echoco Posted January 16, 2008 Posted January 16, 2008 (edited) Hi I'm seeking clarification about MER and TER the .ini list the attachment points and I assume the rack drop weapons in order of point 1 then 2 then 3. Can I change the sequence of the weapons being drop by simply changing the order the points are arranged? The order I want to change the racks to is something like this. MER 4 2 6 5 1 3 TER 3 1 2 Edited January 16, 2008 by echoco Quote
+Gocad Posted January 16, 2008 Posted January 16, 2008 Yes, you can. Doing so won't cause any problems. Quote
echoco Posted January 16, 2008 Author Posted January 16, 2008 Thanks for the quick reply, I forgot to ask, where can I change the release interval? the 60ms thing Quote
+Gocad Posted January 16, 2008 Posted January 16, 2008 You find these values in the cockpit file of each aircraft. Quote
Outlaw7 Posted February 2, 2008 Posted February 2, 2008 I've looked through my A-10 file and can't see anything that has to do with this besides ripple qty and int. Am I missing something [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2,3,6,12,18 RippleInterval=60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=45 GunsightName=A-10A_Pibber.tga GunsightRollTabsName=A-10A_rolltabs.tga GunsightRangeBarName=A-10A_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=245 DefaultDepression=0 [CockpitSeat001] ModelName=A-10APIT.LOD Offset=0.0,0.1,0.0 Position=0.0,3.0,1.6 ViewAngles=0.0,0.0,0.0 MaxYaw=120 MinYaw=-120 MaxPitch=80 MinPitchFront=-45 MinPitchRear=-40 LightRange=1.5 LightInnerConeAngle=43 LightOuterConeAngle=60 LightAngles=0.0,-35.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.5,0.2,0.3 Gunsight=GunsightFront Instrument[001]=Altimeter Instrument[002]=AtitudeIndicator Instrument[003]=Slipball Instrument[004]=AtitudeIndicator2 Instrument[005]=HSIWheel Instrument[006]=HSI_BearingMarker Instrument[007]=CourseDeviation Instrument[008]=CourseArrow Instrument[009]=RangeCounter Instrument[010]=CourseCounter Instrument[011]=PitchSolid Instrument[012]=InternalFuelCounter Instrument[013]=InternalFuel10000 Instrument[014]=FuelIndicatorL Instrument[015]=FuelIndicatorR Instrument[016]=ClockHour Instrument[017]=ClockMinute Instrument[018]=ClockSecond Instrument[019]=AirspeedIndicator Instrument[020]=StandbyCompass1 Instrument[021]=StandbyCompass2 Instrument[022]=GMeter Instrument[023]=TachometerL Instrument[024]=TachometerR Instrument[025]=EngineTempL Instrument[026]=EngineTempR Instrument[027]=FuelFlowL Instrument[028]=FuelFlowR Instrument[029]=APUL Instrument[030]=APUR Instrument[031]=FANL Instrument[032]=FANR Instrument[033]=OilPressureL Instrument[034]=OilPressureR Instrument[035]=Flapsindic Instrument[036]=RWR Instrument[037]=AoAIndicator Instrument[038]=LeftMirror Instrument[039]=CenterMirror Instrument[040]=RightMirror Instrument[041]=LandingGearLever Instrument[042]=Throttle Instrument[043]=DisMavSight1 Instrument[044]=DisMavSight2 Instrument[045]=MavsightMovment Instrument[046]=LandingGearLight Instrument[047]=Station1Light Instrument[048]=Station2Light Instrument[049]=Station3Light Instrument[050]=Station4Light Instrument[051]=Station5Light Instrument[052]=Station6Light Instrument[053]=Station7Light Instrument[054]=Station8Light Instrument[055]=Station9Light Instrument[056]=Station10Light Instrument[057]=Station11Light Instrument[058]=Station11Light1 Instrument[059]=Station11Light2 Instrument[060]=AoAIndexerSlowRight Instrument[061]=AoAIndexerOnSpeedRight Instrument[062]=AoAIndexerFastRight Instrument[063]=AoAIndexerSlowleft Instrument[064]=AoAIndexerOnSpeedleft Instrument[065]=AoAIndexerFastleft Instrument[066]=GunLight Instrument[067]=CautionLight Instrument[068]=TVScreen Instrument[069]=CanopyOpen Instrument[070]=GunRoundsCounter //--------GAUGES----------------- [Altimeter] Type=PRESSURE_ALTIMETER_3 NodeName=needlealt MovementType=ROTATION_x CounterNodeFormat=alt_dig%d ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=100.0 [AtitudeIndicator] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=ADIBall1 MovementType=Orientation [slipball] Type=SIDESLIP_VELOCITY_INDICATOR NodeName=slipball MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=10.0 Set[01].Value=-3.