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Posted (edited)
:biggrin:

 

:kudos::kudos::kudos:

 

 

 

Just one question...

those claws in the missile, are they open when the missile is released?

 

 

 

Anyway.... will you make the Mod.1 and Mod.2?

Su-30MK%20Kh-31-2.png

Edited by Silverbolt
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Posted
the plan was to collect some good stuff like yours and integrade it into a weaponpack and first release it to a small number of people.

 

My question is, arte your weapons replacing the current ones or are they additional? Hope they replace them :-)

 

The weapons I have done are to replace existing ones. My current aim is to remake the most popular weapons (soviet at first) and only after that I'll turn attention to something else. I have many others semi-completed weapons in addition to those you have seen. With time I hope to release them too.

Posted
Just one question...

those claws in the missile, are they open when the missile is released?

 

I think they should be dropped as the missile gain speed of 1000 km/h (the first stage). The same 'claws' are attached on SA-6 missile for example. See the picture:

post-19379-1226843892_thumb.jpg

Posted

Just for fun...

Probably the first soviet hydrogen bomb - RDS-37 (3MT). Is it needed or not? What do you think? It's not entirely completed.

post-19379-1226847097_thumb.jpg

Posted
Just for fun...

Probably the first soviet hydrogen bomb - RDS-37 (3MT). Is it needed or not? What do you think? It's not entirely completed.

 

Sure!

 

Lindr2 did an Russian/USA nuclear bombs weapons pack...i'm not sure if the RDS-37 is there... :blink:

Posted

I added some entries to yours gundata (soviet guns):

 

7.62MM_DA - 1930-1945 Turret,

7.62MM_GSHG - russian mini GUN,

7.62MM_PV1 - 1928-1940 Main aircraft Machinegun (I-5 ... I-15 & others),

7.62MM_ShKAS_Syn - SHKAS with synchronizator,

12.7MM_A-12.7 Machinegun used on Mi-24A, Mi-8 etc,

12.7MM_JakBYU - updated YakB,

20MM_B-20 cannon (turret version, Tu-4),

20MM_B-20_Syn - synchro version La-7 etc,

20MM_VYA23 - Il-2 weapon, also used on some LaGG's and Yak's,

23MM_R23 cannon,

30MM_2A42 Ka-50, Ka-52 Gun

30MM_AG-17 Grenade Launcher used in Mi-24 family gun pod

30MM_GSH30K GSH-30 with more long barrels used on Mi-24P

37MM_N37 - modernised NS-37 cannon used on Mig-9 & others

37MM_N37L - updated version of N-37

37MM_NN37 - Yak-27 Gun

37MM_SH37 Il-2M3 Gun

45MM_NS45 - Yak-9K Cannon

 

 

[GunData155]

TypeName=7.62MM_DA

FullName=7.62mm DA Machinegun

Caliber=7.620000

ROF=600.000000

MuzzleVel=840.000000

AmmoWt=0.010900

WarheadWt=0.000000

Reliability=97.000000

Accuracy=57.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=LmgFireEffect

GunFireSound=50cal

EffectClassName=LmgEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData156]

TypeName=7.62MM_GSHG

FullName=7.62mm GSHG Machinegun

Caliber=7.620000

ROF=5500.000000

MuzzleVel=850.000000

AmmoWt=0.009000

WarheadWt=0.000000

Reliability=100.000000

Accuracy=85.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=LmgFireEffect

GunFireSound=50cal

EffectClassName=LmgEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData157]

TypeName=7.62MM_PV1

FullName=7.62mm PV-1 Machinegun

Caliber=7.620000

ROF=750.000000

MuzzleVel=865.000000

AmmoWt=0.010900

WarheadWt=0.000000

Reliability=95.000000

Accuracy=60.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=LmgFireEffect

GunFireSound=50cal

EffectClassName=LmgEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData158]

TypeName=7.62MM_ShKAS_Syn

FullName=7.62mm ShKAS Machinegun

Caliber=7.620000

ROF=1650.000000

MuzzleVel=850.000000

AmmoWt=0.010900

WarheadWt=0.000000

Reliability=97.000000

Accuracy=75.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=LmgFireEffect

GunFireSound=50cal

EffectClassName=LmgEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData159]

TypeName=12.7MM_A-12.7

FullName=12.7mm A-12.7 Machinegun

Caliber=12.700000

ROF=1200.000000

MuzzleVel=810.000000

AmmoWt=0.048000

WarheadWt=0.000000

Reliability=97.000000

Accuracy=90.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=HmgFireEffect

GunFireSound=50cal

EffectClassName=HmgEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData160]

TypeName=12.7MM_JakBYU

FullName=12.7mm JakBYU

Caliber=12.700000

ROF=5000.000000

MuzzleVel=810.000000

AmmoWt=0.048000

WarheadWt=0.000000

Reliability=100.000000

Accuracy=92.000000

AddLight=FALSE

MaxLightRange=1000.000000

FireColor=0.150000,0.150000,0.150000

GunFireEffect=Vulcan

GunFireSound=50cal

EffectClassName=HmgEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData161]

