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Strike Fighters 2 Series by Thirdwire


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All SF2 Series Simulation Modifications and Add-Ons

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    1. LODViewer

      This is the newest version of the LODViewer.
      New features:
      -decal support
      -display of collision and pivot points
      -added transparency and wireframe display mode
      -user definable background color
      -view manipulation via keyboard
      -64 bit application
      -uses the OpenSceneGraph library and Qt 5.9.5
       
      Install instructions:
      Extract the content of the zip package to a convenient location.
      The LODViewer depends on the Microsoft Visual Studio 2017 C++ libraries. If not already installed on the computer (e.g. by other applications) it has to be installed by running vcredist_x64.exe (you can find it in the redist subfolder of this package).
       
      Have fun! And report bugs
      Mue

      638 downloads

         (9 reviews)

      1 comment

      Updated

    2. CF-116D Skin Pack 2 (Variagated and Agressor birds)

      To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here :
      https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/
      *** You must have installed the decals from the CF-116D in order for it to show correctly. You will also have to get the F-5N Tiger II v1 SF2 that can be found here as the agressor decals will be needed for skins to work :
      https://combatace.com/files/file/13780-f-5n-tiger-ii-aggressor-sf2/
      You will get the following CF-116D skins in this package :
      419 Sqn Variagated
      419 Sqn Variagated 2 ***Grey underside***
      419 Sqn Agressor (Faux Pas)
      419 Sqn Agressor (Grape)
      419 Sqn Agressor (Lizard)
      419 Sqn Agressor (Ghost)
      419 Sqn Agressor (Two Tone)
      Installation:
      Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder.
      Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly. 

      Credits:
      - Thirdwire for creating the Strike Fighters series.
      - Those involved in the work of original aircrafts from which i'm using some work from.
      - Me for the paint work + new skins :).

      (Northrop 2 Seaters)- FastCargo
      TK - For the ThirdWire series of sims.
      PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
      The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A.  FM based off of Mirage Factory F-5A.
      331KillerBee - For the skins, additional information and hanger/loadout/loading screens.
      USAFMTL - For beta testing and advice.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
      (F-5N Tiger II v1 SF2) - Crusader
      3d - BPAo , Northrop Seat by FastCargo
      skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file)
      data ini FM - column5, kreelin, eburger68, paulopanz
      further work,testing etc - all of The Mirage Factory back in the days..

      Happy flights!
      Mario C.
      Frenchie1977

       

      20 downloads

         (0 reviews)

      0 comments

      Submitted

    3. CF-116D Skin Pack 1 (Silver birds)

      To be used on SF2 CF-116D included in the Northrup 2 seaters that can be found here :
      https://combatace.com/files/file/11128-northrop-2-seaters-for-sf2-version-20/
      *** You must have installed the decals from the CF-116D in order for it to show correctly.
      You will get the following CF-116D skins (SILVER) in this package :
      RCAF DEMONSTRATOR
      419 Sqn
      419 Sqn (with black tail sign)
      419 Sqn (with red tail sign)
      434 Sqn
      COLD LAKE
      GENERIC 68-73
      GENERIC 73-83
      GENERIC 83-88
      AETE
      Installation:
      Copy the current pack objects/aircraft folder in your game CF-116D aircraft folder.
      Copy the CF-116D.ini content in the CF-116D.ini file. Change the textureset number accordingly. 

      Credits:
      - Thirdwire for creating the Strike Fighters series.
      - Those involved in the work of original aircrafts from which i'm using some work from.
      - Me for the paint work + new skins :).

      (Northrop 2 Seaters)- FastCargo
      TK - For the ThirdWire series of sims.
      PappyChkSix - For the original skins, which unfortunately were lost when the model was remapped.
      The Mirage Factory - For allowing me to use the cockpit, effects, damage textures and sounds from the F-5A.  FM based off of Mirage Factory F-5A.
      331KillerBee - For the skins, additional information and hanger/loadout/loading screens.
      USAFMTL - For beta testing and advice.
      To my fellow Combatace moderators - For helping me beta test and work out bugs.
      Any errors or mistakes are entirely mine.
      (F-5N Tiger II v1 SF2) - Crusader
      3d - BPAo , Northrop Seat by FastCargo
      skin - Sony Tuckson, paulopanz (see extra *Readme, please.txt* file)
      data ini FM - column5, kreelin, eburger68, paulopanz
      further work,testing etc - all of The Mirage Factory back in the days..

