Silverbolt Posted October 3, 2008 Posted October 3, 2008 Has anybody having problem with it? in my game the ship tracks simply won't appear somebody have solution or any clue of what can be causing it? Quote
Fubar512 Posted October 3, 2008 Posted October 3, 2008 Has anybody having problem with it?in my game the ship tracks simply won't appear somebody have solution or any clue of what can be causing it? Ship wakes aren't showing because of a z-buffering issue. Edit the ship wake emitters (there are two, one for the bow wake, and one for the "stern" wake) in the particle system.ini , as follows: ZBufferOffset=1.000000 <-----adjust value as necessary I plan to release a shader-driven wake effect, sometime in the future....if I ever find the time, that is Quote
DarthRevan Posted October 3, 2008 Posted October 3, 2008 I have a problem with another shiptracking namely the tracking from an Anit-Ship Missile(Rb04) The target gets locked up and the missile start going for the ship but just before the hit the missile just turns and crash in the water just behind the locket ship Quote
Silverbolt Posted October 3, 2008 Author Posted October 3, 2008 btw, there is any parameter in ship_data.ini that said where is the position of wakes? Quote
Fubar512 Posted October 3, 2008 Posted October 3, 2008 btw, there is any parameter in ship_data.ini that said where is the position of wakes? No, only the wake effect size. Quote
Tannethal Posted October 3, 2008 Posted October 3, 2008 @fubar512: You're sure on that? in ship_data.ini [movementsystem] MovementEmitterName=ShipMovementEffectMovementEmitterPosition=0.0,4.8,0.0 MovementEmitterSize=0.05 MovementUseEffect=TRUE MovementEmitterPosition=-left/+right,forward+/reward-,Noidea/NoIdea? At least i used to fiddle with these values to get the bow wave effect where I wanted it to be. But it's just one effect for the pointed bowwave and the long wake. S! Quote
Fubar512 Posted October 3, 2008 Posted October 3, 2008 @fubar512: You're sure on that? in ship_data.ini [movementsystem] MovementEmitterPosition=-left/+right,forward+/reward-,Noidea/NoIdea? At least i used to fiddle with these values to get the bow wave effect where I wanted it to be. But it's just one effect for the pointed bowwave and the long wake. S! It's one effect, that is, you cannot specify separate coords, which is what I believe he is asking. Quote
Silverbolt Posted October 3, 2008 Author Posted October 3, 2008 It's one effect, that is, you cannot specify separate coords, which is what I believe he is asking. yeah your'e right thanks all Quote
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