koushiro Posted August 5, 2008 Posted August 5, 2008 allo allo again everyone a new question a new day! my question is on adding flares and chaff to aircraft that don't originally have it. Is it possible? can the aircraft ini be modified to have those countermeasures. see i want to add internal ecm and chaff and flares to the MirageIII. i hope its possible. Quote
+FastCargo Posted August 6, 2008 Posted August 6, 2008 Just look at the data.ini of any aircraft that have ECM and expendables. It's literally as simple as typing it in. FastCargo Quote
koushiro Posted August 6, 2008 Author Posted August 6, 2008 I'm sorry i don't think its that easy. I tried copy and paste and no luck am i forgeting something. because it won't work for me. Just look at the data.ini of any aircraft that have ECM and expendables. It's literally as simple as typing it in. FastCargo Quote
koushiro Posted August 6, 2008 Author Posted August 6, 2008 I've even tried it with a similiar class fighter the Kfir. No luck it won't activate and it won't launch countermeasures. please is there something i'm missing? Quote
+DWCAce Posted August 6, 2008 Posted August 6, 2008 You may have to add it as a system in an earlier part of the .ini, but it's been awhile since I've done that. Check here for more info: http://forum.combatace.com/index.php?showtopic=20579 Quote
koushiro Posted August 6, 2008 Author Posted August 6, 2008 so how would i go about putting it into the aircraft i want. i mean i had the same problem with getting the internal gun to work on an aircraft that already has it installed. So more or less i'm not suppose to put the countermeasures in the same place as other aircraft inis that already have the feature. I'm not following you on this i'm still a little lost. You may have to add it as a system in an earlier part of the .ini, but it's been awhile since I've done that. Check here for more info: http://forum.combatace.com/index.php?showtopic=20579 Quote
+FastCargo Posted August 6, 2008 Posted August 6, 2008 Okay, time for a mini tutorial on how an aircraft data.ini works...specifically how to add something. Like the actual 3d models, the data.ini works on a hierarchy. Look for this entry first: [AircraftData] EmptyMass=8273.00 EmptyInertia=49679.11,12218.32,61897.43 ReferenceArea=27.87 ReferenceSpan=9.449 ReferenceLength=14.52 //ReferenceChord=5.75 CGPosition=0.00,0.00,0.00 Component[001]=Fuselage Component[002]=LeftStab Component[003]=RightStab Component[004]=LeftWing Component[005]=RightWing Component[006]=LeftOuterWing Component[007]=RightOuterWing Component[008]=LeftVertTail Component[009]=RightVertTail Note the part in bold. These components serve as the main aerodynamic definitions to the flying characteristics of the model. Think of these as your major pieces of the aircraft. Now, you'll note right after this entry, the components have their own entries: [Fuselage] ModelNodeName=Fuselage MassFraction=0.597 HasAeroCoefficients=TRUE ...(omitted for room)... Armor[TOP].Thickness=4 Armor[bOTTOM].Thickness=4 SystemName[001]=Engine SystemName[002]=InternalTank SystemName[003]=Pilot SystemName[004]=NoseGear SystemName[005]=LeftMainGear SystemName[006]=RightMainGear SystemName[007]=InternalGun SystemName[008]=LeftMissileBay SystemName[009]=RightMissileBay SystemName[010]=LeftWeaponsBay SystemName[011]=RightWeaponsBay SystemName[012]=LeftWeaponsBayLarge SystemName[013]=RightWeaponsBayLarge SystemName[014]=FlareDispenser SystemName[015]=ChaffDispenser SystemName[016]=ECM SystemName[017]=LaserDesignator SystemName[018]=Cockpit SystemName[019]=CockpitArea SystemName[020]=FuselageSlimers SystemName[021]=LandingLight SystemName[022]=Airbrake Note the bold item...the SystemName[xxx]= These items are your details...engines, cockpits, pilots, ECM, etc... If these lines are not under the Component entries, anything else you add will not work. And finally, the SystemName entry: [Engine] ReferenceName=General Electric F110-GE-100 SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=4 ...(omitted for room)... So, in summary... [AircraftData] --Component [xxx] -----[Component] -------SystemName [xxx] ----------[systemName] I'll put money that says you didn't make the SystemName entry under one of the Components... FastCargo Quote
smokey799 Posted August 6, 2008 Posted August 6, 2008 A good thread from SimHQ concerning dispenser locations on various a/c....Read the directions VERY carefully. Chaff/Flare Thread Quote
koushiro Posted August 6, 2008 Author Posted August 6, 2008 Thanks it worked my mirages have ecm ^_^ Quote
+Wrench Posted August 6, 2008 Posted August 6, 2008 This subject HAS been covered in the Knowledge Base, to some great extent. There should be a post in there someplace, called "Basic Ini Editing" or words to that effect. FC, me thinks you little description needs to go in the KB too!! Wrench kevin stein Quote
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