Flanker562 Posted Sunday at 07:51 PM Author Posted Sunday at 07:51 PM Looks like the lua for the AMRAAM is now locked. I haven't explicitly heard anything from Darkcode to be honest, but it's not looking good or he would have sent me the AIM-260 mod already that he made for himself, for me to edit. So what does that mean? I could speculate and they're maybe changing things (the obvious is disallowing mods of their missiles) for either good or bad for the modding community. My years of experience with the company gives me little insight on what they do, I don't talk shop to anybody, so even if I was told, I wouldn't be able to say anything anyway so there's that. So for now, I am thinking of taking down my missile mod, concentrate on manuals here and there, and also liveries when the CJS Super Hornet Mod goes to 2.5. As for the missile mod I'll keep it up in case things work out, or if they don't, I'll delete it Saturday and go from there.
Flanker562 Posted Wednesday at 08:13 PM Author Posted Wednesday at 08:13 PM Okay some possible good news: PlaneBot on the CJS Discord may be able to get a missile mod working. I will ask him if it's okay if I use it for my own edits, based on what "i think is good", but may be just a range edit, or whatnot, but I intend to work on the mod, or just delete my mod, and use his. He's modifying the Modern Missile Mod, so that will be that coding. PlaneBot says there are some bugs, but if it gets working, then we won't have to worry about missile issues, at least until the next patch shows up, and ED does something else to bork it.
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