MKSheppard Posted September 1, 2006 Posted September 1, 2006 (edited) Create a file in your /flight directory named MISSIONCONTROL.INI and use the following code ------------ [MissionControl] FormationFile=Formation.ini NationList=Nations.ini MaxEventLog=4096 MissionSummary=MissionSummary.ini [ResultModifiers] PartialRating=20 PartialLossRate=50 OutstandingRating=80 OutstandingLossRate=20 [MenuScreens] BriefingScreenName=BriefingScreen DebriefingScreenName=DebriefScreen [Callsign] NumCallsignSet=6 CallsignPerSet=5 NumGroundCallsign=12 NumFACCallsign=1 NumTACCCallsign=1 [Altitude] Normal=6500 Low=2000 VeryLow=300 High=10500 VeryHigh=15000 [Waypoint] TaxiSpeed=5.14444 TaxiTime=0 TakeOffTime=0 InitialClimbDist=9260 InitialClimbAlt=3048 MaxInitialClimbAngle=45 MarshallTime=150 IPDist=27780 IPAngle=45.0 IPTime=120 AttackAlt=500 MaxApproachAngle=90 LandApproachDist=18520 LandApproachAlt=1524 LandLineupDist=9260 LandLineupAlt=762 StackAltDiff=500 ArrivalTimeDiff=60 EscortTimeDiff=10 MinBaseRange=30 MinFACRange=15 AircraftWaypointSize=1500 GroundObjectWaypointSize=500 [PR] SR001=0 SR002=5000 SR003=12000 SR004=25000 SR005=40000 SR006=75000 SR007=120000 SR008=160000 SR009=240000 SR010=360000 MR001=0 MR002=5 MR003=10 MR004=20 MR005=30 MR006=50 MR007=70 MR008=90 MR009=120 MR010=150 [speech] NormalDelay=8.0 HandOffDelay=20.0 DistUnit=NM SpeedUnit=KNOTS DepartContactAlt=304.8 DepartHandOffDist=18520 ApproachContactDist=22520 ApproachHandOffDist=18520 ClearToLandDist=9260 CheckOffCourseTime=10 ChatterTime=5.0 [Convoy] TruckConvoyFormation=TruckConvoy TruckConvoyBaseSize=2 TruckConvoySizeVariation=28 ShipConvoyFormation=ShipConvoy ShipConvoyBaseSize=1 ShipConvoySizeVariation=5 [Map] MapIconSize=32 FriendlyIcon=MapFriendlyIcon.tga EnemyIcon=MapEnemyIcon.tga FriendlyRunwayIcon=MapFriendlyRunwayIcon.tga EnemyRunwayIcon=MapEnemyRunwayIcon.tga RadarIcon=MapRadarIcon.tga WaypointIconSize=16 WaypointIcon=MapWaypointIcon.tga IPIcon=MapIPIcon.tga TargetIcon=MapTargetIcon.tga WaypointLineColor=0.914,0.777,0.230 GridLineColor=0.0,0.0,0.0 GridTextColor=0.0,0.0,0.0 MinorGridLineColor=0.0,0.0,0.0,0.8 MinorGridTextColor=0.0,0.0,0.0,0.4 TextFontName=Arial TextSize=12 --------------- The Green text is the one that determines altitudes. The Stock WOE/WOV/whatever figures have it so that 9,000 feet (2743~m) is normal. While that works fine for WWII Eastern Front Combat; it doesn't work well for the rest of WWII; or for the higher and faster jet aircraft postwar. 6500m, or 21,325 feet as normal works quite well I've found in my missions. Edited September 1, 2006 by MKSheppard Quote
+Fubar512 Posted September 1, 2006 Posted September 1, 2006 You've just reinvented the wheel....LOL Actually, it should have been in the knowledge base, as it's something we've been playing with for the last three years or so. It does have a few drawbacks, however, and it's not too accurate in WoV (with the exception of the B-52s and possibly radar/loran bombing by F-4s and '105s). Quote
Murphy'S Posted September 2, 2006 Posted September 2, 2006 we should be able to set altitudes by planes or by types planes (bombers, fighters, cas or whatever) it would a cool feature Quote
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