Creaghorn 10 Posted July 22, 2010 Realistic Tracers and Effects View File hello all, just a reminder for you and some improvements. that mod makes killing a lot harder! now you can choose between 3 versions of bullets, as close to the real thing as possible. effectsnotracer: you don't see anything. no bullet and no smoketrail. just the muzzle from your gun. that's the typical M.G. with ordinary bullets. very hard for deflectionshooting. you have to get really close and aim good. typical usage in early airwar. effectstrailersmoke: no visible bullets, but quite visible smoketrail. (little bit like in flyboys). the smoke helps you to adjust your aim, but not too much, but more like it was in real. typical usage in airwar maybe from 1917 on. effectswithtracers: modified tracers. no more throwing tennisballs at the enemy but closer to how real tracerbullets look like. maybe comparable with the tracers in "crossing the line". since trailersmoke bullets and tracerbullets were not the same (currently they are) with tracers the smoketrail is reduced. it is visible though, especially on bad weather, but not as good as with trailersmoke bullets. usage probably from spring 1917 on in airwar. of course you can use any version at any time :-) to use any of the effects, just throw it into C:\OBDSoftware\CFSWW1 Over Flanders Fields please back up first the original effect file. the improved tracer dds.files drop into C:\OBDSoftware\CFSWW1 Over Flanders Fields\effects\fxtextures please also back up first the original files as a sidenote: all 3 versions of the effect files have reduced visible effects when far away. from closer on you can see bulletholes and canvas ripped off etc. but no dust and particles which give you a very arcadish indicator if you hit the enemy or not and which makes you adjust easily. intention is not to take away eyecandy but to make shooting down a lot tougher as it really was. to see how the mod will look like, please take a look at this video, made by Hellshade. thank you very much again for your support, Hellshade! all original content belong to OBD software. have fun Creaghorn Submitter Creaghorn Submitted 07/22/2010 Category Modding Tools and Add-on Software Share this post Link to post Share on other sites
Herr Prop-Wasche 7 Posted July 30, 2010 Creaghorn, Question. Are the tracer .dds files supposed to be used along with all three versions of the effects mods or not? I tried to use the effectstrailersmoke with the tracer.dds files and did not see any tracer smoke--just the yellow tracers. Am I doing something wrong? Share this post Link to post Share on other sites
Creaghorn 10 Posted July 30, 2010 (edited) Creaghorn, Question. Are the tracer .dds files supposed to be used along with all three versions of the effects mods or not? I tried to use the effectstrailersmoke with the tracer.dds files and did not see any tracer smoke--just the yellow tracers. Am I doing something wrong? then you obviously used the tracer effect file. usually you simply drop the tracers into the effects folder. you don't need to take them in and out. you drop them once it and leave them. only the tracer effect file are recognizing them, the other two files not. so just leave them there. with the notracer effect file you shouldn't see anything. with the effectstrailersmoke you should see only trailersmoke, no tracers. with the tracer effect file you should see tracers, and just a little bit to none trailersmoke. depending on what you want to use, you simply throw in the apropriate effect file and that's it. Edited July 30, 2010 by Creaghorn Share this post Link to post Share on other sites
Herr Prop-Wasche 7 Posted July 30, 2010 Okay, I think I have it now. Thanks for the mod! Share this post Link to post Share on other sites