i90807065 0 Posted April 27, 2007 How do I add a weapon that I created to the game? I have done all the weapon editor stuff I believe, and created a model. BTW would I put the whole file name under "3-D object name"?Sorry if this is a dumb post but its my first time making anything. Thank you for your time- i90807065 Share this post Link to post Share on other sites
+EricJ 4,249 Posted April 27, 2007 Yeah, so if it's "NUKE.LOD" then that goes in there. SF1/WOE/WOV automatically looks in the appropriate folder and if there, it's automatically loaded when you start the mission. Share this post Link to post Share on other sites
i90807065 0 Posted April 27, 2007 This is what I have so far [WeaponData001] TypeName=NUC FullName=XLRN-001 ModelName=NUKE1.gmax Mass=2.000000 Diameter=1.500000 Length=3.000000 AttachmentType=NATO,USAF,USN,SOVIET,ISRAEL,CHINA,W_GERMANY,JAPAN,YUGOSLAVIA NationName=USAF StartYear=0 EndYear=2050 Availability=10 BaseQuantity=10 Exported=FALSE ExportStartYear=0 ExportAvailability=0 WeaponDataType=0 RailLaunched=FALSE Retarded=FALSE Streamlined=TRUE FinStabilized=TRUE SpinStabilized=FALSE EffectClassName=NukeExplosionEffect DragAreaMultiplier=1.000000 WarheadType=15 Explosives=250000.000000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=4 Accuracy=100.000000 MaxTurnRate=1000.000000 MaxLaunchG=1000.000000 LaunchReliability=100.000000 ArmingTime=0.500000 SeekerFOV=360.000000 SeekerTrackRate=100.000000 SeekerRange=10000000.000000 ReleaseAnimationID=-1 Does "FusingDistance" mean distance from aircraft or target? What does "WeaponDataType" mean? Where do I put the model? These are what I meant. Also what do you think of it so far? Thank you for your time- i90807065 Share this post Link to post Share on other sites
Wrench 9,857 Posted April 28, 2007 You'll have to convert the "gmax" to a LOD file with the 3rdWire expoter (mind you, I'm no expert on 3d stuff). The game only uses the "LOD" format. If it's a weapon for USAF usage, you might want to get rid of the 'other guys' countries. Expecially them Commies!! A 360 deg field of view??? Is this for 'over the shoulder' launches??? Might want to narrow it down some (look at some of the other missiles, Phoenix, AIR-2, etc) Wrench Kevin Stein Share this post Link to post Share on other sites
i90807065 0 Posted April 28, 2007 You'll have to convert the "gmax" to a LOD file with the 3rdWire expoter (mind you, I'm no expert on 3d stuff). The game only uses the "LOD" format. If it's a weapon for USAF usage, you might want to get rid of the 'other guys' countries. Expecially them Commies!! A 360 deg field of view??? Is this for 'over the shoulder' launches??? Might want to narrow it down some (look at some of the other missiles, Phoenix, AIR-2, etc) Wrench Kevin Stein I did all of it on purpose. Especially the "over sholder shot" cuz it has 250,000kg of explosives(I dont think youll want to be near it when it goes BOOM) BUT...thank you for telling me what to do. Share this post Link to post Share on other sites
i90807065 0 Posted April 28, 2007 Hey umm where would I get the extractor? OH and good news. There are F-22 and F-35 models available for purchase at turbosquid. Share this post Link to post Share on other sites
+EricJ 4,249 Posted April 29, 2007 He means exporter, not extractor. For what it's worth, I'm doing a seperate F/A-18F project for use within Lock ON and you A) have to export it in a non-editable format, i.e. the LOD format. Second, you'd have to remap the whole thing, as if you stick with their textures, you'll have twenty bitmaps. Not good for RAM which is a killer of FPS. While SF/WOE/WOV aren't killer graphics-wise, you have to realize that some of the 2048 x 2048 textures are a bit much too. Soooo A is taken care of, and with remapping, B is, and you don't have any legal issues. And last but not least, make sure you at least give them a heads up, as Mesh Factory probably did those (such as the case with the F/A-18F, and avoid any legal battles you can lose. And as far as the two projects, they're too far into them to go back, I know I wouldn't :) Share this post Link to post Share on other sites