Bandy 3 Posted February 22, 2007 (edited) I can't get the Le Prieur rockets to work on either the Dolphin or the new Nieuports... They are a choice on the Loadup screen, but they do not appear in flight on the AC, nor can they be selected as a weapons choice in the cycle [ \ keystroke]. I was having the same issue with the Camel's rockets when I first uploaded it, but I managed to fix it, but now for the life of me, can't remember what I did to do that! When the rockets didn't work with the Dolphin, I overwrote the whole weapons folder with the folder found in the Dolphin dwnload, but that didn't help. I also followed the N11 ReadMe directions and added the extra files as well as the text to the weapons INI Anybody have the same problem and know what to do? EDIT: I see in the other N11 thread others have the same issue, and some have had success with the "weapons editor" and others haven't. Not being familiar with the "weapons editor" perhaps some sagely advice may be offered. Meanwhile, I will go to the knowledge base... Edited February 22, 2007 by B Bandy RFC Share this post Link to post Share on other sites
quetzalcoatl 0 Posted February 22, 2007 be careful it work only in flight.... Share this post Link to post Share on other sites
Bandy 3 Posted February 22, 2007 I can't seem to edit my OP, oh well: EDIT2: Well, the knowledge base was not very detailed and thus not as helpful as I would like, BUT I will try the right click thingy when I get home... Is the weapons editor built into First Eagles? I see several SF "weapons editors" in the downloads section, but they are from 2004 and I think they are only Win98 compatible... Share this post Link to post Share on other sites
kfgreer1961 0 Posted February 22, 2007 Hi, I had the same problem. The key seems to be to only have one weapons folder (I managed to have two somehow, one in the root and one in objects). I deleted the one in the root, and used the weaponeditor to edit the weapondata.ini that was in the weapons folder of objects. I think I also deleted a weapondata.ini that was in the objects folder - I looked at SFP1 to see what the setup was there, and there was only one weapondata.ini (I had three at one point!). After that, they showed up on the Nieuport. I'm at work so I'm remembering what I did last night, but I'm pretty sure that was the sequenece. I also did the "drop the weaponeditor.exe in system32 folder of windows and it worked fine. I used the one from the latest weapon pack. All I did was launch the editor, click on open, select the weapondata.ini, click on merge, select the add to weapondata.ini file, click on save, and voila. Share this post Link to post Share on other sites
johnlind2002 0 Posted February 22, 2007 If you are registered with capun at skunkworks the new Roland CII download has a new weapons folder which fixes the problem Share this post Link to post Share on other sites
Guest Charles Posted February 23, 2007 Guys: You need to have all the files in the folder ThirdWire\WWI\Objects\Weapons (and create one if it doesn't exist). Then you have to edit the file WeaponsData.INI using Notepad, and then use the WeaponsEditor.EXE file to compile that file into a new WeaponsData.DAT. Alternatively, because the A-Team has (helpfully, and with his permission) incorporated Monty's rockets for the Nieuport 11 into its latest release, the Roland C.II Walfisch, you can simply download that and use the Weapons files which come with it. When you have done that, you should have the following files in your ThirdWire\WWI\Objects\Weapons folder: Bomb100.bmp Bomb100.LOD BOMB25.LOD Bomb250.LOD Bomb500.LOD HGrenade.bmp HGrenade.LOD Le Prieur.bmp LePrieur_rocket.LOD LePrieur_rocket.OUT M-3.bmp M-3_100.LOD M-3_300.LOD M-3_600.LOD Prieur_pod2.LOD PuW100.LOD PuW300.LOD PuWBombs.bmp RAFBombs.bmp WEAPONDATA.DAT WEAPONDATA.INI WWI_Launcher.LOD WWI_Rocket.LOD If all those files from the Walfisch package are there, the rockets will show up as the default load on balloon-busting missions on the Pup, Nieuport 11, Camel and Dolphin. Share this post Link to post Share on other sites
catch 81 Posted February 23, 2007 That makes it easier. Thanks for the clarification Charles. Share this post Link to post Share on other sites
Recon3 0 Posted February 23, 2007 I can select rockets as loudout, I can see them mounted on the plane, I can select them in flight, but my rockets have a tendancy to blow my aircraft out of the sky upon firing them. What am I missing in this situation? thanks for any help! Share this post Link to post Share on other sites
Bluzman 0 Posted February 25, 2007 anybody got link for Roland C.II Walfisch cant find the darn thing thanks Share this post Link to post Share on other sites
+Spectre_USA 7 Posted February 25, 2007 Well, you can see it here, Capun's Skunkworks, but need to get a password to download it. That can be obtained by emailing him, though his address eludes me. Shoot him a PM, maybe? They do make excellent targets... Share this post Link to post Share on other sites