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I created a 3D model of a missile in 3D Studio Max, exported it and added it to the weapondata.ini and the .LOD to the weapons folder.

The missile works in the game but it´s invisible, how can I make it visible?

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Did you assign any texture (BMP image) to your model?

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I think the model would still appear without a .bmp, I think, albeit white.

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