heartagram Posted September 1, 2006 Posted September 1, 2006 Hellooo to everybody I have some questions if anibody can help. How to engage a ground target if i use hard settings becouse whit normal is to easy especially in a/a combat,but when i use hard i dont now where is the target that i have to destroy i hope you understand my problem and another thing in hard settings when i use the key for view closest target i dont see it it just say that ex. mig 23 targeted but i dont see the mig .....anyway just explain pls how to aquire a target in hard sett. couse normal is to easy and is boring after a while...:) THANKS Quote
evant Posted September 1, 2006 Posted September 1, 2006 when slecting single or campaing in the breefing screen when it tells you what your doing like strike or cas. on a strike it says fly to this spot and bomb the runway or hit the oil tanks or fule tanks all you have to do is read the breafing. Quote
+MigBuster Posted September 1, 2006 Posted September 1, 2006 when slecting single or campaing in the breefing screen when it tells you what your doing like strike or cas.on a strike it says fly to this spot and bomb the runway or hit the oil tanks or fule tanks all you have to do is read the breafing. tbh the missions involving clearing enemy AAA are very difficult in hard HUD mode to the point of painful. You can use padlock or the zoom in function to get an idea of where they are - also the ground radar if you have one - you soon get to see that the dots are not completely meaningless. For static large targets you can follow your waypoints and the map. I compromised in the end by using the normal hud but removing all the displays and making the red box 1x1 in size. IRL they may have had help from the ground so features like these make up for that. Quote
heartagram Posted September 1, 2006 Author Posted September 1, 2006 OK I can handle the a/a combat but like you said the missions that involves AAA .....are very hard ,how did you do that to remove all displays and making the red box.....maybe you could explain me if is not very dificult..:) Quote
+MigBuster Posted September 2, 2006 Posted September 2, 2006 OK I can handle the a/a combat but like you said the missions that involves AAA .....are very hard ,how did you do that to remove all displays and making the red box.....maybe you could explain me if is not very dificult..:) 1. Copy the text below fully between the dashed lines - DO NOT include the dashed lines though! 2. Paste it into Notepad and save it as a file called HUDDATA.INI (it must be called exactly that!!) 3. Move the file into your "Flight" folder (ie StrikeFightersGold\Flight)- MAKING SURE you do not over write any files in there already. If you already have a file called Huddata.ini then rename it to huddataOLD.ini Start the game and if you dont like the results remove the file from the flight folder and all will be back to normal. ------- [Debug] DisplayDebug=FALSE TextFontName=Arial TextSize=9 [infoDisplay] BackgroundImage=TextBackground.tga BottomLeftPosition=0.01,0.985 BottomRightPosition=0.99,0.985 DisplayWidth=0.0 VerticalBorder=0.0015 HorizontalBorder=0.008 EnemyTargetColor=0.0,0.0,0.0,0.0 FriendlyTargetColor=0.0,0.0,0.0,0.0 UnknownTargetColor=0.0,0.0,0.0,0.0 WaypointColor=0.0,0.0,0.0,0.0 TextFile=HUDText.str NormalColor=0.0,0.0,0.0,0.0 WarningColor1=0.0,0.0,0.0,0.0 WarningColor2=0.0,0.0,0.0,0.0 AGLAltStart=609.6 AGLAltWarning=152.4 [Display001] DisplayType=DIRECTOR ObjectType=TARGET_ENEMY ConeSize=1 BoxSize=1 BoxType=SQUARE BoxColor=1.0,0.0,0.0,0.75 ConeModelName=redcone [Display002] DisplayType=DIRECTOR ObjectType=TARGET_FRIENDLY ConeSize=1 BoxSize=1 BoxType=SQUARE BoxColor=0.0,0.0,1.0,0.75 ConeModelName=bluecone [Display003] DisplayType=DIRECTOR ObjectType=NEXT_WAYPOINT ConeSize=0 BoxSize=0 BoxType=TRIANGLE BoxColor=0.0,0.0,0.0,0.0 ConeModelName=whitecone [Display004] DisplayType=RADAR PosX=0.865 PosY=0.015 Width=0.0 Height=0.0 Alpha=0.60 InitTime=2.0 [Display005] DisplayType=DIRECTOR ObjectType=RADAR_TARGET ConeSize=1 BoxSize=1 BoxType=DIAMOND BoxColor=1.0,1.0,0.0,0.75 ConeModelName= --------------- Quote
csb Posted September 2, 2006 Posted September 2, 2006 (edited) I fly with all settings on hard - ground attack is not harder than a/a. Read the mission brief. - When in the target area (about 6Nm from target) ---- press "closest target" button and usually you lock on correct target ---- use padlock/player-to-target/target-to-player views to identify target and it's position. As I line up and dive towards target, I use padlock and cockpit views while zooming in & out. Occasionally also use "player-to-target" views. - If you can't get padlock on correct target ---- ask Red Cown for primary target position ---- then press "last radio target", usually you will then be targetting the target called out over the radio (in this case your primary target) To increase challenge, try to remember target position once identified, don't use padlock, don't contact Red Crown, use radar in ground mode and use dots to locat target area. I gradually turned all settings to hard as I got better. The edit to reduce target box size was great but now all settings hard. As in real life the US jets and pilots are formidable, so US jets usually win each mission. Edited September 2, 2006 by csb Quote
heartagram Posted September 2, 2006 Author Posted September 2, 2006 OK guys thanks for the info anyway i thing i will go whit that edit first and then like you said gradually to hard...:) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.