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Posted

File Name: Strike Fighters Gold Patch v07.10.06

File Submitter: BUFF

File Submitted: 14 Jul 2006

File Category: SF Patches

 

====================================

Strike Fighters Gold Patch v07.10.06

Readme File

====================================

 

This Patch also contains all the fixes from previous patch, and it

can be applied to any version of Strike Fighters Gold with

Service Pack (v05.15.06) applid.

 

If you have installed any mods to the game, please be sure to manually

back them up prior to applying this patch. Patch will delete any

files that have been changed.

 

List of changes in this Patch include:

 

* German text getting scrambled on Options Screen has been fixed.

 

* Campaign game have been made more stable.

 

* Acquire Radar Target key now allows you to visually lock on to target

without line-of-sight checks.

 

* Texture Skin sample on Loadout Screen correctly updates when selecting

new texture set now.

 

* Object .ini files are correcly updated based on TextureSet.ini file

located in individual texture folder as before.

 

* RWR sound getting cut off on some aircraft has been fixed.

 

* Mercenary campaign assigning incorrect number of aircraft

has been fixed.

 

Click here to download this file

Posted

Hi guys, just wondering if anyone has encountered this problem, I have installed the latest patch and started a new campaign, evertime i go to the loadout screen, there are some weapons loaded that i cannot remove?

 

Anybody else?

And is there a way to fix, it's costing my mercs money i don't need to spend.

 

Cheers

Posted
Hi guys, just wondering if anyone has encountered this problem, I have installed the latest patch and started a new campaign, evertime i go to the loadout screen, there are some weapons loaded that i cannot remove?

 

Anybody else?

And is there a way to fix, it's costing my mercs money i don't need to spend.

 

Cheers

 

Can you be more specific?

Posted (edited)

Well, i start the burning sands updated campaign (with the aircraft carriers and the RAF) in the Mercenary unit, and on the second mission i have my sabres preloaded with some wierd loads, but when i select each pylon to be empty, I still have 17 3inch RP60lb HE (SAP) rockets loaded and cannot take them off. But it has only been for that mission so far. It's really no biggy now, I thought that it would happen for every mission, but so far it hasn't.

 

But, if this is a prob for others as well, then maybe it needs fixing.

 

Actually, it has happened more than once and it looks like a reaccuring problem. It takes up $1000 (sometimes even more), with ordanance i dont need let alone cant even use.

Edited by gillg

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