TypeName=20MM_B-20

FullName=20mm B-20 Cannon

Caliber=20.000000

ROF=800.000000

MuzzleVel=800.000000

AmmoWt=0.096000

WarheadWt=0.006700

Reliability=96.000000

Accuracy=80.000000

AddLight=TRUE

MaxLightRange=1000.000000

FireColor=0.250000,0.225000,0.160000

GunFireEffect=20mmFireEffect

GunFireSound=Cannon

EffectClassName=20mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData162]

TypeName=20MM_B-20_Syn

FullName=20mm B-20 Cannon

Caliber=20.000000

ROF=600.000000

MuzzleVel=800.000000

AmmoWt=0.096000

WarheadWt=0.006700

Reliability=96.000000

Accuracy=80.000000

AddLight=TRUE

MaxLightRange=1000.000000

FireColor=0.250000,0.225000,0.160000

GunFireEffect=20mmFireEffect

GunFireSound=Cannon

EffectClassName=20mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData163]

TypeName=20MM_VYA23

FullName=23mm VYA-23 Cannon

Caliber=23.000000

ROF=650.000000

MuzzleVel=925.000000

AmmoWt=0.200000

WarheadWt=0.010000

Reliability=96.000000

Accuracy=90.000000

AddLight=TRUE

MaxLightRange=1000.000000

FireColor=0.250000,0.225000,0.160000

GunFireEffect=23mmFireEffect

GunFireSound=Cannon

EffectClassName=23mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData164]

TypeName=23MM_R23

FullName=23mm R-23 Cannon

Caliber=23.000000

ROF=2500.000000

MuzzleVel=885.000000

AmmoWt=0.174000

WarheadWt=0.018000

Reliability=98.000000

Accuracy=80.000000

AddLight=TRUE

MaxLightRange=1000.000000

FireColor=0.400000,0.320000,0.240000

GunFireEffect=23mmFireEffect

GunFireSound=Cannon

EffectClassName=23mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=8000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData165]

TypeName=30MM_2A42

FullName=30mm 2A42 AT Gun

Caliber=30.000000

ROF=300.000000

MuzzleVel=970.000000

AmmoWt=0.389000

WarheadWt=0.047700

Reliability=98.000000

Accuracy=95.000000

AddLight=TRUE

MaxLightRange=1300.000000

FireColor=0.270000,0.400000,0.400000

GunFireEffect=30mmFireEffect

GunFireSound=Vulcan

EffectClassName=30mmEffects

EffectTime=0.180000

TracerTexture=Tracer.tga

TracerSize=0.400000

TracerDistFactor=0.003000

TracerLength=0.024000

MaxVisibleDist=5000.000000

MaxStreakVisibleDist=1200.000000

TimeFuzed=FALSE

 

[GunData166]

TypeName=30MM_AG-17

FullName=30mm AG-17 Grenade Launcher

Caliber=30.000000

ROF=520.000000

MuzzleVel=185.000000

AmmoWt=0.280000

WarheadWt=0.047700

Reliability=96.000000

Accuracy=70.000000

AddLight=TRUE

MaxLightRange=1300.000000

FireColor=0.270000,0.400000,0.400000

GunFireEffect=30mmFireEffect

GunFireSound=Cannon

EffectClassName=30mmEffects

EffectTime=0.180000

TracerTexture=Tracer.tga

TracerSize=0.400000

TracerDistFactor=0.003000

TracerLength=0.024000

MaxVisibleDist=5000.000000

MaxStreakVisibleDist=1200.000000

TimeFuzed=FALSE

 

[GunData167]

TypeName=30MM_GSH30K

FullName=30mm GSh-30K Cannon

Caliber=30.000000

ROF=3000.000000

MuzzleVel=900.000000

AmmoWt=0.390000

WarheadWt=0.040000

Reliability=97.000000

Accuracy=75.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.400000,0.320000,0.240000

GunFireEffect=30mmFireEffect

GunFireSound=Cannon

EffectClassName=30mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData168]

TypeName=37MM_N37

FullName=37mm N-37 Cannon

Caliber=37.000000

ROF=310.000000

MuzzleVel=690.000000

AmmoWt=0.720000

WarheadWt=0.049000

Reliability=95.000000

Accuracy=70.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=37mmFireEffect

GunFireSound=Cannon

EffectClassName=37mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData169]

TypeName=37MM_N37L

FullName=37mm N-37L Cannon

Caliber=37.000000

ROF=450.000000

MuzzleVel=690.000000

AmmoWt=0.720000

WarheadWt=0.049000

Reliability=97.000000

Accuracy=75.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=37mmFireEffect

GunFireSound=Cannon

EffectClassName=37mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData170]

