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viperBAT32

ALL FLYABLE AIRCRAFT MOD

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i'm having a small problem w/ the all flyable aircraft mod. when loading out my hog, the weapons are " inside the wing structure" almost like it thinks the aircraft is the F-16. anyone having this problem? :dntknw: the pylons are correct,but, the weapons are not on the pylons correctly.

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The thing is... the use of all flyable mods.. isn't really recommended because they generalize, but that's my opinion. The problem is that you have to go into the MEInit.xml (back that joker up!!!!!!!!!!!!!) and edit the positions on the pylons. Thing is.. that it takes some time to get it working. I think there's one that's "fixed" but not sure (try lockonfiles.com)

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i'm having a small problem w/ the all flyable aircraft mod. when loading out my hog, the weapons are " inside the wing structure" almost like it thinks the aircraft is the F-16. anyone having this problem? :dntknw: the pylons are correct,but, the weapons are not on the pylons correctly.

Just pull it out go back to the original one the get Microsoft XML NOTEPAD and use it to edit a copy of the original to make all planes flyable by turning human cockpit to yes located under Units then click on planes one by one and you will see it

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