Jump to content
Sign in to follow this  
Guest Saganuay82

Air nuke

Recommended Posts

Guest Saganuay82

If my Genie misses, I get the bright light off in the distance but if it hits I get a kill of the target and no bright flash.

 

Missing something?

Share this post


Link to post
Share on other sites

How is the Genie modelled in game? In the real world an F-106 pilot closed (lead-collision) and when the target solution was established on the AWCIS (Aircraft and Weapon Control Intercept System) the pilot manually locks on with radar. For pursuit, radar lock on is not used but the AWCIS provides fire and pullout data.

 

The unguided rocket would travel approximately 14,000 feet in 4.5 seconds (about Mach 3), where the warhead would automatically detonate by timer.

 

Yours, Mike

Share this post


Link to post
Share on other sites

Current Genie is modelled as ARH missile... I'll work on solution to give the same air nuke effect when it hits the target.

Share this post


Link to post
Share on other sites

Ok, problem solved. There is a missing entry in MISSILEOBJECT.INI included with latest Weaponpack (03 Jul 2006).

 

To add mid-air nuke explosion effect when hit, add the following in [AerialNukeEffect] (in BOLD)

 

[AerialNukeEffect]

AirBurstEffectName=AerialNukeEffect

AirBurstSoundName=Nuclear.wav

GroundHitEffectName=NukeExplosionEffect

GroundHitSoundName=Nuclear.wav

ObjectHitEffectName=AerialNukeEffect

ObjectHitSoundName=Nuclear.wav

 

Now it works as it should.

 

EDIT:

anyone gets the nuclear.wav playing? It's not present in Sounds folder

Edited by CA_Stary

Share this post


Link to post
Share on other sites

hello everybody, i know this is an old thread, but i have an other problem.. i never get the flash.

i have the Weaponpack (03 Jul 2006).. how it's possible? the missileobject.ini is:

[AerialNukeEffect]

AirBurstEffectName=AerialNukeEffect

AirBurstSoundName=Nuclear.wav

GroundHitEffectName=NukeExplosionEffect

GroundHitSoundName=Nuclear.wav

ObjectHitEffectName=AerialNukeEffect

ObjectHitSoundName=Nuclear.wav

 

who can help me?

ps: sorry for my bad english..

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..