARM25E.BMP Filename122=ISSEA2CITY50B.bmp Filename123=ISSEA2CITYGREEN.bmp Filename124=ISSEA2GREENCITY.bmp Filename125=ISFARM6.BMP Filename126=ISCITY2FARMGREEN.BMP Filename127=ISCITY2GREENFARM.BMP Filename128=ISCITY2GREEN50B.BMP Filename129=ISMOUNTAIN5.BMP Filename130=ISGREEN5.BMP Filename131=ISCANAL1.bmp Filename132=ISCANAL2.bmp Filename133=ISCANAL3.bmp Filename134=ISCANAL4.bmp Filename135=ISCANAL5.bmp Filename136=ISCANAL6.bmp Filename137=ISCANAL7.bmp Filename138=ISCANAL8.bmp Filename139=ISCANAL9.bmp Filename140=ISTOWN1.BMP Filename141=ISRIVER1.bmp Filename142=ISRIVER2.bmp Filename143=ISRIVER3.bmp Filename144=ISRIVER4.bmp Filename145=ISRIVER5.bmp Filename146=ISRIVER6.bmp Filename147=ISRIVER7.bmp Filename148=ISRIVER8.bmp Filename149=ISRIVER9.bmp Filename150=ISRIVER10.bmp Filename151=ISRIVER11.bmp Filename152=ISRIVER12.bmp Filename153=ISRIVER13.bmp Filename154=ISRIVER14.bmp Filename155=ISRIVER15.bmp Filename156=ISRIVER16.bmp Filename157=ISTOWN2.BMP Filename158=ISTOWN3.BMP Filename159=ISTOWN4.BMP Filename160=ISTOWN5.BMP Filename161=ISCITY2VALLEY25.BMP Filename162=ISCITY2VALLEY50.BMP Filename163=ISCITY2VALLEY75.BMP Filename164=ISCITY2MOUNTAIN25.BMP Filename165=ISCITY2MOUNTAIN50.BMP [iSSEA.bmp] TextureType=0 DetailType=0 HeightMapScale=100.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2DESERT25.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=1 TransitionTo=1 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2DESERT50.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=2 TransitionTo=1 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2DESERT75.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=3 TransitionTo=1 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2FARM25.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=1 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2FARM25B.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=1 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2FARM50.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=2 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2FARM75.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=3 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2GREEN25.bmp] TextureType=0 DetailType=2 HeightMapScale=100.000000 TransitionType=1 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2GREEN50.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=2 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2GREEN75.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=3 TransitionTo=3 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2CITY25.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=1 TransitionTo=6 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2CITY50.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=2 TransitionTo=6 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2CITY75.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=3 TransitionTo=6 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT1.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2FARM25.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=1 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2FARM50.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=2 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2FARM75.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=3 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2MOUNTAIN25.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=1 TransitionTo=5 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSDESERT2MOUNTAIN50.BMP] TextureType=1 DetailType=0 HeightMapScale=100.000000 TransitionType=2 TransitionTo=5 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 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Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSSEA2VALLEY75.bmp] TextureType=0 DetailType=2 HeightMapScale=2.000000 TransitionType=3 TransitionTo=4 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSCITY2FARM25A.BMP] TextureType=6 DetailType=0 HeightMapScale=100.000000 TransitionType=1 TransitionTo=2 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSCITY2FARM25B.BMP] TextureType=6 DetailType=0 HeightMapScale=100.000000 TransitionType=1 TransitionTo=2 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Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSCITY2MOUNTAIN25.BMP] TextureType=6 DetailType=0 HeightMapScale=100.000000 TransitionType=1 TransitionTo=5 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp [iSCITY2MOUNTAIN50.BMP] TextureType=6 DetailType=0 HeightMapScale=100.000000 TransitionType=0 TransitionTo=0 3WayTransitionTo=0 RiverType=0 RoadType=0 RandomFactor=100 ExclusionRegion=0 ExcludeMaxX=0 ExcludeMinX=0 ExcludeMaxY=0 ExcludeMinY=0 LimitRotation=0 Allow0deg=0 Allow90deg=0 Allow180deg=0 Allow270deg=0 SolidObjectTexture=terobject_buildings1.bmp AlphaObjectTexture=terobject_trees1.bmp Quote
jtin Posted October 7, 2008 Posted October 7, 2008 Just an update; TK posted his version at the link that Brain has above :) I find that it suits the Nellis/Las Vegas area pretty well. Quote
Guest pfunkmusik Posted October 7, 2008 Posted October 7, 2008 Just an update; TK posted his version at the link that Brain has above :) I find that it suits the Nellis/Las Vegas area pretty well. Thank you! It's going to end up on a Yugoslavian/Greece terrain for me. Eventually. pfunk Quote
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