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Moorkey

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Everything posted by Moorkey

  1. UCAV EDI

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    824 downloads

    The UCAV (Extreme Deep Invader) form the film 'Stealth'. It doesn't fly itself (I'm not that good :->), but it does fly. It is very reactive, and requires a feather touch to fly accurately (this is after rewatching the film's dogfights over and over. I feel it is an accurate representation of EDI's flight characteristics). Could'nt get it to hover properly (it will fly slowly, then fall out of the sky slowly. Have strengthened the gear to compensate for landings) Have added a few animations (such as cockpit, lift fan doors, and flying controls), and custom sounds. Any feedback is welcomed. Hope you enjoy it! Moorkey
  2. UCAV EDI

    File Name: UCAV EDI File Submitter: Moorkey File Submitted: 7 Oct 2008 File Category: Military Aircraft The UCAV (Extreme Deep Invader) form the film 'Stealth'. It doesn't fly itself (I'm not that good :->), but it does fly. It is very reactive, and requires a feather touch to fly accurately (this is after rewatching the film's dogfights over and over. I feel it is an accurate representation of EDI's flight characteristics). Could'nt get it to hover properly (it will fly slowly, then fall out of the sky slowly. Have strengthened the gear to compensate for landings) Have added a few animations (such as cockpit, lift fan doors, and flying controls), and custom sounds. Any feedback is welcomed. Hope you enjoy it! Moorkey Click here to download this file
  3. Anyways, any update on this for SFG??? Not tryin to rush or anything, just noticed there haddent been any posts in a while, was lookin great. Sorry I have been a stranger around these parts. Work commitments and various trips to the docs have laid me low for a bit. ***EDI UPDATE*** EDI is now, after much quarreling and faffing, in 3DS Max, and is being boolean'ed to death as we speak...
  4. Hi all. Currently, I can mod for MSFS, and am learning for SFGetc... I would really love to get started in IL2 1946. Can anyone tell me exactly what I need? Cheers for any help.
  5. Sorry, but you have me stumped there, as I know little of FSX, due to hardware limitations. I'll have an ask around the people at work.
  6. Excellent! Didn't know that! Probably the best news I have heard all day! I LOVE the '53.
  7. It will do. Have finished the model development prototype in MSFS2002. It is available for download from this site here: http://forum.combatace.com/index.php?autoc...p;showfile=7410 Now the model conversion / completion for Thirdwire sims can begin in earnest (real aircraft work aside lol). Will be back to asking silly questions in earnest soon... mainly about weapons loads etc...
  8. UCAV EDI

    Just thought I would open a thread here for discussion of my UCAV EDI project I am building in parallel to the build of the same in SFG. Current progress(for those not in the know from my SFG posts on the UCAV) is: I have modelled the aircraft, and have the basics of the Aeroelastic flying control animations in place. Will have screenshots as soon as it is imported (all will be work in progress). Please feel free to comment / ask questions.
  9. UCAV EDI

