About This File
HPW's Combined German and Allied FM for 33Lima's AI Empty Weight Mod
--For Use with BHaH HITR Full Campaign and QC Battle Modes
by Herr Prop Wasche and 33Lima
Zip file contents: 5 Files plus this readme file
1) HPW Main FM AI Weight Mod
2) HPW Sopwith Pup 100 HP version
3) HPW Sopwith Triplane 130 HP version
4) HPW Spad VII 180 HP version
5) HPW Spad 13 235 HP version
INSTALL INSTRUCTIONS: Important! This mod is ONLY
intended to be used with Jonesoft's Generic Mod Enabler and should not
be installed unless JSGME has already been installed into your
CFSWW1 Over Flanders Fields game folder!
In order to install the main mod and the four "optional" mods,
open the archive and double-click the folder named "HPW Combined FM AI
Weight Mod." Click the "Extract" button and copy the five files to the
MODS folder created inside your CFSWW1 Over Flanders Fields folder when
you installed JSGME into OFF. The files are correctly installed if you
see the five above files plus this readme.txt the next time you start
JSGME. After copying the files to the MODS folder, you can either keep
or move the readme file to any other location on your computer.
In order to activate the mod, simply start JSGME and first
confirm that 33Lima's AI Empty Weight Mod has already been activated
(33Lima's mod will already be listed as activated in the JSGME right
window). Next, highlight the HPW Main FM AI Weight Mod and click the top
button. Because this mod will overwrite some of the files in the AI Empty
Weight Mod, JSGME will open a message box warning you that "Enabling this
mod 'may' have adverse effects on your game," and asking if you "Are sure
you wish to enable this mod?" This is normal. Click okay and the mod
will become activated. Later, when you decide to use one of the
"optional" FM mods, JSGME will display the same warning. Again, this is
completely normal and should not result in any harm to your OFF
installation. Later, if you decide to deactivate any of my FM mods or
33Lima's weight mod, simply deactivate the mods in reverse order. Enjoy
the mod and 33Lima's AI Empty Weight Mod!
Important note: As in previous versions of my FM mod,
and any other mod which modifies any of OFF's .cfg files, using this
mod will result in the user not being able to see any of the ace
skins, either those already included in the game or that the user has
created on his own or downloaded for use with HITR. Fortunately, a
workaround for this problem has been identified by Panama Red. Basically,
in order to use this mod and also to see all of the ace skins
available in the game, first activate the FM mod and start the game.
Begin your campaign as usual, but instead of flying your mission, click
on end mission as soon as you find yourself on the field. Exit completely
out of the game and then restart your campaign. Then, on the
campaign screen, click "Replay Mission." This will take you back to the
beginning of your mission but with the advantage of allowing you to see
all of the fantastic skins which have been lovingly created by members
of the OBD team and by many others for use with this wonderful simulation
of WWI aerial combat. OBD has already assured us that this problem has
been eliminated in the next version of Over Flanders Fields. Huzzah!
DESCRIPTION OF MOD: Thank you for downloading my
newly revised FM update for "Hat in the Ring," the official update
to Over Flanders Fields "Beyond Heaven and Hell," OBD software's
great and historically accurate interpretation of WWI aerial combat,
based on Microsoft's CFS3 game engine. The purpose of this mod is to
make my previously released Allied and German FM mods fully compatible
with 33Lima's AI Empty Weight Mod so that the user can enjoy the
benefits of both mods simultaneously. Prior to the release of this
mod, the user could use either my FM mod or 33Lima's AI mod alone, but
not at the same time.
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