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About This File

The Roland D.II was a German fighter introduced in early 1917. It featured an unusual fuselage, with the upper wings attached to a pylon in front of the pilot. Although the plane had a strong structure and performed reasonably well, the poor forward view limited its effectiveness as a fighter. On the Western Front, it was soon replaced by other planes, but continued in service on the Eastern and Macedonian Fronts until the end of the war.

 

I have included two skins, a green and lilac camo, and a green and brown camo. I have also included a full set of number decals. My skinning templates are included in the download.

 

Credits
Thanks to Ojcar for making the data file for the Roland D.II.
Thanks also to Nix, who made the sound file for the Mercedes 160hp engine.
Thanks also to Crowford who offered many suggestions and beta-tested version 3.

 

Installation Instructions
Note - The engine sound file has been used in several other planes. If you already have a file with the same name in your Sounds folder, then you don't need to install mine.

 

For FE1 - Unzip the file and move the folder named "RolandD2" into your FirstEagles/Objects/Aircraft folder. If you don't already have it, you will also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.

 

For FE2 - Unzip the file and move the folder named "RolandD2" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "RolandD2". Move the folder named "D" from the Aircraft/RolandD2 folder into the Decals/RolandD2 folder you just made. If you don't already have it, you will also need to move the sound file "mercedes160m2.wav" into the FirstEagles/Sounds folder.


What's New in Version v3.1

Released

  • Sep 27, 2015 - Improvements to the aileron mechanism, more accurate decal sets for Pfalz and LFG built planes, tweaks to the skins and cockpit
  • Sep 30, 2015 - Corrections to the aileron mechanism, more accurate decal sets for Pfalz and LFG built planes, tweaks to the tail and rudder controls
  • Oct 18, 2015 - More accurate skins and decals.

User Feedback

Recommended Comments

Nippy

Posted

Thanks for this great model! Although I'm probably going to be using it mainly as a target I've had a couple of unusual fights with be2s in this ship. In the end I raised the pilot camera position by 20 cm and put 3 degrees upward on the guns. This at least makes it possible to see my bullets if I look around the radiator filler? (Not sure what that is in the center of the upper wing) using Trackir. This sort of makes it usable and there must have been some pilots who were tall enough to do this - or maybe even had adjusted their seat position. I was trying to see if there was any old photos with anyone obviously sitting high but there doesn't seem to many photos around. Thanks again for this somewhat unusual experience!  (I don't suppose that you've ever considered creating a Fokker D VI?)

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