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Moorkey

Help request - Aircraft import / creation.

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Hi all.

 

Just a note of request. I have got my aircraft built in 3ds max, with animations etc... and exported the LOD file, and the SHD shadow file, to a temporary folder.

 

My question is: Where do I go from here? How do I get my aircraft into SFG? Also wouldn't mind some help on weaponising said aircraft.

 

Any help will be received gratefully.

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Hi all.

 

Just a note of request. I have got my aircraft built in 3ds max, with animations etc... and exported the LOD file, and the SHD shadow file, to a temporary folder.

 

My question is: Where do I go from here? How do I get my aircraft into SFG? Also wouldn't mind some help on weaponising said aircraft.

 

Any help will be received gratefully.

 

 

First of all Congratulations on getting this far :clapping: It’s great to see more people who want to give something back to this community. Next step is you have to create a folder for it and create the INI Files. Go to your Objects/aircraft folder to see how it’s done. Most of all no matter what anyone says keep up your good work :good:

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Yep. The hard part is building a data.ini for it. That file does a lot of things...including the flight model, damage model, weapon stations, etc.

 

FastCargo

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Guest capun

I would start with the ini files from a plane that is close in performance to yours.

 

Use one of the third party models as a reference of the needed files since the stock planes have most of their files in the cat file

 

Here's a link to my site tutorial on the plane folder set-up that you can use as a reference

 

Plane Folder Structure

 

Going back to the data ini file, it's important to

 

- Have the correct AnimationID's

- Have the correct mesh names, if not sure just remove them as a start but not for the Tires, see next

- Have the correct name for the tire meshes, they are used to calculate how the plane sits on the ground. If not sure, start on the air

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Veltro:

Most all of us REALLY appreciate you modders great and very demanding work. THANKS for your hard work!!

Moorkey :

Thanks for becoming part of the team. I look forward to your mods.

 

I tried modeling and didn't have the patience for it. Anyone who does it is tops in my book.

 

 

:good::good::clapping:

 

My Two Cents Worth.

 

ezlead

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