C46thVA Posted April 15, 2007 Posted April 15, 2007 In the most recent version of SFP1 what is the minimum altitude at which your wingman and other a\c will maintain formation? I used to able to keep my formation together down to around 700 ft but now all they do is wig out and bob up and down around between 900 and 1000ft if I try and hug the deck. C46th out Quote
+baffmeister Posted April 15, 2007 Posted April 15, 2007 In the most recent version of SFP1 what is the minimum altitude at which your wingman and other a\c will maintain formation? I used to able to keep my formation together down to around 700 ft but now all they do is wig out and bob up and down around between 900 and 1000ft if I try and hug the deck. C46th out You could try editing the A.I. data in the AircraftObject.ini. Heres some fields I've edited that seem to help a bit. Smooth flying seems to help as well. If you make hard turns or quick altitude changes the formation comes apart and it takes a LONG time for the formation to regroup. [DogfightGreen] SafeAltitude=100//400............try reducing these to 100 LookoutAngle=320 DefensiveAngle=80 ChanceDefensiveTurn=80//60 ChanceBreakTurn=80//50 ChanceHardTurn=100 ChanceTurnDirection=80//50 ChanceContinue=80 ChanceCheckNewTarget=60 CannonFireAngle=2.0 RQIRMFireAngle=2.5 ASIRMFireAngle=3.0 RHMFireAngle=7.5 MaxPitchInput=1.0//0.6.......................bump these up to 1.0 to avoid crashes [DogfightRegular] SafeAltitude=100//300 LookoutAngle=330//160 DefensiveAngle=90 ChanceDefensiveTurn=90//70 ChanceBreakTurn=100 ChanceHardTurn=100 ChanceTurnDirection=100 ChanceContinue=70 ChanceCheckNewTarget=70 CannonFireAngle=1.75 RQIRMFireAngle=2.75 ASIRMFireAngle=3.5 RHMFireAngle=10.0 MaxPitchInput=1.0//0.8 [DogfightVeteran] SafeAltitude=100//200 LookoutAngle=350//170 DefensiveAngle=100//90 ChanceDefensiveTurn=100//80 ChanceBreakTurn=100 ChanceHardTurn=100 ChanceTurnDirection=100 ChanceContinue=60 ChanceCheckNewTarget=80 CannonFireAngle=1.5 RQIRMFireAngle=3.0 ASIRMFireAngle=4.0 RHMFireAngle=12.5 MaxPitchInput=1.0//0.9 [DogfightAce] SafeAltitude=100 LookoutAngle=360//180 DefensiveAngle=100 ChanceDefensiveTurn=100//90 ChanceBreakTurn=100 ChanceHardTurn=100 ChanceTurnDirection=100 ChanceContinue=50 ChanceCheckNewTarget=100//90 CannonFireAngle=1.0 RQIRMFireAngle=3.5 ASIRMFireAngle=5.0 RHMFireAngle=15.0 MaxPitchInput=1.0 Quote
Aintry Posted April 16, 2007 Posted April 16, 2007 You have to use the following utility... http://forum.combatace.com/index.php?autom...mp;showfile=343 ..to extract the 'AircraftObject.ini' file from the 'ObjectData.cat' file bundle, which is in the 'Objects' folder. After extracting and editing the 'AircraftObject.ini' file, you just leave it in the 'Objects' folder, and the game reads it instead of the unextracted file. Welcome to modder hell. :) Quote
C46thVA Posted April 16, 2007 Author Posted April 16, 2007 Thanks for the intel dump. Ive never tweaked a game as much as I have for SFP1, just goes to show ya how addictive/fun this game is C46th out Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.