The Fokker D.III was a more powerful version of the D.II, using the same wings and tail as the D.II. It had a 14 cylinder Oberursal rotary engine, which required changes to the fuselage but allowed the plane to carry two Spandau machine guns. Unfortunately, the engine had a low compression rate and the plane lost power at high altitudes. Never-the-less, German ace Oswald Boelcke scored 7 victories in 13 days flying a Fokker D.III.
I have made two skins - a plain white linen, and a two color (brown and green) camo. I have also made a full set of serial number decals. My skinning templates are included in the download.
Credits
My thanks to Ojcar for making the data file for the Fokker D.III, and for providing helpful reference material for the engine and cowling.
Installation Instructions
For FE1 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder.
For FE2 - Unzip the file and move the folder named "FokkerD3" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "FokkerD3." Move the folder named "D" from the Aircraft/FokkerD3 folder into the Decals/FokkerD3 folder you just made.
Note - This plane uses the same name as Bortdafarm's Oeffag Albatros D.II so that it will appear in Ojcar's Armchair Aces campaigns without any revisions. However, installing mine will overwrite Bort's plane. If you want to have them both, you will need to rename one of them.
The Albatros D.II was a successful German built fighter. In late 1916, the Austrian firm Oeffag was licensed to produce Albatros fighters for the Austro-Hungarian military. Very few Oeffag D.IIs were produced before production went over to the D.IIIs, but for a time, it was the best fighter on the Italian and Eastern Fronts.
The Oeffag built plane had a more powerful engine than the German built planes (185 hp Austro-Daimler) and carried only one Schwarzlose gun in the fuselage as opposed to two Spandaus on the German plane. It also had minor changes to the wings, tail, and cockpit.
This download includes a basic linen and wood skin, an insignia decal, and a full set of serial numbers. The skinning templates are identical to the original Albatros D.II templates, I have included them in this download for the sake of convenience.
Historical Note
Only 16 Oeffag Albatros D.II's were produced. I have added a few fake serial numbers to fill out the list so the game won't be able to assign duplicate numbers. You may see numbers 53.17 through 53.20 in the game, but these planes were never actually built.
Credits
My thanks to Ojcar for making the data file for the Oeffag Albatros D.II.
My thanks also to Nix for making the sound file for the Austro-Daimler 185hp engine.
Installation Instructions
For FE1 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. You also need to move the sound file "Austro-daimler185.wav" into your FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folder named "OefAlbatrosDII" into your FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "OefAlbatrosDII." Move the folder named "D" from the Aircraft/OefAlbatrosDII folder into the Decals/OefAlbatrosDII folder you just made. You also need to move the sound file "Austro-daimler185.wav" into the FirstEagles/Sounds folder.
Note - This is a complete revision with new LODs, new skins, and new hangar and loading screens. I recommend you delete the older version and replace it with this one.
The Albatros D.II was identical to the D.I, except that the top wing was mounted lower and farther forward to improve visibility. The fuselage, engine, and guns were the same. Early models had two radiators low on either side of the fuselage, later models had the radiator mounted in the upper wing.
I have created both versions of the D.II. I put both radiators on the skins so the same skin can be used for both versions. The download includes two skins, a light camo and a dark camo, and a full set of personal markings for each plane. I have included my skinning templates for those who wish to make different skins.
Credits
My thanks to Ojcar for making the data file for the Albatros D.II.
My thanks also to Nix for making the sound file for the Mercedes 160hp engine.
Installation Instructions
The two versions can be installed separately or both together.
For FE1 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2 - Unzip the file and move the folders named "AlbatrosD2_Early" and "AlbatrosD2_Late" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folders named "AlbatrosD2_Early" and "AlbatrosD2_Late". Move the folders named "D" from the Aircraft/AlbatrosD2 folders into the corresponding Decals/AlbatrosD2 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
Contains layered artwork (PSD format) for the Halberstadt D5. Layers include templates, plus mid-war German insignia and Turkish insignia.
This aircraft is an all-new model, with hi-res skins. The D5 was basically a cleaned up D3. The upper wing structure was revised with a simpler strut system that improved pilot visibility, and the exhaust system was simplified. The D5 had provision for two Spandau machine guns, but usually just one was installed on the left side (to save weight). The D5's structure was very strong for its day, but the 120 hp engine was not powerful enough to match the performance of Albatross fighters so only fifty-seven D5s were built.
A separate graphics pack will be posted soon, containing textures and templates.
To install, unzip the contents to a new folder.
For FE/FEG: I don't have them so I don't know how to install these files. If you run FE/FEG and have trouble loading these files, post a question in the First Eagles section here at Combat Ace - someone should help you.
For FE2:
Copies of three ini files - ENVIRONMENTSYSTEM, SOUNDLIST, VIEWLIST - go in your FLIGHT folder.
A copy of the HalberstadtD5 folder goes in your OBJECTS/AIRCRAFT folder.
A copy of the Pilots folder goes in your OBJECTS folder.
