eraser_tr Posted July 26, 2008 Posted July 26, 2008 I think its an alpha problem thats been around longer than the widesky mod.
Canadair Posted July 26, 2008 Posted July 26, 2008 I think its an alpha problem thats been around longer than the widesky mod. But does it happen only on certain cards?
Silverbolt Posted July 26, 2008 Posted July 26, 2008 (edited) But does it happen only on certain cards? no for what i understood. it happens for the different alpha level applied in different .TGAs used in game . most of props where done with .TGA files. for a example,the Julhelm's Zeewolf isn't so it's doesnt happen. i can be wrong but i think is that. Edited July 26, 2008 by Silverbolt
+Wrench Posted July 26, 2008 Posted July 26, 2008 Might help to know what game it's happening in ... WoI has had much weirdness with helo rotors. You need to reset the rotor diameter in the helo's data ini to 8.0 meters or less. Wrench kevin stein
+76.IAP-Blackbird Posted July 27, 2008 Posted July 27, 2008 You can see this effect also with canopy TGA`s when you fly infront of clouds or trees. Is it a programming issue or generall with TGA`S???
Canadair Posted July 27, 2008 Posted July 27, 2008 Might help to know what game it's happening in ... WoI has had much weirdness with helo rotors. You need to reset the rotor diameter in the helo's data ini to 8.0 meters or less. Wrench kevin stein SFP for me; and germanyce from WOE, but used in SFP
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