      Happy flights!
      Mario C.
      Frenchie1977

       

      17 downloads

         (0 reviews)

      0 comments

      Submitted

    4. MiG-31M/BM for SF2

      *******MiG-31 Foxhound M/BM for Strike Fighters 2 Series*******

      1.NOTE, original BM came without the creators ReadMe so I included the 
      ReadMe from latest mod version and that's MiG-31M since creators are basically the same. 
      I see no problem

      ----------------------------------------
      2.CREDITS:
      ----------------------------------------
      MiG-31M - BM

      Model - Jv44kt, Erwin_Hans
      FM by Lindr2, Erwin_Hans
      Sound by MarcFighter, Erwin_Hans
      Cockpit by - Jv44kt, YEYEYE, Erwin_Hans
      HUD by Lindr2, Erwin_Hans
      Radar Screen by Lindr2, Erwin_Hans
      Skin by Jv44kt, Dariam
      Decals by ThirdWire, Dariam,
      Also,special thanks to Lindr2's datebase, .ini work "Updated by Dariam"
      And Thanks to all CAer's help!

      *** EVERYONE CAN USE THESE MODELS for all Third Wire projects, as you want.***
      Erwin_Hans and jv44kt.

      ---Inksy Group 2009

      3.INSTALLATION
      Simply uncompress the file into your MOD's folder :)
      If you are new to the series then your MOD folder is either;
      C:\Documents and Settings\<Name>\My Documents\ThirdWire\StrikeFighters XXXXX
      if you are using WinXP or;

      C:\Users\<Name>\Saved Games\ThirdWire\
      if you are using Vista/''Win7(...)

      4.NOTHING REALLY
      I think that's it, did I forget anything?
      *Good Hunted, enjoy!  _(16/01/2020)

      131 downloads

         (1 review)

      8 comments

      Submitted

    5. Pak Fa "Prototype T-50-2 _ Skin"

          The Pak Fa (Su-57) for Strike Fighters 2 Series by "Thirdwire"
        
          This is a freewere mod, can't be sell...
          Sukhoi T-50-LL Flying Laboratory _ ''Pak Fa'' Prototype T-50-2
          Painting "Skin and Decals by Dariam  (...15/01/2020)
           Enjoy!!!

      27 downloads

         (0 reviews)

      1 comment

      Updated

    6. BC-304 Daedalus-Class Battlecruiser

      Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
      It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
      - 28 automatic railgun turrets around the ship.
      - 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
      - Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
      - Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
      - Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
      - Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
      For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
      I also included several skins of the different ships that appeared in the franchise:
      U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
      U.S.S. Odyssey  - The second to be finished which remains in Earth.
      B.F.R. Korolev  - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
      U.S.S. Apollo   - The second to be assigned to Pegasus Galaxy.
      C.N.S. Sun Tzu  - The first ship to be given to People's Republic of China.
      U.S.S. Hammond  - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
      U.S.S. Phoenix  - The name given to that ship in alternate realities.
       