A copy of the SOUNDS folder goes in your First Eagles 2 folder (alongside FLIGHT, OBJECTS, etc)
There is a long list of guys who helped me produce this aircraft, or posted stuff that I used to complete the package:
- Stephen1918
- Ojcar
- gambit168
- Sully
- Southside Bucky
- Nixou
- Viper63a
I've probably forgotten someone - if so, my apologies. Enjoy!
The Rumpler C.I was a general purpose two-seat plane first produced in 1915. It was used on all fronts and served throughout the war. My model is armed with a Parabellum machine gun on a Schneider Ring in the rear cockpit along with a synchronized Spandau mounted on the left side the engine.
I have included two loadouts, one for eight 11 kilo bombs carried under the wings, and another for two 50 kilo bombs carried under the fuselage.
I have also included three skinning options - A plain linen and a light blue paint representing early models, and a green/mauve camouflage for later in the war. I have included my templates for those who want to make additional skins.
This plane uses the national markings that come with First Eagles, so you can change nationalities to fly for Austria, Bulgaria or the Turks.
I have included decals for serial numbers and, on the linen and light blue skins, for flight letters. You can choose the letter in the loadout screen. The numbers will be applied randomly.
Historical Notes:
The serial numbers are fictitious, but in the correct range for the Rumpler C.I.
I don't know if the flight letters are realistic. The plane looked too naked, and I saw one photo of a Rumpler with a letter "J" on the side, so I allowed my imagination to take over.
Credits:
My thanks again to Ojcar for making the excellent FM file for this plane.
Also, my thanks to Nix for making the realistic engine sound file for the Mercedes 6 cylinder engine. (This is the same sound file used with the Albatros C.III so you may already have it.)
Installation instructions:
For FE1: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
For FE2: Unzip the file and move the folder named "RumplerC1" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "RumplerC1". Move the folder named "D" from your Airplanes/RumplerC1 folder into the Decals/RumplerC1 folder you just made. You also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.
The Caudron G.4 was a twin engine French bomber. It was introduced late in 1915, it used wing warping for banking and had four rudders. The plane was widely used, and saw service on most of the fronts. After 1916, it was used mostly for night bombing and reconnaissance.
I have included four skins, a French linen, an Italian linen, a Russian grey, and a British brown. I have included some personal markings, but the serial number is so hard to see on this plane, that I only made one. My skinning templates are included in the download.
There are three bomb loadouts, including one internal, and two external bomb loads. I had to make a special pilot, because the stock FE pilot would not fit in the Caudron cockpit. The new pilot is included in the download.
Historical Note
All of the examples I found had linen skins, except for some Russian grey or light blue planes. I have included a British brown skin because it seemed likely that other colors than plane linen were used, although I found no evidence of it.
Credits
Thanks to Ojcar for making the data file for the Caudron G.4.
Thanks also to Whiteknight06604 who originally suggested this plane more than a year ago, and provided some resources at that time. Thanks also to Jeanba, who helped research skins for the Caudron G.4.
Installation Instructions
For FE1 - Unzip the file. Open the folder named "PutInAircraftFolder." Move the folder named "CaudronG4" and the two pilot files into your FirstEagles/Objects/Aircraft folder. The files named "CaudronPilot.lod" and "CaudronPilot.bmp" should be in the Aircraft folder, but not in any other folder. Open the "PutInSoundsFolder" and move the file named "LeRhone9c80hp1m4.wav" into your FirstEagles/Sounds folder.
For FE2 - Unzip the file. Open the folder named "PutInAircraftFolder." Move the folder named "CaudronG4" into your FirstEagles/Objects/Aircraft folder. Move the files named "CaudronPilot.lod" and "CaudronPilot.bmp" into the FirstEagles/Objects/Pilots folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "CaudronG4". Move the folder named "D" from the Aircraft/CaudronG4 folder into the Decals/CaudronG4 folder you just made. Open the "PutInSoundsFolder" and move the file named "LeRhone9c80hp1m4.wav" into your FirstEagles/Sounds folder.
The Lebed 12 was a Russian general purpose plane introduced in early 1917. It saw service through the remainder of the war and was used extensively by both sides in the civil wars. It was the most highly produced Russian designed aircraft of World War I and equipped four divisions as well as several training schools. The Lebed 12 was armed with a single Colt-Browning machine gun and could carry a small bomb load.
My version has two skins. I have included my skinning templates, decals for the Lebed version insignia for the tail and fuselage, and Peter01's data for the Colt-Browning machine gun. Installation instructions for the gun data are included in a separate text file, included with the download.
Credits:
My thanks to Ojcar for making the FM file for this plane, and for making adjustments for the machine gun and loadouts.
Thanks to Peter01 for making the improved data for the Colt-Browning machine gun.
Thanks to Crowford for correcting how I placed the decals.
Installation instructions:
For FE1: Unzip the file and move the folder named "Lebed12" into the FirstEagles/Objects/Aircraft folder. To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".
For FE2: Unzip the file and move the folder named "Lebed12" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Lebed12". Move the folder named "D" from the Aircraft/Lebed12 folder into the Decals/Lebed12 folder you just made. To install the gun, follow the instructions in the file named "InstructionsForInstallingGuns".