Jump to content

Recommended Posts

I just maked GAM-63 Rascal Nuclear cruise missile at two variants: with W-5 warhead (47Kt, 1954-55) & W-27 Wahead 2Mt 1955-1965....

Missile is full ready to use - has release animation & skin, you can use this...

 

For installation on B-47E (has only one GAM-63 on right side of fuselage) you must add info on B-47E_data.ini (see GAM-63.txt on GAM-63.rar)

 

http://rapidshare.com/files/142340004/GAM-63.rar.html

 

B-47E with GAM-63:

 

8a3714f1f205.jpg

 

GAME-63 fly on target:

 

d92e868ebe32.jpg

Edited by lindr2

Share this post


Link to post
Share on other sites

You Rock!!!!!!and wahat about a Blue Steel?

Share this post


Link to post
Share on other sites

I love having odd-ball (no offense meant!) and little known weapons & a/c in this series. Thanks!

Share this post


Link to post
Share on other sites

Wow this is great. Thanks lindr. Second on the Blue Steel.

 

Was a candidate for B-36 as well. If anyone is interested, here's how I fly B-47...using F-104 instrument panel inside the aircraft external model. I think the B-47 pilot compartment *might* be large enough to avoid the terrain alpha object flickering seen by some. Better, FastCargo told me something about the WoI having "open cockpit" variable that gets rid of this problem totally. Does the WW1 sim use cockpits directly inside external models like this?

 

B-47-1b.jpg

 

B-47-2.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..