      Some notes about this model:
      I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
      have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
      down by the rear gun of a Tu-95.
      Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
      the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
      sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
      very welcomed!
      The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
      takeoff and landing functioning but I have not managed to achieve that properly.
      This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
      expect to dogfight with fighter jets, just wait until they crash in your force fields :)
      Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
      formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
      I would like to implement air to ground warfare in next versions).
      It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
      If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
      also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
      ********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
       
      CREDITS for the material that made this possible:
      - FastCargo's F-35 that I used as a base for the INIs.
      - Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
      I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
      Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
       
      And finally!
      The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
      It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
      I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
      All things said, have fun! :)
       

      66 downloads

         (1 review)

      2 comments

      Updated

    7. Jet Hangars

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      Collection of 2 hangars with 12 skins one with open doors and the other closed.
      For SF2 only
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-CHangar1
      FullName=GK-CHangar1
      ModelName=GK-CHanger1.LOD <---- change the number for the skin name you need
      TargetType=HANGAR
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=140.0
      ArmorValue=24516080.0
      ArmorType=2
      RepairRate=0.150
      StartDetectChance=20
      StartIdentifiedChance=0
      IncreaseDetectChanceKey=0
      MaxVisibleDist=8000.0
      CollisionMesh=Shelter_Hardened1_col.LOD
      DamagedModel=
      DestroyedEffect=MediumShortStructureCollapse
      DestroyedModel=
      SecondaryChance=100
      SecondaryEffect=LargeFire

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net

      41 downloads

         (0 reviews)

      0 comments

      Submitted

    8. Jet pilot

      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      New Pilot model
      All my files should include the Strike Fighters 2 Series game file (.old) and the texture required.
      This is for Strike Fighters 2 Series ONLY.
      Installation:
      Copy the files to Objects\pilot folder
      Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
      [Pilot]
      PilotModelName=GK-Pilot     <----
      PilotHeadNodeName=GK-Head    <----
      if you have a two-seater add the Copilot as well.
      [CoPilot]
      PilotModelName=GK-Pilot1    <----
      PilotHeadNodeName=GK-Head    <----

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Fuse
      FaceGen
      If you need any assistance please contact me at 
      gkabs@gkabs.net

      107 downloads

         (1 review)

      10 comments

      Updated

    9. Planning maps for WW2 Europe Terrain for SF2

      PlanningMap for Wrench's EuroWW2 Strike Fighters 2.
      _______________________________________________________________________________________________________________
      I did two versions of the Planning maps for Wrench's "EuroWW2" Terrain usefull for WW2 Strike Fighters 2 installations.
      You will be able to choice between a Grey & blue version and other in colors.
      There is also a optional versions for DAT (A-Team) installations with the two colors choices.  
      _______________________________________________________________________________________________________________
      INSTALLATION INSTRUCTIONS :
      To install this Map, copy or drop the three JPG figures named "PlanningMap" in your EuroWW2 Terrain folder. 
      _______________________________________________________________________________________________________________
      *ATTENTION*
      First make a backup of your original PlanningMap textures just in case you wish return to it. 
      _______________________________________________________________________________________________________________
      Credits:
      - Julio Junqueira Map Texture
      - Wrench EuroWW2 Terrain. 
      - special thanks to CombatAce.com hosting the files.
      This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. 
      This file may not in any way, be used in any payware additions.
      _______________________________________________________________________________________________________________

      38 downloads

         (0 reviews)

      0 comments

      Submitted

    10. SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack

      SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
      -------------------------------------------------------------------------------------------------------
      This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude, 
      infrared guided surface-to-air missile system (MANPADS) developed as a response to 
      the limited performance of the earlier SA-7 Grail. The missile was largely based on the 
      earlier Strela-2 and thus development proceeded rapidly. 
      The most significant change over the Strela-2 was the introduction of an all-new infra-red 
      homing seeker head. The new seeker worked on FM modulation (con-scan) principle, 
      which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
      which were easily fooled by flares and even the most primitive infrared jammers. The 
      new seeker also introduced detector element cooling in the form of a pressurized nitrogen 
      bottle attached to the launcher.
      The effect of cooling was to expand the seeker's lead sulphide detector element's 
      sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of 
      uncooled PbS elements). In practice this made possible the tracking of cooler targets 
      over longer ranges, and enabled forward-hemisphere engagement of jets under favourable 
      circumstances. The seeker also had better tracking rate, enabling the missile to track 
      maneuvering of fast and approaching targets.
      A negative side effect from the aforementioned improvements was increased missile 
      weight, which caused a slight decrease in the kinematic performance compared with
      Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall 
      effectiveness was much improved.
      The new system was accepted into service in 1974. Strela-3 missiles have been exported 
      to over 30 countries. 
      ------------------------------------------------------------------------------------------
      Known issues:
      - System has limited all aspect capability mostly against slow, low-altitude targets.
       
      - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
        without causing significant damage. I guess this is another game engine characteristic.
      - Low altitude (lower than 500 meters) performance is downgraded for current missile values. 
        By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
        but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
      - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
        In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
        target even in 10 meters! 
      ----------------------------------------------------------------------------------------------
      As always open readme.txt first to see installation instructions and credits.
      Lot of research and hard work was made to make this SAM as realistic as possible.
      More than 2000 launches took place during testing!
      Enjoy as much as you can this mod and leave comments with your in-game experience
      in the support topic!
      -----------------------------------------------------------------------------------------------
      License:
      This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
      You are free to make further modifications for own use but if you plan to release a modified
      version of this package you must request permission first. In that case you must include original
      read me file. This mod may not in any way, shape or form be used in any payware additions.
       
       

      80 downloads

         (0 reviews)

      0 comments

      Submitted

    11. P-38J Lightning, PTO & ETO Skin Pack

      ****************************************************************************************
      Hi there!
      This is a simplified P-38J mod for WW2 buffs.
      Disclaimer: This mod is intended for DAT's P-38J.  No serial numbers are provided in this mod.
      ****************************************************************************************
      *** What you need for this mod to work:
      From A-Team website,
       P-38J-R1.LOD
       P-38J-R1.OUT
       P-38-Dest.LOD
      Have fun!

      59 downloads

         (0 reviews)

      0 comments

      Updated

    12. Pak Fa "Prototype 4 _ Skin"

          The Pak Fa (Su-57) for Strike Fighters 2 Series by "Thirdwire"

        
          This is a freewere mod, can't be sell...
       
        - Skin
          Sukhoi ''Pak Fa'' Su-57 _ Prototype 4
          Painting "Skin by Dariam  (05/01/2020)
        - Decals by ThridWire
       
          Thanks to ThridWire!!!

      48 downloads

         (0 reviews)

      4 comments

      Submitted

    13. FFR-41 Mave

      I dont own this Mod somebody post it here https://www.deviantart.com/bigshi/art/FFR-41-MR-MAVE-vs-F-A-37-Talon-supersonic-kills-640041898.
      I tried to find this Mod.After spending a week or so I found this on Deviant art.If the the real creator sees this please inform me(gmail:cyber3xsimon@gmail.com) i will Remove this mod if he wants to or add his name.
      This is from Anime Yukikaze.It was a Reconnaissance aircraft then later FAF send it to Special Mission with Lt Rei Fukai.
      Details
      Working Cockpit
      HQ Model with effects
      Custom Hud and Radar
      Note:While playing campaign the year must be 2000+ ,because the weapon manufacturing date was set to 2000.If you want to play in game campaign then you have to change data file. you can change that in by FFR-41MR_Late_DATA (opens with notepad) and find Weapon Stations then find SpecificStationCode=FAF,change it to SpecificStationCode=.it should work.
      Advance Sorry for my bad writing.
      Happy flight
       
       

      63 downloads

         (0 reviews)

      2 comments

      Submitted

    14. Salazar

      Operation_Salazar:  
       
      From 1966 onward, the pro-independence guerrilla movement MPLA expend their previously-limited insurgency operations to the East of Angola. 
      The UNITA, a smaller pro-independence guerrilla organisation established in the East, support the MPLA.
      The FAP start counter-insurgency military campaign, called Operation Salazar, to expel the guerrilla movements operating in the East to beyond the frontiers of Angola.
      The Government of South Afrika supports the efforts of the FAP.
        
      PLEASE BE AWARE: This release of Operation_Salazar is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found.   
        
