Silverbolt Posted July 9, 2008 Posted July 9, 2008 (edited) Hi all! 1st , thanks the chinese team for it than....do someone have the same issue i've got here? ops...the main tire... Edited July 9, 2008 by Silverbolt Quote
+Brain32 Posted July 9, 2008 Posted July 9, 2008 I've told you 100 times not to buy low quality overhauled tyers but noooooooooooooo... :D Quote
Silverbolt Posted July 9, 2008 Author Posted July 9, 2008 I've told you 100 times not to buy low quality overhauled tyers but noooooooooooooo... :D LOL, and you'll not beleve what happen... first time i saw it was in a landing... when i look again i thought had blowed the tire Quote
WarlordATF Posted July 9, 2008 Posted July 9, 2008 LOL, and you'll not beleve what happen...first time i saw it was in a landing... when i look again i thought had blowed the tire I think there was a nice Virus attached to the Foxhound, anyone else notice all mention of it has vanished? Quote
Jimbib Posted July 9, 2008 Posted July 9, 2008 Looks like some sort on scaling issue derived from the original model in max, may be something wrong with the animation controllers. Quote
kukulino Posted July 9, 2008 Posted July 9, 2008 (edited) This is not gear problem, I know... But it is little Mig-31 prob too :yes: I tried load two R-60 under underwings pylons (there are many photos with dual R-60 over internet). I added 2IR into AllowedWeaponClass= lines (for all four underwing pylons. This means stations 1-4). I see this: What may be wrong? I know that plane needs new FM. But I do not suppose that this is .ini problem. Simpliest way how fix it is do not load dual R-60 rack or load single R-60 Edited July 9, 2008 by kukulino Quote
+X RAY Posted July 10, 2008 Posted July 10, 2008 For Kukulino and everybody,I've do it last evening to get a normal payload configuration most seen on photos: Replace these entries an data ini: // Weapon Stations --------------------------------------------------------- [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.051,-1.653,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=SAHM,IRM,ASM,2IR AttachmentType=WP,SOVIET ModelNodeName=AAM_Pylon_Left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName=LeftRail01 [station2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -3.051,-1.653,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=SAHM,IRM,ASM,2IR AttachmentType=WP,SOVIET ModelNodeName=AAM_Pylon_Right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName=RightRail01 [station3] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -4.214,-2.503,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2100 AllowedWeaponClass=SAHM,IRM,ASM,FT AttachmentType=WP,SOVIET ModelNodeName=Station3 PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station4] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 4.214,-2.503,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2100 AllowedWeaponClass=SAHM,IRM,ASM,FT AttachmentType=WP,SOVIET ModelNodeName=Station4 PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station5] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.433,2.241,-0.564 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station5 PylonMass=20.18 PylonDragArea=0.01 [station6] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.433,2.241,-0.564 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station6 PylonMass=20.18 PylonDragArea=0.01 [station7] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.433,-2.152,-0.6345 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station7 PylonMass=20.18 PylonDragArea=0.01 [station8] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.433,-2.152,-0.6345 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station8 PylonMass=20.18 PylonDragArea=0.01 [DecoyDispenser1] SystemType=DECOY_DISPENSER EjectPosition=-1.13,1.40,-0.88 EjectVelocity=-2.00,0.00,-8.00 NumChaff=120 NumFlare=60 [DecoyDispenser2] SystemType=DECOY_DISPENSER EjectPosition=1.13,1.40,-0.88 EjectVelocity=2.00,0.00,-8.00 NumChaff=120 NumFlare=60 [ECM] SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=70.0 Than the Loadout ini: // Station 1 = Left Wing Station Outboard // Station 2 = Right Wing Station Outboard // Station 3 = Left Wing Station Inboard // Station 4 = Right Wing Station Inboard [AirToAir] Loadout[01].WeaponType=R-60T Loadout[01].Quantity=2 Loadout[01].RackType=APU-62L Loadout[02].WeaponType=R-60T Loadout[02].Quantity=2 Loadout[02].RackType=APU-62R Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=R-40T Loadout[01].Quantity=1 Loadout[02].WeaponType=R-40T Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1 [Recon] Loadout[01].WeaponType=R-60T Loadout[01].Quantity=2 Loadout[01].RackType=APU-62L Loadout[02].WeaponType=R-60T Loadout[02].Quantity=2 Loadout[02].RackType=APU-62R Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1 Quote
kukulino Posted July 10, 2008 Posted July 10, 2008 Thank you X RAY. Works right now. So it was in ini edit. I must learn more Thanx again Quote
+allenjb42 Posted July 10, 2008 Posted July 10, 2008 Am I missing something here? When was the MiG 31 released? And where can it be downloaded from please? Thanks Quote
+PureBlue Posted July 10, 2008 Posted July 10, 2008 Am I missing something here? When was the MiG 31 released? And where can it be downloaded from please? Thanks I think both veltro2k and 101fs were working on a Mig-31. Both look great, 101fs just attached his work on a message here: http://forum.combatace.com/index.php?showt...27321&st=80 (basic fm, etc..) Veltro's is still under dev. i think. Quote
rovert97 Posted July 10, 2008 Posted July 10, 2008 in soviet russia, tire owns you.... cant wait to get this bird up and flying when all the bugs are worked out. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.