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-10.0 Set[03].Value=3.0 [AtitudeIndicator2] Type=ATTITUDE_DIRECTOR_INDICATOR NodeName=ADIBall2 MovementType=ATTITUDE [HSIWheel] Type=MAGNETIC_COMPASS NodeName=HSIwheel MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [HSI_BearingMarker] Type=BEARING_MARKER NodeName=HSI_pointer MovementType=ROTATION_y ValueUnit=DEG Set[01].Position=0 Set[01].Value=0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseArrow] Type=COURSE_ARROW NodeName=HSI_center MovementType=ROTATION_y ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [CourseDeviation] Type=COURSE_DEVIATION NodeName=HSI_CourseDeviation MovementType=POSITION_X ValueUnit=DEG Set[01].Position=-0.018 Set[01].Value=-5.0 Set[02].Position=0.018 Set[02].Value=5.0 [RangeCounter] Type=RANGE_INDICATOR CounterNodeFormat=Range_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM [CourseCounter] Type=COURSE_ARROW CounterNodeFormat=Course_dig%d MovementType=ANALOG_COUNTER ValueUnit=DEG [PitchSolid] Type=PITCH_INDICATOR NodeName=needleVASI MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-175 Set[01].Value=-90 Set[02].Position=175 Set[02].Value=90 [internalFuelCounter] Type=INETERNAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=fuel_dig%d MovementType=ANALOG_COUNTER ValueUnit=LB Scale=0.1 [internalFuel10000] Type=INETERNAL_FUEL_QUANTITY_INDICATOR CounterNodeFormat=fuel1 MovementType=ANALOG_COUNTER ValueUnit=LB Scale=1000 [FuelIndicatorL] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needlefuelL MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=-85.0 Set[01].Value=0.0 Set[02].Position=85.0 Set[02].Value=12000.0 [FuelIndicatorR] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needlefuelR MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=85.0 Set[01].Value=0.0 Set[02].Position=-85.0 Set[02].Value=12000.0 [ClockHour] Type=CLOCK_HOUR NodeName=needlehour MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=12.0 [ClockMinute] Type=CLOCK_MINUTE NodeName=needleminute MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [ClockSecond] Type=CLOCK_SECOND NodeName=needlesecond MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=60.0 [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=needlespeed MovementType=ROTATION_Z ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=60.0 Set[02].Value=100.0 Set[03].Position=120.5 Set[03].Value=200.0 Set[04].Position=180.0 Set[04].Value=300.0 Set[05].Position=240.0 Set[05].Value=400.0 Set[06].Position=300.0 Set[06].Value=500.0 Set[07].Position=350.0 Set[07].Value=590.0 [standbyCompass1] Type=MAGNETIC_COMPASS NodeName=ASICompass MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [standbyCompass2] Type=MAGNETIC_COMPASS NodeName=Compass MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [GMeter] Type=ACCELEROMETER NodeName=needle_gmeter MovementType=ROTATION_Z Set[01].Position=-180.0 Set[01].Value=-7 Set[02].Position=0.0 Set[02].Value=1.0 Set[03].Position=180.0 Set[03].Value=9.0 [TachometerL] Type=Tachometer NodeName=needlerpml ItemNumber=1 MovementType=ROTATION_Z Set[01].Position=0 Set[01].Value=0.0 Set[02].Position=270 Set[02].Value=1.0 [TachometerR] Type=Tachometer NodeName=needlerpmr ItemNumber=2 MovementType=ROTATION_Z Set[01].Position=0 Set[01].Value=0.0 Set[02].Position=270 Set[02].Value=1.0 [EngineTempL] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR NodeName=needletempl ItemNumber=1 MovementType=ROTATION_Z Set[01].Position=-250.0 Set[01].Value=0.0 Set[02].Position=-180.0 Set[02].Value=300 Set[03].Position=-90.0 