About This File
This Infantry mod has been repackaged for use with SP4.
The following guns have to be found in gundata.ini:
GunTypeName=40MM_M79
GunTypeName=50CAL_M2
GunTypeName=5.56mm_Assaultrifle
GunTypeName=66MM_LAW
GunTypeName=7.62MM_M60
GunTypeName=7.62mm_PKB
GunTypeName=7.62MM_Rifle
GunTypeName=84MM_AT-4
GunTypeName=Bazooka
GunTypeName=RPG-7
All of them should be found in the latest weapons pack.
The original license of this mod applies. You must not repackage this mod or use it without
permission of the original authors.
=== ORIGINAL Readme.txt ===
This is an Infantry mod for Strikefighters Project 1 from Thirdwire.
This mod is only testet with SFP1 SP, not with WOV, it is not supported by Thirdwire
The files made by me are freeware, if you want to use it, name me in the Disclamer.
If you want to distribute files made by Pasko Patak, you have to ask him first.
You are not free to charge for it or otherwise try to make money with it.
3D-Files in this Pack made by Pasko:
Platoon.lod
Soldier_AT-3.LOD
3D-Files from me:
US_Squad.LOD
US_Squad_early.LOD
M113_ACAV.LOD
VC_Squad.LOD
All *.ini's edited and balanced by me, so they should work.
All Gundata's are balanced, so they should me work proper ingame (the settings are not realistic so don't wonder, that a Bazooka firing with 800m/s)
Installation:
1.
Backup folowing files: BulletObject.ini, GroundObjectData.ini, Gundata.ini and Gundata.dat(in \Objects), Weapondata.ini and WeaponData.dat (in \Objects\Weapons)
2.
copy BulletObject.ini, GroundObjectData.ini, Gundata.ini and Gundata.dat and all the other Files into \objects
copy Weapondata.ini and WeaponData.dat into \Objects\Weapons
- latest Weaponpack form 19.Nov04 is included
3. open GroundObjectData.ini (found in \objects or extract it from ObjectData.cat)
Merge folowing entrys in it and correct the XXX with continuous numbers:
[Objectxxx]
ObjectName=M113_ACAV
ObjectFullName=M 113 ACAV w. US Special Forces
ObjectDataFile=M113_ACAV_Data.INI
[Objectxxx]
ObjectName=US_Squad
ObjectFullName=US Infantry Squad
ObjectDataFile=US_Squad_data.ini
[Objectxxx]
ObjectName=US_Squad_early
ObjectFullName=US Marines Squad
ObjectDataFile=US_Squad_early_data.ini
[Objectxxx]
ObjectName=Soviet_Squad
ObjectFullName=OPFOR Infantry Squad
ObjectDataFile=Soviet_Squad_data.ini
[Objectxxx]
ObjectName=VC_Squad
ObjectFullName=Vietcong Squad
ObjectDataFile=VC_Squad_data.ini
[Objectxxx]
ObjectName=NVA_Squad
ObjectFullName=North Vietnamese Squad
ObjectDataFile=NVA_Squad_data.ini
[Objectxxx]
ObjectName=Soldier_AT-3
ObjectFullName=Soviet AT-3 Sagger
ObjectDataFile=Soldier_AT-3_data.INI
to use the Units in Campaign, Yuo have to edit the "Campaignname"_Data.ini
in this Pack is a Mission for testing the new Groundobjects
Have fun
Kesselbrut, Munich Germany
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