AT1 Posted April 1, 2007 Posted April 1, 2007 (edited) How come I can't take off from a Carrier in US Navy Rolling thunder campaign or any other USN campaign setting? I'm always taking off from the sea and crashing! There's no carrier anywhere. Maybe I'm missing something here, but it would seem like if there is a campiagn for the Navy, there would be a carrier to take off from. I can take off from a carrier in the single missions but not from the campaigns. Anybody got a clue what's wrong here? Edited April 1, 2007 by AT1 Quote
+Dave Posted April 1, 2007 Posted April 1, 2007 Are you fully patched up? I do not recall ever seeing that problem in a campaign. Have you added any mods? Quote
AT1 Posted April 1, 2007 Author Posted April 1, 2007 Are you fully patched up? I do not recall ever seeing that problem in a campaign. Have you added any mods? I've used the 2 patches that are at the 3rd wire site. I guess they're all the updates rolled into 2 patches. I haven't added any mods except for A/C. Just tried again this morning and still on the wavetops, not a carrier in sight. Guess I'll reinstall this on my other computer and see if it happens again. Quote
Fubar512 Posted April 1, 2007 Posted April 1, 2007 Ask yourself this; What carrier is listed in the campaign data file, and which carriers do you have installed? Your problem may be just that simple to resolve. Quote
AT1 Posted April 1, 2007 Author Posted April 1, 2007 Well I reinstalled the game on my other computer and there's still no Carrier in the Linebacker 1 campaign. I assume that this stuff for the campaign= //---- Player Unit [AirUnit030] ;AircraftType=F-8J AircraftType=F-8E Squadron=VF24 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=25 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=19 **************************** BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk81 Supply[001].Quantity=720 Supply[002].WeaponType=Mk82 Supply[002].Quantity=720 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=240 Supply[007].WeaponType=AIM-9G Supply[007].Quantity=640 Supply[008].WeaponType=Mk82SE Supply[008].Quantity=240 Supply[009].WeaponType=Rockeye Supply[009].Quantity=360 Supply[010].WeaponType=CBU-24B Supply[010].Quantity=240 means the carrier assigned is number 19? I looked in the GroundObject section and there's no #19. There's a CVA #43 Kitty Hawk folder but no other carrier folders. I haven't had this game before but can I change the number above to the Kitty hawk folder? I would try that but I'm clueless as what the original folder was named. Also I was going to add the Da NangLights Mod but I don't have this file "VietnamSEA_TARGETS.ini" in my VietnamSea folder. Is that file supposed to be in that folder from the get go or doe's it get generated later? Quote
Vigilant Posted April 7, 2007 Posted April 7, 2007 Well I reinstalled the game on my other computer and there's still no Carrier in the Linebacker 1 campaign. I assume that this stuff for the campaign=//---- Player Unit [AirUnit030] ;AircraftType=F-8J AircraftType=F-8E Squadron=VF24 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=25 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=19 **************************** BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=90 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=90 MissionChance=40 MissionChance[CAS]=10 MissionChance[sEAD]=10 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk81 Supply[001].Quantity=720 Supply[002].WeaponType=Mk82 Supply[002].Quantity=720 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=240 Supply[007].WeaponType=AIM-9G Supply[007].Quantity=640 Supply[008].WeaponType=Mk82SE Supply[008].Quantity=240 Supply[009].WeaponType=Rockeye Supply[009].Quantity=360 Supply[010].WeaponType=CBU-24B Supply[010].Quantity=240 means the carrier assigned is number 19? I looked in the GroundObject section and there's no #19. There's a CVA #43 Kitty Hawk folder but no other carrier folders. I haven't had this game before but can I change the number above to the Kitty hawk folder? I would try that but I'm clueless as what the original folder was named. Also I was going to add the Da NangLights Mod but I don't have this file "VietnamSEA_TARGETS.ini" in my VietnamSea folder. Is that file supposed to be in that folder from the get go or doe's it get generated later? No, CarrierNumber=19 refers to: [CarrierUnit001] CarrierType=SCB-125 <----carrier model CarrierNumber=19 <----here UnitName=CVA-19 Hancock ForceID=1 Nation=USN BaseArea=Yankee Station NumSquadron=5 BaseSize=SMALL Experience=100 Morale=100 Supply=100 in the same file. The carrier models should be in \Objects\GroundObject\ as SCB-125 and CVA-63. Try coping them from pre-patch installation. (But Iam not sure if it really helps.) Quote
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