       Thanks to:  
      Angola/South West Afrika Full terrain With REDONE Campaigns v2.0.............. by Spudknocker
      Força Aérea Portuguesa F-84G Skinpack 1.0.0................................... by paulopanz 
      Fiat G.91 "Gina" Pack 1.0.01.................................................. by Soulfreak
      SF2 F-86F-40 Sabre Remod Pak.................................................. by Wrench 
      An-2.......................................................................... by Starfighter (FM), Diego (skin), and Pasko (the rest)
      C-47A......................................................................... by Kesselbrut, modified by Charles, Paulopanz
      DeHavilland Chipmunk.......................................................... by bigal1
      and some more ................................................................ THANKS

      68 downloads

         (0 reviews)

      0 comments

      Submitted

    15. SF2 RA-5C Vigilante Pack v.2

      SF2 RA-5C Vigilante Pack v.2       9/27/2019
      -For SF2, Any and All (Full 4/5 Merged Reccomended)
      This is a revamp of Julhiem's RA-5C "Vigilante" carrier based recon aircraft. It has has several updates/upgrades/changes to make it more SF2 compliant. This is the complete aircraft, with everything included. If you have any earlier version(s) it is suggested you delete BOTH the aircaft and decals subfolders, as this version replaces them it toto. Or at least, remove or store them elsewhere.
      The aircraft comes with 6 skins, including the original released single skin. These skins are:
      RVAH-1 'Smokin' Tigers (USS Independence 1965, CVW-7, SEA, first combat cruise)
      RVAH-5 'Savage Sons' (USS Ranger CVW? 19??) **
      RVAH-6 'Fleurs' (USS Kittyhawk 1971, CVW-11 SEA)
      RVAH-7 'Peacemakers' (USS Ranger, 1978/79, WesPac, Squadron's Final Cruise)
      RVAH-9 'Hoot Owls' (USS Saratoga 1967, CVW-3 Med cruise)
      RVAH-11 'Checkertails' (USS constellation, CVW-9 SEA 1971/72)
      **= original release skin
      Almost all markings are decals, excepting some painted-on squadron insignia. Serial/BuNums are 100% historically accurate (by unit) Decal randomization is TRUE. Skins remain in bmp format, as they're not that large. The SF2 "date switch" is active.
      The canopy opens/closes with the Standard Animation Keystroke (tm), Shift/0 (zero).
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. See "Notes" for list of changes. 
      If there's anything missing or "off", please let me know and I'll try to find it. This mod got lost in the shuffle with several other large projects.

      Happy Landings!
      Wrench
      Kevin Stein

      145 downloads

         (0 reviews)

      0 comments

      Submitted

    16. Skin for A-team Skunkworks Crocodile


      Thnx to:
      Mue for his Great Tool
      Tim Conrad for template
      ~~~~~~~~~~~~~~~~~~~
      HNY @ MC!

      47 downloads

         (0 reviews)

      0 comments

      Submitted

    17. SAC Twilight: FB-111A Dark Vark

              SAC Twilight FB-111A Dark Vark
      This package adds two historical skins for the FB-111A Switchblade in the final years of service
              Included
      - FB-111A aircraft with 380th Bomb Wing and 509th Bomb Wing 1989 skins
      - new nuclear weapons
      - effects and sounds for aircraft and weapons
                 Installation
      unzip package, put into mod folder, allow overwrites for items that you already have
              Contributors
      FastCargo                  - original aircraft
      slick cowboy             - skin templates, basic Strategic scheme
      daddyairplanes         - tweaks to base skin, ini work and tgas, some weapons tweaks and skins
      GKABS                        - new B43 lods
      KJakker                      - major weapons tweaks B83 and SRAM
                  Research Sources
      - Painted Ladies: Modern Military Aircraft Nose Art and Unusual Markings by Randy Walker
      - More Painted Ladies by Randy Walker
      - 380th FB111A  Crew Chiefs & Air Crews Facebook group
      - 509th OMS, Pease AFB, NH Facebook group
      - image searches on Google, Pinterest and Facebook
              HUGE Thanks to
      David L de Botton    - owner F-111.net. provided research materials and support on unit markings