Set[03].Value=680 Set[04].Position=0.0 Set[04].Value=1050 [EngineTempR] Type=EXHAUST_GAS_TEMPERATURE_INDICATOR NodeName=needletempr ItemNumber=2 MovementType=ROTATION_Z Set[01].Position=-250.0 Set[01].Value=0.0 Set[02].Position=-180.0 Set[02].Value=300 Set[03].Position=-90.0 Set[03].Value=680 Set[04].Position=0.0 Set[04].Value=1050 [FuelFlowL] Type=FUEL_FLOW_INDICATOR NodeName=needleFuelFlowL ItemNumber=1 MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=-210.0 Set[01].Value=0 Set[02].Position=-90.0 Set[02].Value=2.0 Set[03].Position=-1.0 Set[03].Value=3.5 Set[04].Position=90 Set[04].Value=5 [FuelFlowR] Type=FUEL_FLOW_INDICATOR NodeName=needleFuelFlowR ItemNumber=2 MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=-210.0 Set[01].Value=0 Set[02].Position=-90.0 Set[02].Value=2.0 Set[03].Position=-1.0 Set[03].Value=3.5 Set[04].Position=90 Set[04].Value=5 [APUL] Type=TACHOMETER NodeName=needleAPUl ItemNumber=1 MovementType=ROTATION_Z Set[01].Position=30 Set[01].Value=0 Set[02].Position=340 Set[02].Value=1.0 [APUR] Type=TACHOMETER NodeName=needleAPUr ItemNumber=2 MovementType=ROTATION_Z Set[01].Position=40 Set[01].Value=0 Set[02].Position=340 Set[02].Value=1.0 [FANL] Type=TACHOMETER NodeName=needleFANl ItemNumber=1 MovementType=ROTATION_Z Set[01].Position=30 Set[01].Value=0 Set[02].Position=360 Set[02].Value=1.0 [FANR] Type=TACHOMETER NodeName=needleFANr ItemNumber=2 MovementType=ROTATION_Z Set[01].Position=30 Set[01].Value=0 Set[02].Position=360 Set[02].Value=1.0 [OilPressureL] Type=OIL_PRESSURE_INDICATOR NodeName=needleoilpressL MovementType=ROTATION_Z Set[01].Position=130.0 Set[01].Value=0.0 Set[02].Position=400.0 Set[02].Value=1.0 [OilPressureR] Type=OIL_PRESSURE_INDICATOR NodeName=needleoilpressR MovementType=ROTATION_Z Set[01].Position=130.0 Set[01].Value=0.0 Set[02].Position=400.0 Set[02].Value=1.0 [Flapsindic] Type=FLAPS_CONTROL_HANDLE NodeName=needleFlaps MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=40.0 Set[02].Value=1.0 Set[03].Position=80.0 Set[03].Value=2.0 [AoAIndicator] Type=ANGLE_OF_ATTACK_INDICATOR NodeName=needleAOA MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-270.0 Set[02].Value=30.0 [GunRoundsCounter] Type=GUN_ROUNDS_INDICATOR CounterNodeFormat=GunRounds_dig%d MovementType=ANALOG_COUNTER //--------RWR----------------- [RWR] Type=RWR NodeName=RWR //--------Mirrors----------------- [LeftMirror] Type=MIRROR NodeName=leftmirror [CenterMirror] Type=MIRROR NodeName=centermirror [RightMirror] Type=MIRROR NodeName=rightmirror //--------Animations----------------- [LandingGearLever] Type=LANDING_GEAR_INDICATOR NodeName=Gearswitch MovementType=ROTATION_z Set[01].Position=-10.0 Set[01].Value=0 Set[02].Position=25.0 Set[02].Value=1 [Throttle] Type=THROTTLE_CONTROL NodeName=Throttle MovementType=ROTATION_Z Set[01].Position=3 Set[01].Value=0 Set[02].Position=30 Set[02].Value=1.0 //--------Lights----------------- [DisMavSight1] Type=WEAPON_TYPE_SELECTOR NodeName=EOGR_ON MovementType=LIGHT ItemNumber=5 [DisMavSight2] Type=WEAPON_TYPE_SELECTOR NodeName=Mavsight MovementType=LIGHT ItemNumber=5 [MavsightMovment] Type=MAGNETIC_COMPASS NodeName=EOGR_ON MovementType=Texture_V ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-1.0 Set[02].Value=360.0 [LandingGearLight] Type=LANDING_GEAR_INDICATOR NodeName=Gear_up MovementType=Light [station1Light] Type=WEAPON_STATION_SELECTOR NodeName=Station1AGArm MovementType=LIGHT ItemNumber=1 [station2Light] Type=WEAPON_STATION_SELECTOR NodeName=Station2AGArm MovementType=LIGHT ItemNumber=2 [station3Light] Type=WEAPON_STATION_SELECTOR NodeName=Station3AGArm MovementType=LIGHT ItemNumber=3 [station4Light] Type=WEAPON_STATION_SELECTOR NodeName=Station4AGArm MovementType=LIGHT ItemNumber=4 [station5Light] Type=WEAPON_STATION_SELECTOR NodeName=Station5AGArm MovementType=LIGHT ItemNumber=5 [station6Light] Type=WEAPON_STATION_SELECTOR NodeName=Station6AGArm