daddyairplanes Posted June 24 Posted June 24 Is there a T-37B availble besides whats over at DAT? im not talking about Centurions A-37, which would need fakepilot wingtips to work working my FAC project, i discovered that the 21st TASS at Shaw used OT-37Bs for a couple of years, Tweets with extra radios. but no hard points, guns or wingtip fuel tanks like the Super Tweet be nice to do but not a major issue 2
warthog64 Posted June 26 Posted June 26 (edited) Unfortunately, No (I'm 99% sure). Wish there was. Always a fan of the converter. Edited June 26 by warthog64 1
daddyairplanes Posted June 27 Author Posted June 27 yeah i gathered as much from the silence. oh well.....
Jimbib Posted Tuesday at 12:19 AM Posted Tuesday at 12:19 AM On 6/27/2026 at 2:03 PM, daddyairplanes said: yeah i gathered as much from the silence. oh well..... @daddyairplanes Well indeed Wingtips for Centurion's bird done via a fake seat and all the other pointy bits hidden. Anyone know how to apply specular, glossiness and reflection values to a seat? Tried the following but it didn't work: [LOD001] Filename=T37_wingtips.LOD Distance=2500 [Shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=400 [TextureSet001] Specular=0.400000 Glossiness=0.200000 Reflection=0.300000 2 2
daddyairplanes Posted Tuesday at 12:30 AM Author Posted Tuesday at 12:30 AM (edited) appreciated, but we'd need like 7 of them. my personal need satifies one (OT-37B) but youd need to skin/ ini edit models by service years, or make em weapons that are permanently loaded. and you know once we have a Tweet on site, were gonna need to do bare metal, white and black scheme and everything inbetween. if not me, somebody will jump in i've thought about that solution many times since it was released the nose gun came off cleaner than i'd have expected it to tho edit - dammit now you got my head spinnin up Edited Tuesday at 12:32 AM by daddyairplanes got to thinkin 1 2
Jimbib Posted Friday at 12:15 AM Posted Friday at 12:15 AM (edited) On 7/7/2026 at 1:30 AM, daddyairplanes said: the nose gun came off cleaner than i'd have expected it to tho True, the gun node along with a bunch of others like the refuelling probe and antennae were just sat on top of the fuselage and not cut into it thankfully, otherwise it would have been impossible to create a clean Tweet. A lot of the nodes that needed hiding were in a hierarchy as well which helped avoid the '32 Components' DATA.ini limit. I've attached the wingtip fakepilot/fakeseat files below along with all the ini edits to hide the unwanted nodes here in case anyone wants to take a crack at it. The wingtips are mapped at the same scale as the main 4096 texture, but thankfully fit onto a 512 texture as they're so small. T37B_wingtips.zip 1) add these components to [AircraftData] section to remove A-37B nodes: Component[012]=no_LWingTank Component[013]=no_RWingTank01 Component[014]=no_PylonOut_R Component[015]=no_PylonMid1_R Component[016]=no_PylonMid2_R Component[017]=no_PylonIn_R Component[018]=no_PylonIn_L Component[019]=no_PylonMid2_L Component[020]=no_PylonMid1_L Component[021]=no_PylonOut_L Component[022]=no_Box08 Component[023]=no_ifrprobe Component[024]=no_gun Component[025]=no_WhipAntennaBase Component[026]=no_TopAntenna1 Component[027]=no_TopAntenna02 2) add Wingtips SystemName part to Nose section SystemName[007]=Wingtips 3) add the following [Wingtips] lines to Crew section // Crew --------------------------------------------------------- [Wingtips] SystemType=PILOT_COCKPIT PilotModelName=FakePilot Position=0,0,0 SeatModelName=T37_wingtips SeatPosition=0.00,0.00,0.00 SeatID=2 4) add the following section at the bottom of the data.ini to hide the A-37 nodes // Mods ------------------------------------------------------ [no_LWingTank] ParentComponentName=Nose ModelNodeName=LWingTank_there DestroyedNodeName=LWingTank DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_RWingTank01] ParentComponentName=Nose ModelNodeName=RWingTank01_there DestroyedNodeName=RWingTank01 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonOut_R] ParentComponentName=Nose ModelNodeName=PylonOut_R_there DestroyedNodeName=PylonOut_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonMid1_R] ParentComponentName=Nose ModelNodeName=PylonMid1_R_there DestroyedNodeName=PylonMid1_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonMid2_R] ParentComponentName=Nose ModelNodeName=PylonMid2_R_there DestroyedNodeName=PylonMid2_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonIn_R] ParentComponentName=Nose ModelNodeName=PylonIn_R_there DestroyedNodeName=PylonIn_R DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonIn_L] ParentComponentName=Nose ModelNodeName=PylonIn_L_there DestroyedNodeName=PylonIn_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonMid2_L] ParentComponentName=Nose ModelNodeName=PylonMid2_L_there DestroyedNodeName=PylonMid2_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonMid1_L] ParentComponentName=Nose ModelNodeName=PylonMid1_L_there DestroyedNodeName=PylonMid1_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_PylonOut_L] ParentComponentName=Nose ModelNodeName=PylonOut_L_there DestroyedNodeName=PylonOut_L DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_Box08] ParentComponentName=Nose ModelNodeName=Box08_there DestroyedNodeName=Box08 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_ifrprobe] ParentComponentName=Nose ModelNodeName=ifrprobe_there DestroyedNodeName=ifrprobe DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_gun] ParentComponentName=Nose ModelNodeName=gun_there DestroyedNodeName=gun DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_WhipAntennaBase] ParentComponentName=Nose ModelNodeName=WhipAntennaBase_there DestroyedNodeName=WhipAntennaBase DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_TopAntenna1] ParentComponentName=Nose ModelNodeName=TopAntenna1_there DestroyedNodeName=TopAntenna1 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [no_TopAntenna02] ParentComponentName=Nose ModelNodeName=TopAntenna02_there DestroyedNodeName=TopAntenna02 DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Edited Friday at 02:07 PM by Jimbib typo. 2 1
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