       I hope you enjoy this mod as much as I enjoyed making it. Merry Christmas everyone.
      Kevin Unruh
      aka daddyaiplanes
      24 Dec 2019

      88 downloads

         (1 review)

      0 comments

      Submitted

    18. SF2 Mirage 4000P & PB

      This aircraft mod represents Dassault's what-if Mirage 4000P fighter and its trainer PB variant in the Portugese Air Force service.
      This package comes with 1 skin set for each variant, with decals for P (14 planes), and for PB (6 planes).
      Also it is dedicated to our friend Cocas who put his work and time to bring us many of the rare or experimental aircraft in this game series and originally created the base model for this plane.
      This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
      Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
      Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
      The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
      Important: The PB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
      CockpitDataFile=Mirage4000PB_Cockpit.ini <---- basic setup
      ;CockpitDataFile=Mirage4000PB_Cockpit_full1.ini <------ front seat
      ;CockpitDataFile=Mirage4000PB_Cockpit_full2.ini <------ rear seat
      Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
      Make sure to read the manual included with the package.
      ----------------------
      Creators of these Aircraft mods as members of CombatAce site:
      Original 3D work: Cocas
      Aircraft 3d update and additional changes: Logan4
      Cockpit 3d work: Logan4
      Aircraft FM: Cliff7600
      Aircraft avionics: Loborojo, Cliff7600, logan4
      Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
      Cockpit files: Logan4, Cliff7600
      Thanks to Crusader for additional brochure files
      Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
      Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.

      70 downloads

         (0 reviews)

      0 comments

      Submitted

    19. MiG-23-11 Flogger Prototype

      MiG-23-11  Flogger Prototype
      This mod is based on the serial MiG-23S created by ArmourDave and The Mirage Factory.
      History
      The prototype 23-11 flew without weapons, and on the prototype 23-12 they worked out the placement of K-23 complex   2 missiles on pylons under the wing and 2 missiles  under the engine’s air intakes according to the scheme semi-recessed. On production aircraft, only 2 R-23 missiles were left under the wing on the pylon, but not semi-recessed R-23 missiles. The aircraft is presented in 2 colors of the Mikoyan Design Bureau prototype n 231 and 232
      I changed the speed settings at which the wing is rearranged from 16 degrees to 45 and from 45 to 72
      from 16 lo 45 ---- speed 270-290 km \ h
      45 to 72--- 0.95-0,97 Mach
      Wing 72 for supersonic only
      Now all the main evolution in battle takes place on the wing of 45 degrees, whose more realistic
      ~~~~~~~~~~~~
      Installation
      ~~~~~~~~~~~~
      \Objects
      \Sounds

      By default your Mod Folder should be located here:
       
      Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
      Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
      Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Credits & Acknowledgements
      ~~~~~~~~~~~~~~~~~~~~~~~~~~
      The Mirage Factory ............................. MiG-23 packages for SFP1
      Eric Howes ............................. MiG-23 packages for SFP2
      eburger68 ............................. MiG-23 packages for SFP2
      Spillone104 .................................... Sounds
      Ex-SaVaGe ....................................skins, decals,
      Good hunt
       end thx TW end CombatAce for SF world

      91 downloads

         (1 review)

      0 comments

      Submitted

    20. No. 418 "City of Edmonton" RCAF B-25

      This is to represent the Post War RCAF B-25 scheme used from 1951 to 1958.
      To be used on the B-25 that can be found here :
      Serials and plane numbers are accurate BUT not squadron specific.
      I do know the RCAF Post War were not armed in real life, so this part is not accurate :)
      Just copy and paste to the right folders and go fly!
      Thanks to :
      - Thirdwire      Game
      - Wrench         B-25
      - Myself          This skin
      Cheers!
      Mario C.

