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    1. MI-24 Israeli Air Force
       
      A small trial :)
      52 2
    2. MI-8 FAA skin...
      70 0
    3. MI-24P model United Nations skin...
      110 0
    4. SF2 3W F-84F "Thunderstreak" USAF & ANG Skin Pak 5/17/15
       
      -- For FULL-5 Merged SF2 WITH SF2E Expansion Pak 2!!! --
       
      *Note: MUST have (whichever!) Expansion Pack gave use the F-84F Thunderstreak. IIRC, it was SF2E Expansion Pack 2*
       
      Here are several new skins for the stock 3rd Wire F-84F Thunderstreak (this is the swept wing one, not the slab-winged C/D/E/G). These represent USAF and Air National Guard units in the 1950s through the A/Cs retirment in 1971 (ish). This packge ONLY contains skins and decals. I've not supplied any parts for you to make it Player Flyable ™. There are other mods that do that.
       
      You have:
       
      55th TFS, 20th FBW (1950s, based in the UK, in NM)
      182nd TFS, Texas Air Guard (post-68 in SEA Camo)
      119th TFS, New Jersey Air Guard (circa 1961-ish, in NM)
       
      Most markings are decals, excepting the 55ths color bands. Decal randomization is TRUE. For the 55th, those numbers displaying a star (*) on the loadout screen (individual aircraft dropdown) are 100% historically correct for the unit. Those withOUT the star, while having served with the 20th FBW, could not be traced to a specific squadron.
      The other two units use "generic" sets, either created by me, or in the case of the 119th, using stock 3W number decals.
      The SF2 "date switch" is used for the 182nd, activating it automatically in 1969. By that time, all remaining American units HAD been swtiched to SEA camo.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! And have fun!
       
      Happy Landings!
      Wrench
      Kevin Stein
      173 0
    5. F-84F Suez Superpack
       
      - EC 1/1 'Corse'
       
      - EC 3/1 'Argonne'
       
      - EC 3/3 'Ardennes'
       
      - EC 1/3 'Navarre'
       
      - EC 2/3 'Champagne'
       
      - EC 1/1 'Corse' fake IDF
       
      - EC 3/1 'Argonne' fake IDF
       
      preview here http://forum.combata...4f/#entry412156
       
       
      Squadron id and 100 historical serial numbers included
       
      References & pics.
       
      Bonus:
       
      - cockpit taken from F-84G/F-86F mods (i think)
       
      - loadout.jpg
       
      - F-84F.ini to fly this superb model, with backup to restore after patching.
       
       
      To Install:
       
      all in your main mod folder.
       
       
      Enjoy!
       
      16.4.2010
       
       
      Paulopanz
       
      V. 1.1 (25.10.12)
       
      - decals fixed
      - droptanks and speculars added
      - number randomized
      - canopy open (key 10)
      318 0
    6. SF2 F2H-3 Banshee Tweeks Pak -for Razbam Banshees 4/6/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      ***PLEASE NOTE!!! You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
       
      This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
      These are =ONLY= for the F2H-3, as used in the mid thru late 1950s by the USN and RCN (1962-ish end date).
      Included are new decals, decal inis, number lists, etc. The repainted skin maps are:
       
      Fuselage_t
      Main_t *
      Wing2_t
       
      *-VF-193 only*
       
      You'll find all these items in their appropriate skin subfolders.
      Skins remain in bmp format. Decal randomization is TRUE. All USN aircraft use a "pool" of BuNum decals. The BuNums, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit. The RCN skin 'bunums' are historic, but again, not matched to any particular aircraft
      National insignia, and CVG code letters remain painted on, as is the RCN fin flash.
      The SF2 'date switch is used for the VF-193 skin (gull grey/white), activating it in 1955.
      The decals are set as 'randomized' for all skins.
       
      Modified data, loadout, and main (F-2H2.ini) inis are included. The avionics and cockpit inis have had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operation dates (including export start and stop) have been adjusted to 'closest year'.
      A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
      It may be advisable for you to back up ALL the original inis, just for safetys sake.
       
