Jump to content

Recommended Posts

Posted

Hello

 

I'm working on a map project, and I have to modify some river tiles (tga format). I've tried with photofiltre and photoshop, but everytime the result is a totally white tile when I fly over.

Before the nervous breakdown, can one of you tell me what's wrong in my way of proceeding ?

Thanks for all !

Posted
Make sure you save as 32 bit TGA with alpha layer for transparency for water...

 

great ! ok for the 32 bit, but how to do with alpha layer ?

Posted

Guys sorry to barge in asking not exactly related questions, but I have a problem with trees on river tiles, they are "submerged" under ground and I don't know why :dntknw:

 

Is that somehow related to "Detail" option, where one has: "Fractal", "Height Map", and "No Detail" options to choose for a certain tile?

Posted

Objects (LOD files) have a known issue with tiles that have an associated HM file... This may well apply with TOD files too, not sure. Known bug, TK just hasn't gotten around to fixing it...

Posted
I see TK gave you the better advice at the Thirdwire forum... It's easy once you see it. Which program are you using for graphics?

 

Well I'm using photoshop 7, and I must have a config problème with it : it refuses to save as tga with the alpha channel; the best result I had is a semi visible tile. It's quite stupid, as I'm only trying to give 20% more brightness on 3 tiles !

About TK, I'm unable to connect to the forum since yesterday night, so I have not still seen what's written on my trouble..

Posted
Well I'm using photoshop 7, and I must have a config problème with it : it refuses to save as tga with the alpha channel; the best result I had is a semi visible tile. It's quite stupid, as I'm only trying to give 20% more brightness on 3 tiles !

About TK, I'm unable to connect to the forum since yesterday night, so I have not still seen what's written on my trouble..

 

Have you patched PhotoShop 7? I think there was an issue in the early versions solved by the patches. If I remember correct PS should be up to Version 7.02

Posted (edited)

Damn, my PSP7 is not patched yet !

I do it right now and I'll tell you what's new after.

Thank you Capun

 

For Deuces who asked me for , here are the screenshots we talked about, I didn't manage to post them at Thirdwire forums

It shows what happens when I'm just trying to give 20% more brightness to a tile...

post-10393-1190284486_thumb.jpg

post-10393-1190284505_thumb.jpg

post-10393-1190284550_thumb.jpg

Edited by peyo

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..