    UCAV EDI IS NOW AVAILABLE FOR DOWNLOAD (MSFS 2002>) here: http://forum.combatace.com/index.php?autoc...p;showfile=7410
  10. It'll feel like an empty sky without them. Unique sillhouette, unique sound, unique aircraft.
  11. Eventually. I am being bogged down at work at the moment, so all projects are kind of going slowly. I am modelling in such a way that I am testing the model in MSFS / FSDS so it comes out ok for SFx/WOx. I would ask for donors if I was unable to finish the project.
  12. Hi all. Sorry for the delay. Have been bogged down with work. Progress is slow, but steady. Currently working on sound effects, and panel in MSFS, and concurrently the SF:G project is progressing. Will try to keep you all better updated.
  13. I think some people will be tinged with sadness that a missing relative hasn't been found.
  14. Sorry if I came across as tactless or without taste. I was merely expressing my opinion. As for family affected the Japanese, my Australian grandfather fought them too. He was in the Australian Army. My family has a long and proud military history, including my English grandfather who flew against the Germans in the RAF, my father who fought with the Australian Army in Vietnam, who still carries the physical and psychological scars of that war, my sister who served in Iraq for two tours, and I myself served in the Fleet Air Arm of the Royal Navy. I hear disrespectful and tactless things said about our honoured fallen, and read terribly disrespectful things written about our honoured fallen, every day, and like you it makes my blood boil. In writing on this post, I was merely casting an opinion on an event, which if true will mean final closure for a family left incomplete, or if fake, is nothing short of a desecration of the memory of all of the fallen. I meant no offence in anything I have written, and so apologise if I have.
  15. I'll second that. Should the person be genuine, R.I.P, and I apologise for casting my doubts. If not, I can not tell how much I would despise the 'person' (in this case I use the term VERY loosely) who would fake such a thing.
  16. Thanks for that! Just Started playing '46, and i thought it was awesome before. Will have to try it now i know how to bump up the res.
  17. Same here! Wouldn't the bone be exceptionally fragile after all these years? Not to mention the material of the straps?
  18. Hey all. Have bought myself a new laptop (yay!) I tried to run LOMAC on it, and the graphics are fine, apart from these really odd textured spikes that eminate from my aircraft, seemingly to infinity, and ships, aircraft, etc... have chunks that keep disappearing. Has anyone had this problem before? Sys spec: Report Date: 08/25/2008 Report Time[hr:mm:ss]: 11:30:24 Driver Version: 7.14.10.1409 Operating System: Windows Vista Home Basic* , Service Pack 1 (6.0.6001) Default Language: English DirectX* Version: 10.0 Physical Memory: 2037 MB Minimum Graphics Memory: 8 MB Maximum Graphics Memory: 358 MB Graphics Memory in Use: 146 MB Processor: x86 family 6 Model 15 Stepping 13 Processor Speed: 1862 MHZ Vendor ID: 8086 Device ID: 2A02 Device Revision: 0C * Accelerator Information * Accelerator in Use: Mobile Intel® 965 Express Chipset Family Video BIOS: 1566 Current Graphics Mode: 1280 by 800 True Color (60 Hz) * Devices Connected to the Graphics Accelerator * Active Notebook Displays: 1 * Notebook * Monitor Name: Generic PnP Monitor Display Type: Digital Gamma Value: 2.20 DDC2 Protocol: Supported Maximum Image Size: Horizontal: Not Available Vertical: Not Available Monitor Supported Modes: 1280 by 800 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Not Supported * SDVO Encoder Report * ** Encoder 1 ** Vendor ID: Silicon Image Device ID: 174 Device Revision: 0 Major Version: 1 Minor Version: 2 * Other names and brands are the property of their respective owners. Any help appreciated!!!
  19. Ah. That's ok then. Back to burning it up in IL2:1946. (My copy of LOMAC didn't cost much anyhow) THX for the advice.
  20. Cylon Raider

    Would anyone be interested in a Cylon Raider for MSFS? It's practically finished, just requires landing gear (help required. I have never seen a raider on it's landing gear! Have Seen Seasons 1-3, and Razor. No joy.)
  21. Cylon Raider

    Cheers. First Screenies to follow...
  22. UCAV EDI

    At the mo (please pardon the pun) it has a mind of it's own. I am writing the air file from scratch, and all it seems to do is fly worse. Ho-hum, will keep trying! Have finished the gear animations, and am finalising the aeroelastics.
  23. UCAV EDI

    Have finished tweaking the exterior model. Not much difference from the test model, other than the aeroelastics are a little less clunky and see-through. Work has started on the panel. Preview to follow (thanks for the advice JA37). Also, have ditched the slightly modified old flight model and am building the planned shiny new one. (once again, thanks for the advice JA37)
  24. UCAV EDI

    Cheers for the test work! (The flying model is nowhere near the finished article yet. I think it's a little sluggish.) Am now modifying the wing to it's final stage of construction. Also to follow are the luge animations.
  25. Nice schematics DANZ300ZX! Might give 'em a shot after I have finished EDI. Update for everyone following the progress on EDI. Have almost finished the FSDS model, so it is, as a result, almost ready to be converted for SF:G. It would have been sooner, but I wasn't happy with the main fuselage section, so I deleted it and re-made t. I think it looks more accurate, especially around the cockpit. What do you all think? p.s. I am uploading the pics via Facebook as when I attempt a direct reply using the normal buttons, my internet explorer crashes. Has anyone else had this problem?
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