MovementType=LIGHT ItemNumber=6 [station7Light] Type=WEAPON_STATION_SELECTOR NodeName=Station7AGArm MovementType=LIGHT ItemNumber=7 [station8Light] Type=WEAPON_STATION_SELECTOR NodeName=Station8AGArm MovementType=LIGHT ItemNumber=8 [station9Light] Type=WEAPON_STATION_SELECTOR NodeName=Station9AGArm MovementType=LIGHT ItemNumber=9 [station10Light] Type=WEAPON_STATION_SELECTOR NodeName=Station10AGArm MovementType=LIGHT ItemNumber=10 [station11Light] Type=WEAPON_STATION_SELECTOR NodeName=Station11AGarm MovementType=LIGHT ItemNumber=11 [station11Light1] Type=WEAPON_STATION_SELECTOR NodeName=Station11AAarm MovementType=LIGHT ItemNumber=12 [station11Light2] Type=WEAPON_STATION_SELECTOR NodeName=Station11AAarm MovementType=LIGHT ItemNumber=13 [AoAIndexerSlowLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAdLight MovementType=LIGHT Set[01].Value=22.565 Set[02].Value=40.00 [AoAIndexerOnSpeedLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAOKLight MovementType=LIGHT Set[01].Value=19.893 Set[02].Value=23.567 [AoAIndexerFastLeft] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAsLight MovementType=LIGHT Set[01].Value=-10.0 Set[02].Value=20.895 [AoAIndexerSlowRight] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAdLight MovementType=LIGHT Set[01].Value=22.565 Set[02].Value=40.00 [AoAIndexerOnSpeedRight] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAOKLight MovementType=LIGHT Set[01].Value=19.893 Set[02].Value=23.567 [AoAIndexerFastRight] Type=ANGLE_OF_ATTACK_INDEXER NodeName=AOAsLight MovementType=LIGHT Set[01].Value=-10.0 Set[02].Value=20.895 [GunLight] Type=WEAPON_TYPE_SELECTOR NodeName=GUNLight MovementType=LIGHT ItemNumber=1 [CautionLight] Type=MASTER_CAUTION_LIGHT NodeName=CautionLight MovementType=LIGHT //------------------HUD--------------- [HUD] Type=HUD NodeName=HudGlass [TVScreen] Type=TV_SCOPE NodeName=MAVPanel //-----------------Canopy--------------- [CanopyOpen] Type=AIRSPEED_INDICATOR NodeName=Canopydoor MovementType=ROTATION_Z ValueUnit=KNOTS Set[01].Position=30.0 Set[01].Value=0.0 Set[02].Position=15.0 Set[02].Value=10.0 Set[03].Position=0 Set[03].Value=30 Quote
tank03 Posted February 2, 2008 Posted February 2, 2008 (edited) RippleQuantity=1,2,3,6,12,18 RippleInterval=60,100,140 Ripple refers to the release settings. Quantity is the number of bombs to release with each push of the button, and interval is the time lag between each bomb release. The ripple interval is in milliseconds. Both ripple quantity and interval can be cycled in-game using the bracket keys> [ and ]. Edited February 2, 2008 by tank03 Quote
Outlaw7 Posted February 2, 2008 Posted February 2, 2008 RippleQuantity=1,2,3,6,12,18RippleInterval=60,100,140 Ripple refers to the release settings. Quantity is the number of bombs to release with each push of the button, and interval is the time lag between each bomb release. The ripple interval is in milliseconds. Both ripple quantity and interval can be cycled in-game using the bracket keys> [ and ]. Roger; the cockpit ini reference is to, "how do you change the drop/launch sequence on a mer or ter". Gocad said it was in the pit file, but it must only be on certain aircraft. Quote
+Crusader Posted February 2, 2008 Posted February 2, 2008 to change the order of release on the TER/MER you must change the order of their attachment points, in the WEAPONDATA.ini Quote
+Gocad Posted February 2, 2008 Posted February 2, 2008 Gocad said it was in the pit file, but it must only be on certain aircraft. I replied to two different questions there. My remark about the pit file had nothing to do with the TER/MER racks. Drop sequence of the racks and the ripple quantity/intervals are not related at all. Quote
Outlaw7 Posted February 2, 2008 Posted February 2, 2008 Thanks; I'll give the attachment point change a whirl Quote
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