      32 downloads

         (0 reviews)

      1 comment

      Submitted

    21. SF2_2019_RusNavy_SeaFlanker.7z

      Original Skin by Bazillius
       for the  Spectre8750  submission Su-33. 
      They did all the real work. I did a quick tweak of a skin.jpg and a Su-33_Data.ini type file. Hope it goes thru the '33 is awesome!
      11-01-2019: I made a reference to modifying the flight_data file above. I actually spent way more time trying to make the flight characteristics actually flyable on my system. If you try the plane and have difficulty, I enclose a Su33_data file. I also, explain what i did to the file. 
      Ever since starting on combat flight sims  have tweakeed flight characteristics. I'm embarrassed to say how long ago. Let's just say I more than could legally drink when DCS World's predecessor Flanker 1 or 2 launched.  The point is, even so I am far from an expert.  Perhaps someone  could make it better.

      138 downloads

         (0 reviews)

      4 comments

      Updated

    22. Attila 1979

      Operation Attila 1979: 

      After the skirmish for Cyprus the tension never really cools down.  
      In September 1979 the full war broke out and every side fight for the strategic aims. 
       
      PLEASE BE AWARE: This release of Attila 1979 is unpolished and is to be considered a Beta version. In short, there will be bugs and not all of them have been found.  
       
       Thanks to: 
      Anatolia v2 Terrain.............. Anatolia v2 (09/25/2011) for SF2 Series by PureBlue  
      LTV A-H/E & TA-7H/C Corsair II Polemikì Aeroporìa (HAF) pack................. by paulopanz 
      F-4E TuAF pack...................... By ravenclaw_007 
      SF2 HAF F-4E_SRA..............by ace888 
        F-100D TuAF........ by paulopanz 
      F-102A Delta Dagger(*)................. by paulopanz 
      SF2 F-104 Starfighter Super Mega Pack 2016................ by viper63a  
      Turkish Air Force F-104S CB for SF2.................... By PureBlue 
      and some more … THANKS 

      78 downloads

         (2 reviews)

      1 comment

      Submitted

    23. CF-100 MK-4B NORAD 1958 SKINS

      Additional CF-100 MK-4B NORAD skins for 1958-1962 ERA.
      INSTALLATION: Add the skin folders to the CF-100_Mk4B[NORAD] aircraft folder. 419,423,440 and 445 squadrons were in Europe during this time frame so they aren't included in this North American pack.
      CREDITS: 1977Frenchie

      38 downloads

         (0 reviews)

      0 comments

      Submitted

    24. Aereonautica Militare Italiana F-84G Skinpack

      Italian Air Force operated 256 Republic F-84G from March 1952 until May 1957
      They served with 3, 5, 6, 51 aerobrigate (wings).
      What's In:
      - 7 new Skins
      - Historical decals
      Credits:
      - RussoUk F-84G model
      - Geary Hi Res templates
      - Steve S. original SF.1 5/&^ AB skins
      - Mue Lodviewer (this mod'ld be not possible without it)
      - paulopanz skins & decals
      Notes:
      W l'Italia (lo diciamo sempre troppo di rado ...)
      Enjoy

      @paulopanz

      47 downloads

         (2 reviews)

      0 comments

      Updated

    25. Força Aérea Portuguesa F-84G Skinpack

      Força Aérea Portuguesa (FAP) operated 125 Republic F-84G from January 1953 until July 1974
      Overseas War:
      In 1961, the Portuguese Air Force sent 25 of their remaining F-84G to Angola.
      There they formed the Esquadra 93 (93rd Squadron), based at Luanda Air Base.
      From then on, the F-84s were engaged in the Angolan Theater of the Portuguese
      Overseas War, being mainly employed in air strike missions against the separatist
      guerrillas. The last F-84 were kept operational in Angola until 1974.
      What's In:
      - 3 new Skins
      - Historical decals
      Credits:
      - RussoUk F-84G model
      - Geary Hi Res templates
      - Mue Lodviewer (this mod'ld be not possible without it)
      - paulopanz skins & decals
      Notes:
      This for our friend Cocas, and maybe for an early Angolan scenario ...
      Enjoy

      @paulopanz

      43 downloads

         (1 review)

      0 comments

      Updated

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