pablo10692 Posted July 7, 2008 Posted July 7, 2008 Someone know in wich .ini file of an aircraft is the way to the patch of each skin? Quote
Wrench Posted July 7, 2008 Posted July 7, 2008 You mean the paint chip, as seen on the loadout screen? They go in each individual skin folder, and they're called "patch.bmp". Shouldn't more than 128/128, and THAT's on the large side. 64x64 is goood Wrench kevin stein Quote
pablo10692 Posted July 7, 2008 Author Posted July 7, 2008 Yes, that! But I mean, like this: AircraftDataFile=SEtendard_DATA.ini CockpitDataFile=SEtendard_CABINA.ini LoadoutFile=SEtendard_LOADOUT.INI HangarScreen=SEtendard_HANGAR.bmp LoadingScreen=SEtendard_LOADING.bmp LoadoutImage=SEtendard_LOADOUT.bmp Where is the patch? In wich .ini file? Quote
Wrench Posted July 8, 2008 Posted July 8, 2008 Re-read my post. No ini editing is required. The game engine KNOWS to look for "patch.bmp", and automatcially loads it to the Loadout Screen, where it may be viewed. Just look at any of the skins I've done over the last, oh, 2 years or so. You'll see what I mean. All those other's are either screens (***_Hangar.bmp, ***_Loading.bmp <--this is the one you stare at whilst waiting for the progress bar to reach 100%), the "Loadout.bmp" is the little picture that shows the hardpoints Wrench kevin stein Quote
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