About This File
just a reminder for you and some improvements. that mod makes killing a lot harder!
now you can choose between 3 versions of bullets, as close to the real thing as possible.
you don't see anything. no bullet and no smoketrail. just the muzzle from your gun. that's the typical M.G. with ordinary bullets. very hard for deflectionshooting. you have to get really close and aim good. typical usage in early airwar.
no visible bullets, but quite visible smoketrail. (little bit like in flyboys). the smoke helps you to adjust your aim, but not too much, but more like it was in real. typical usage in airwar maybe from 1917 on.
modified tracers. no more throwing tennisballs at the enemy but closer to how real tracerbullets look like. maybe comparable with the tracers in "crossing the line". since trailersmoke bullets and tracerbullets were not the same (currently they are) with tracers the smoketrail is reduced. it is visible though, especially on bad weather, but not as good as with trailersmoke bullets. usage probably from spring 1917 on in airwar.
of course you can use any version at any time :-)
to use any of the effects, just throw it into
C:\OBDSoftware\CFSWW1 Over Flanders Fields
please back up first the original effect file.
the improved tracer dds.files drop into
C:\OBDSoftware\CFSWW1 Over Flanders Fields\effects\fxtextures
please also back up first the original files
as a sidenote:
all 3 versions of the effect files have reduced visible effects when far away. from closer on you can see bulletholes and canvas ripped off etc. but no dust and particles which give you a very arcadish indicator if you hit the enemy or not and which makes you adjust easily. intention is not to take away eyecandy but to make shooting down a lot tougher as it really was.
to see how the mod will look like, please take a look at this video, made by Hellshade. thank you very much again for your support, Hellshade!
all original content belong to OBD software.