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Putting USMC decals on F9F skin; they won't show up.

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I want to make a USMC F9F panther for the Korean War campaign. Capun has a banshee F2F with USMC decals, and I'm trying to use those decals on the F9F Panther. I use the proper file/directory structure in decals.ini but the decals won't show up. :dntknw: Any ideas?

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I want to make a USMC F9F panther for the Korean War campaign. Capun has a banshee F2F with USMC decals, and I'm trying to use those decals on the F9F Panther. I use the proper file/directory structure in decals.ini but the decals won't show up. :dntknw: Any ideas?

 

Here's my decal.ini file for my USMC F9F. Make sure your skin file name matches the file listed in the ini (ex. vmf311). Also, check the Texture.ini and make sure it has the exact name as it will change the F9F.ini everytime you load the aircraft in the sim.

 

[Decal001]

MeshName=Fuselage

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=Insignia

Position=2.8,0.2

Scale=1.7

DecalMaxLOD=4

 

[Decal002]

MeshName=Fuselage

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=Insignia

Position=2.8,0.2

Scale=1.7

DecalMaxLOD=4

 

[Decal003]

MeshName=Fuselage

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=F9F-5/vmf311/D/vmf311

Position=-2.9,0.50

Rotation=1.0

Scale=1.6

DecalMaxLOD=3

 

[Decal004]

MeshName=Fuselage

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=F9F-5/vmf311/D/vmf311

Position=-2.9,0.50

Rotation=-2.0

Scale=1.6

DecalMaxLOD=3

 

[Decal005]

MeshName=Fuselage

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=F9F-5/vmf311/D/bunonum

Position=-4.1,0.8

Rotation=0.0

Scale=0.75

DecalMaxLOD=3

 

[Decal006]

MeshName=Fuselage

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=F9F-5/vmf311/D/bunonum

Position=-4.1,0.8

Rotation=0.0

Scale=0.75

DecalMaxLOD=3

 

[Decal007]

MeshName=LOWing

DecalLevel=0

DecalFacing=TOP

FilenameFormat=Insignia

Position=-4.0,-0.25

Scale=1.8

DecalMaxLOD=4

 

[Decal008]

MeshName=LOWing

DecalLevel=0

DecalFacing=BOTTOM

FilenameFormat=marines

Position=-4.0,-0.25

Scale=2.0

DecalMaxLOD=3

 

[Decal009]

MeshName=ROWing

DecalLevel=0

DecalFacing=BOTTOM

FilenameFormat=Insignia

Position=4.0,-0.10

Scale=2.0

DecalMaxLOD=4

 

[Decal010]

MeshName=ROWing

DecalLevel=2

DecalFacing=TOP

FilenameFormat=F9F-5/vmf311/D/MCNumW

Position=3.7,-0.25

Scale=0.65

DecalMaxLOD=3

 

[Decal011]

MeshName=ROWing

DecalLevel=0

DecalFacing=TOP

FilenameFormat=F9F-5/vmf311/D/tailwl

Position=4.6,-0.25

Scale=1.3

DecalMaxLOD=4

 

[Decal012]

MeshName=Nose

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=F9F-5/vmf311/D/MCNumW

Position=4.2,0.15

Scale=0.65

DecalMaxLOD=3

 

[Decal013]

MeshName=Nose

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=F9F-5/vmf311/D/MCNumW

Position=4.2,0.15

Scale=0.65

DecalMaxLOD=3

 

[Decal014]

MeshName=Tail

DecalLevel=1

DecalFacing=LEFT

FilenameFormat=F9F-5/vmf311/D/tailwl

Position=-5.0,2.1

Scale=1.3

DecalMaxLOD=4

 

[Decal015]

MeshName=Tail

DecalLevel=1

DecalFacing=RIGHT

FilenameFormat=F9F-5/vmf311/D/tailwl

Position=-5.0,2.1

Scale=1.3

DecalMaxLOD=4

 

[Decal016]

MeshName=Rudder

DecalLevel=1

DecalFacing=LEFT

FilenameFormat=F9F-5/vmf311/D/tailwl

Position=-5.0,2.1

Scale=1.3

DecalMaxLOD=4

 

[Decal017]

MeshName=Rudder

DecalLevel=1

DecalFacing=RIGHT

FilenameFormat=F9F-5/vmf311/D/tailwl

Position=-5.0,2.1

Scale=1.3

DecalMaxLOD=4

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