Stwa 18 Posted July 18, 2006 I downloaded a copy of this map from Lee's. Its nice, but I felt like using some of the WOE and WOV textures in place of the originals that came with the download. This works fine, but there are several hitches to the map. First of all, many of the textures are 128 x 128, so to have WOE textures show up I had to downsize some of them. Then I discovered that some of the ocean areas were not flat. Of course, I am too new to all of this to know how to fix that at the moment. So, I was wondering if another Korea.hfd was around somewhere? Share this post Link to post Share on other sites
Stwa 18 Posted July 19, 2006 OK, an update... I was able to make Fng's Korean map operational in WOE using GermanyCE tiles. Of course, it looks like the Germany map, but its quite a bit better looking than it was before. I did have to make a handful of special tiles, mostly for the road network and some of the city tiles. But the vast majority of the map was re-tiled in just a few hours. So, now, I am hoping that someone can direct me to a person, or a tutorial, or any thing else, that can help me make this map more level at sea level. Near some of the islands and around spots on mainland Korea, the sea rises up in places were it shouldn't. I know very little about using the terrain editor, so if someone would like to help out, that would be cool. I just need a terrain editor guru to guide me through just some of these steps, and then hopefully I can go the rest on my own. Share this post Link to post Share on other sites
+Dave 2,322 Posted July 19, 2006 I would PM JSF Aggie to see if he can help you. The terrain editor is not user friendly and you can very easily mess up the terrain to the point it is unusable in one click. I have made a few terrains and hate the current editor. Share this post Link to post Share on other sites
Stwa 18 Posted July 20, 2006 I would PM JSF Aggie to see if he can help you. The terrain editor is not user friendly and you can very easily mess up the terrain to the point it is unusable in one click. I have made a few terrains and hate the current editor. Thanks, I will give that a try. Share this post Link to post Share on other sites
Stwa 18 Posted July 26, 2006 Thanks, I will give that a try. Well, I did this, and had some success. I think I have enuf stuff to re-release the Korea thingy. I could have users download my package and use it with the original Korea.hfd. Or I could release my modified hfd. Not sure what to do. The package more or less as follows. It would be BETA of course. Advise is appreciated... 1. Korea hfd - remapped to use original WOV terrain tiles exclusively. Uses VietnamSEA cat file, either in WOV or WOE. 2. 12 new terrain textures, developed using original WOV tiles are added to the original VietnamSEA set. 3. 3 New planning maps. More accurate and better looking than originals. Look more like Third Wire maps (i.e. not the stock SFMAP colors).. 4. Sample carrier take-off mission. 5. All 3rd party target types are removed, so targets use only original VietnamSEA types. 6. Optional component - Modified Korean hfd. Eliminates many "sea islands", smooths coastlines mainly in the south shoreline. (i.e. Japan still needs some work). Rivers still need to be flattened and are left as in the original. Share this post Link to post Share on other sites
+Spectre_USA 7 Posted July 27, 2006 Whoa, sounds good. I could dig flying over a re-vitalized Korean map, been a while since I have at all. I look forward to seeing it as an upload... Share this post Link to post Share on other sites
Stwa 18 Posted July 27, 2006 Whoa, sounds good. I could dig flying over a re-vitalized Korean map, been a while since I have at all. I look forward to seeing it as an upload... An update, I was able to perfect a method, where the entire Korea map, was exported to a bmp file using SFMAP. The bmp file was edited in a way where the adjoining coastal areas where selecteively blended into the sea areas, gradually lightining their colors, or lowering the altitude (in SFMAP speak). What this means is the hideos "sea islands", and other raised coastal areas have been lowered to sea level for the ENTIRE map. (I think ). It needs to be checked out. Some stubborn areas remain, but overall the map is MUCH MUCH nicer than before. I will upload all of my material very soon. Thanks for help from USAFMTL and JSF Auggie. Share this post Link to post Share on other sites
Stwa 18 Posted July 27, 2006 (edited) You can use either the stock WOV terrain tiles and also Deuces enhanced WOV tiles. You can fly in either terrain map, without having to copy or paste any files. I will include the necessary addon files to make this happen. Now, some screenies of the terrains and some of the new MUCH cleaner coastal areas. Inland areas were not affected by this modification. Edited July 27, 2006 by Stwa Share this post Link to post Share on other sites
Stwa 18 Posted July 27, 2006 Just to get you in the mood. Dawn Strike at Wonsan. Share this post Link to post Share on other sites
atoll1 0 Posted September 21, 2006 An update, I was able to perfect a method, where the entire Korea map, was exported to a bmp file using SFMAP. The bmp file was edited in a way where the adjoining coastal areas where selecteively blended into the sea areas, gradually lightining their colors, or lowering the altitude (in SFMAP speak). What this means is the hideos "sea islands", and other raised coastal areas have been lowered to sea level for the ENTIRE map. (I think ). It needs to be checked out. Some stubborn areas remain, but overall the map is MUCH MUCH nicer than before. I will upload all of my material very soon. Thanks for help from USAFMTL and JSF Auggie. The changes you mention would be really neat. I can't seem to find the uploads in the terrain section here...wondered if you've had the chance to upload them yet? Share this post Link to post Share on other sites