BUFF Posted July 14, 2006 Posted July 14, 2006 File Name: Strike Fighters Gold Patch v07.10.06 File Submitter: BUFF File Submitted: 14 Jul 2006 File Category: SF Patches ==================================== Strike Fighters Gold Patch v07.10.06 Readme File ==================================== This Patch also contains all the fixes from previous patch, and it can be applied to any version of Strike Fighters Gold with Service Pack (v05.15.06) applid. If you have installed any mods to the game, please be sure to manually back them up prior to applying this patch. Patch will delete any files that have been changed. List of changes in this Patch include: * German text getting scrambled on Options Screen has been fixed. * Campaign game have been made more stable. * Acquire Radar Target key now allows you to visually lock on to target without line-of-sight checks. * Texture Skin sample on Loadout Screen correctly updates when selecting new texture set now. * Object .ini files are correcly updated based on TextureSet.ini file located in individual texture folder as before. * RWR sound getting cut off on some aircraft has been fixed. * Mercenary campaign assigning incorrect number of aircraft has been fixed. Click here to download this file Quote
gillg Posted July 16, 2006 Posted July 16, 2006 Hi guys, just wondering if anyone has encountered this problem, I have installed the latest patch and started a new campaign, evertime i go to the loadout screen, there are some weapons loaded that i cannot remove? Anybody else? And is there a way to fix, it's costing my mercs money i don't need to spend. Cheers Quote
+Dave Posted July 16, 2006 Posted July 16, 2006 Hi guys, just wondering if anyone has encountered this problem, I have installed the latest patch and started a new campaign, evertime i go to the loadout screen, there are some weapons loaded that i cannot remove? Anybody else? And is there a way to fix, it's costing my mercs money i don't need to spend. Cheers Can you be more specific? Quote
gillg Posted July 17, 2006 Posted July 17, 2006 (edited) Well, i start the burning sands updated campaign (with the aircraft carriers and the RAF) in the Mercenary unit, and on the second mission i have my sabres preloaded with some wierd loads, but when i select each pylon to be empty, I still have 17 3inch RP60lb HE (SAP) rockets loaded and cannot take them off. But it has only been for that mission so far. It's really no biggy now, I thought that it would happen for every mission, but so far it hasn't. But, if this is a prob for others as well, then maybe it needs fixing. Actually, it has happened more than once and it looks like a reaccuring problem. It takes up $1000 (sometimes even more), with ordanance i dont need let alone cant even use. Edited July 19, 2006 by gillg Quote
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