peyo Posted September 18, 2007 Posted September 18, 2007 Hello I'm working on a map project, and I have to modify some river tiles (tga format). I've tried with photofiltre and photoshop, but everytime the result is a totally white tile when I fly over. Before the nervous breakdown, can one of you tell me what's wrong in my way of proceeding ? Thanks for all ! Quote
+Major Lee Posted September 18, 2007 Posted September 18, 2007 Make sure you save as 32 bit TGA with alpha layer for transparency for water... Quote
peyo Posted September 18, 2007 Author Posted September 18, 2007 Make sure you save as 32 bit TGA with alpha layer for transparency for water... great ! ok for the 32 bit, but how to do with alpha layer ? Quote
+Major Lee Posted September 18, 2007 Posted September 18, 2007 http://forum.combatace.com/index.php?showtopic=21102 This thread has information about TGA alpha layer... Be sure to look closely at a stock tile that has water and you will see what needs to be in place to designate water... ML. Quote
peyo Posted September 18, 2007 Author Posted September 18, 2007 http://forum.combatace.com/index.php?showtopic=21102 This thread has information about TGA alpha layer... Be sure to look closely at a stock tile that has water and you will see what needs to be in place to designate water... ML. Well, now I know why you're a Major mr Lee ! Many thanks for your help, things gonna work much better now Quote
+Major Lee Posted September 18, 2007 Posted September 18, 2007 I see TK gave you the better advice at the Thirdwire forum... It's easy once you see it. Which program are you using for graphics? Quote
+Brain32 Posted September 18, 2007 Posted September 18, 2007 Guys sorry to barge in asking not exactly related questions, but I have a problem with trees on river tiles, they are "submerged" under ground and I don't know why Is that somehow related to "Detail" option, where one has: "Fractal", "Height Map", and "No Detail" options to choose for a certain tile? Quote
+Major Lee Posted September 18, 2007 Posted September 18, 2007 Objects (LOD files) have a known issue with tiles that have an associated HM file... This may well apply with TOD files too, not sure. Known bug, TK just hasn't gotten around to fixing it... Quote
peyo Posted September 19, 2007 Author Posted September 19, 2007 I see TK gave you the better advice at the Thirdwire forum... It's easy once you see it. Which program are you using for graphics? Well I'm using photoshop 7, and I must have a config problème with it : it refuses to save as tga with the alpha channel; the best result I had is a semi visible tile. It's quite stupid, as I'm only trying to give 20% more brightness on 3 tiles ! About TK, I'm unable to connect to the forum since yesterday night, so I have not still seen what's written on my trouble.. Quote
Guest capun Posted September 19, 2007 Posted September 19, 2007 Well I'm using photoshop 7, and I must have a config problème with it : it refuses to save as tga with the alpha channel; the best result I had is a semi visible tile. It's quite stupid, as I'm only trying to give 20% more brightness on 3 tiles !About TK, I'm unable to connect to the forum since yesterday night, so I have not still seen what's written on my trouble.. Have you patched PhotoShop 7? I think there was an issue in the early versions solved by the patches. If I remember correct PS should be up to Version 7.02 Quote
peyo Posted September 20, 2007 Author Posted September 20, 2007 (edited) Damn, my PSP7 is not patched yet ! I do it right now and I'll tell you what's new after. Thank you Capun For Deuces who asked me for , here are the screenshots we talked about, I didn't manage to post them at Thirdwire forums It shows what happens when I'm just trying to give 20% more brightness to a tile... Edited September 20, 2007 by peyo Quote
peyo Posted September 20, 2007 Author Posted September 20, 2007 Capun is a Heroe ! Photoshop patched to 7.0.1, tga files are now working fine, end of the trouble Quote
+Deuces Posted September 20, 2007 Posted September 20, 2007 Capun is a Heroe ! Photoshop patched to 7.0.1, tga files are now working fine, end of the trouble That's been a known issue peyo. Even the simple tga fix would have solved it and has been discussed- see this thread http://forum.combatace.com/index.php?showt...=19908&st=0 Glad you got it sorted out Quote
peyo Posted September 21, 2007 Author Posted September 21, 2007 That's been a known issue peyo. Even the simple tga fix would have solved it and has been discussed- see this thread http://forum.combatace.com/index.php?showt...=19908&st=0 Glad you got it sorted out Well, as my english is quite poor, I've probably missed to post you're refering to, I'll try to look better next time Thanks for all ! Quote
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