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MKSheppard

Get more historically accurate waypoint altitudes...

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Create a file in your /flight directory named

 

MISSIONCONTROL.INI

 

and use the following code

 

------------

 

[MissionControl]

FormationFile=Formation.ini

NationList=Nations.ini

MaxEventLog=4096

MissionSummary=MissionSummary.ini

 

[ResultModifiers]

PartialRating=20

PartialLossRate=50

OutstandingRating=80

OutstandingLossRate=20

 

[MenuScreens]

BriefingScreenName=BriefingScreen

DebriefingScreenName=DebriefScreen

 

[Callsign]

NumCallsignSet=6

CallsignPerSet=5

NumGroundCallsign=12

NumFACCallsign=1

NumTACCCallsign=1

 

[Altitude]

Normal=6500

Low=2000

VeryLow=300

High=10500

VeryHigh=15000

 

[Waypoint]

TaxiSpeed=5.14444

TaxiTime=0

TakeOffTime=0

InitialClimbDist=9260

InitialClimbAlt=3048

MaxInitialClimbAngle=45

MarshallTime=150

IPDist=27780

IPAngle=45.0

IPTime=120

AttackAlt=500

MaxApproachAngle=90

LandApproachDist=18520

LandApproachAlt=1524

LandLineupDist=9260

LandLineupAlt=762

StackAltDiff=500

ArrivalTimeDiff=60

EscortTimeDiff=10

MinBaseRange=30

MinFACRange=15

AircraftWaypointSize=1500

GroundObjectWaypointSize=500

 

[PR]

SR001=0

SR002=5000

SR003=12000

SR004=25000

SR005=40000

SR006=75000

SR007=120000

SR008=160000

SR009=240000

SR010=360000

MR001=0

MR002=5

MR003=10

MR004=20

MR005=30

MR006=50

MR007=70

MR008=90

MR009=120

MR010=150

 

[speech]

NormalDelay=8.0

HandOffDelay=20.0

DistUnit=NM

SpeedUnit=KNOTS

DepartContactAlt=304.8

DepartHandOffDist=18520

ApproachContactDist=22520

ApproachHandOffDist=18520

ClearToLandDist=9260

CheckOffCourseTime=10

ChatterTime=5.0

 

[Convoy]

TruckConvoyFormation=TruckConvoy

TruckConvoyBaseSize=2

TruckConvoySizeVariation=28

ShipConvoyFormation=ShipConvoy

ShipConvoyBaseSize=1

ShipConvoySizeVariation=5

 

[Map]

MapIconSize=32

FriendlyIcon=MapFriendlyIcon.tga

EnemyIcon=MapEnemyIcon.tga

FriendlyRunwayIcon=MapFriendlyRunwayIcon.tga

EnemyRunwayIcon=MapEnemyRunwayIcon.tga

RadarIcon=MapRadarIcon.tga

WaypointIconSize=16

WaypointIcon=MapWaypointIcon.tga

IPIcon=MapIPIcon.tga

TargetIcon=MapTargetIcon.tga

WaypointLineColor=0.914,0.777,0.230

GridLineColor=0.0,0.0,0.0

GridTextColor=0.0,0.0,0.0

MinorGridLineColor=0.0,0.0,0.0,0.8

MinorGridTextColor=0.0,0.0,0.0,0.4

TextFontName=Arial

TextSize=12

 

---------------

 

The Green text is the one that determines altitudes. The Stock WOE/WOV/whatever figures have it so that 9,000 feet (2743~m) is normal. While that works fine for WWII Eastern Front Combat; it doesn't work well for the rest of WWII; or for the higher and faster jet aircraft postwar.

 

6500m, or 21,325 feet as normal works quite well I've found in my missions.

Edited by MKSheppard

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You've just reinvented the wheel....LOL :haha:

 

 

 

Actually, it should have been in the knowledge base, as it's something we've been playing with for the last three years or so. It does have a few drawbacks, however, and it's not too accurate in WoV (with the exception of the B-52s and possibly radar/loran bombing by F-4s and '105s).

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we should be able to set altitudes by planes or by types planes (bombers, fighters, cas or whatever)

 

it would a cool feature

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