      When in game, you'll see
       
      F2H-3 Banshee (Raz)
       
      on the aircraft selection drop down menu.
      The aircraft is carrier-capable (after a fashion -see "Notes"), with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. HOWEVER... it has MAJOR issues in getting back on the boat under AI or Autopilot control. The FM needs to be completely overhauled (again, see "Notes").
       
      The Standard Animation Keystroke ™ is used for the canopy, (Shift/0)
      No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc, included. These are Razbam copyright items, and are included in his package. Those that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
      Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contain important operational information.
      Full credits are listed in the usual place, down with the "Notes".
       
      Good Hunting, and Happy Landings!
      Wrench
      Kevin Stein
       
      Updated 4/18/2015:
       
      changed round counts for guns
      some adjustments to FM, will land on boat 8 times out of 10.
       
      thanks to fanatic modder, fubar512, crusader and me!
      164 1
    7. Boeing 767 model Star Wars R2D2 skin
      36 0
    8. SF2 F2H-4 Banshee Tweeks Pak -for Razbam Banshees 4/12/2015
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      ***PLEASE NOTE: You must have the original Razbam Payware Banshee set for all the necessary items!!! If you can't purchase the item from the Razbam Store, do =NOT= download this mod; it will do you NO good. This package =ONLY= includes those items modded by me.***
       
      This package contains a few (partly) repainted skin maps for the original skins. They now carry decals for Modex and BuNums.
      These are =ONLY= for the F2H-4, as used in the mid 1950s through early 1960s by the USN and USMC.
      Included are new decals, decal inis, number lists, etc. The repainted skin maps for the 2 original skins are:
       
      Fuselage_t
      Main_t
      Wing2_t
       
      You'll find all these items in their appropriate skin subfolders.
       
      You are also getting 2 brand new skins, for the "early" paint schemes. They are:
       
      VF-114 (NM)
      VMF-533 (DGNB)
       
      This was done because the 2 original skins are for AFTER the switch to Gull Grey & White. The aircraft operations years predate this, and these skins were needed for histerical accuracy.
      These 2 skins carry no painted on marking, other than the star-and-bar (and the fin top color for VF-114), making it a fairly easy proposition for other texture artists to create other units via decals for CVG letters or Modex numbers (and painting out or changing the color of the fin topper).
      Skins remain in bmp format. Decal randomization is TRUE for all skins. All aircraft use a "pool" of BuNum decals. VMF-533 uses the same numbers, but residing in their own folder, as they are white in color. The BuNum decals, while correct for this model, should be considered 'generic' in nature, as they represent only the aircraft itself, not specific aircraft in any particular unit.
      National insignia, and CVG code letters remain painted on for the originals.
      The SF2 'date switch is used for the gull grey/white skins, activating them in 1956, for their respective services. The other 2 early skins will show when years BEFORE 1956 are selected.
       
      Modified data, loadout, and main (F-2H2.ini) inis are included. The cockpit ini has had a few small adjustments, as has the data ini (see "Notes" for more information). A new SF2 userlist.ini has also been created. Operational dates (including export start and stop) have been adjusted to 'closest year'.
      A brighter gunsight tgs is included as well. Shadows have been turned OFF, due to 'tractor beam' issues. NEW damage tgas are supplied as well.
      It may be advisable for you to back up ALL the original inis, just for safetys sake (read: DO IT!!).
       
      When in game, you'll see
       
      F2H-4 Banshee (Raz)
       
      on the aircraft selection drop down menu.
       
      The aircraft is carrier-capable (after a fashion) with SF2NA coding for deck 'parking'.However, as the wings do =NOT= fold, you will probably NOT see them parked on the boat. More information in the "Notes" section.
      The Standard Animation Keystroke ™ is used for the canopy, (Shift/0)
      No weapons are included, using all stock in-game itmes. Nor are sounds, pilots, etc included. These are Razbam copyright items, and are included in his package. Those End Users ™ that have NOT updated their pilot to the SF2 folderized standard, should do so soonest.
      Further work is required by those FM Gurus to bring it all the way home. I've done what I can with it.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them BEFORE installing (but after unzipping, of course). Also, give the "Notes" section a read too. It, as usual, contains important operational information.
      Full credits are listed in the usual place, down with the "Notes".
       
      Good Hunting, and Happy Landings!
      Wrench
      Kevin Stein
      134 2
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