TypeName=37MM_NN37

FullName=37mm NN-37 Cannon

Caliber=37.000000

ROF=650.000000

MuzzleVel=690.000000

AmmoWt=0.720000

WarheadWt=0.049000

Reliability=98.000000

Accuracy=77.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=37mmFireEffect

GunFireSound=Cannon

EffectClassName=37mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData171]

TypeName=37MM_SH37

FullName=37mm SH-37 Cannon

Caliber=37.000000

ROF=169.000000

MuzzleVel=894.000000

AmmoWt=0.735000

WarheadWt=0.049000

Reliability=92.000000

Accuracy=65.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=37mmFireEffect

GunFireSound=Cannon

EffectClassName=37mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

 

[GunData172]

TypeName=45MM_NS45

FullName=45mm NS-45 Cannon

Caliber=37.000000

ROF=280.000000

MuzzleVel=780.000000

AmmoWt=1.065000

WarheadWt=0.118000

Reliability=93.000000

Accuracy=65.000000

AddLight=TRUE

MaxLightRange=1200.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=37mmFireEffect

GunFireSound=Cannon

EffectClassName=37mmEffects

EffectTime=0.100000

TracerTexture=Tracer2.tga

TracerSize=0.200000

TracerDistFactor=0.002000

TracerLength=0.018000

MaxVisibleDist=4000.000000

MaxStreakVisibleDist=1000.000000

TimeFuzed=FALSE

Posted
:biggrin:

 

 

Your weapons will always be included Krizis! When you have them done, send them over, and I will add them accordingly!

 

AOCBravo....

It is ok man, better you out protecting us, than sitting on your butt at the computer, lol!

 

 

Here is another updated set of DATAs. I fixed some more stuff I found, and updated the rest of the nukes I missed. It also includes the guns you added Lindr2

 

 

 

 

Warren

Wep_Gun_Update.zip

Posted

Hey all, i encountered a slight problem and I wondered if anyone else has had similar issues and any possible solution. For certain weps, Aim-7E-3, E-4, R-73, and a few others will cause a crash when I use the weapon view (F9), the program stops responding and I have to close it. I am using WOE on vista, the most current patch. I didn't do a clean install however when I added Wombs pack. I also noticed the slot view (F5) works differenetly now, and that the graphics for flares, tracers, and weapon sound is now all vastly improved. Were these mods that were included with the pack??? Otherwise I've noticed no graphic or effectiveness problems and am having a ball with all the choices.

Posted (edited)
Hey Krizis have you ever thought about making planes?! you have good skills!

 

Yes, I thought about that... Planes, cockpits, ground objects... There are so many things that I tried to make. But I understood that only relatively simple objects (like a weapons) I can make without assistance. Otherwise, complicated HD models will take too much time for me. Sometimes I just lost interest if work couldn't be completed quickly.

That is one of reasons why I decided to post at this forum after nearly 2 years of independent modding.

Edited by krizis
Posted

I hear that, I was using the resources from this site for a couple years and just now am getting more involved in the passion we all share!

Posted

Sakai, which R-73 model do you use? Mine? I can recommend to replace the LODs (through weapon editor, of course) of questionable weapons with some other ones. At least, you will see either your problem is due to LOD bugs or nor.

Posted

I have got a lot of new stuff from Lindr2 and Krizis. I am the process of updating pack4 from Lindr2 to add to the list. I might wait a week or so to release a final package, stuff keeps coming in! This pack is going to be huge. I am up to over 1742 different weapons, that is not including the specific nation stuff(which does not work right anyway) If I added that, the number would be well over 2600. Krizis makes some VERY nice weapons. I am using his models in the place of older stuff.

 

 

Warren

Guest Fire Fox
Posted

It is needed for a TAURUS KEPD 350 missile to use with Tornados and Gripens ... and with Typhoons also.

Don't you think?

Posted
I found a SM-20 guided weapon, wich was fired from the Tu-95 will it be included?! Or is it a to rare weapon, if not it`s not a problem ;-)

 

Well, it is interesting question... As far as I know SM-20 wasn't a weapon, but just a missile simulator based on Mig-19 for Kh-20 cruise missile testing. There were only two such 'missiles' built. As temporary solution, you can try to use existing Mig-19 LOD with 'edited' ini :biggrin:

Posted
I have got a lot of new stuff from Lindr2 and Krizis. I am the process of updating pack4 from Lindr2 to add to the list. I might wait a week or so to release a final package, stuff keeps coming in! This pack is going to be huge. I am up to over 1742 different weapons, that is not including the specific nation stuff(which does not work right anyway) If I added that, the number would be well over 2600. Krizis makes some VERY nice weapons. I am using his models in the place of older stuff.

 

 

Warren

 

Just a thought, but are you including all of the WW2 weapons? It might be an idea to have a WW2\Korea pack and a post 1950s pack for Vietnam up to date. Sure, there will probably be some overlap, but it seems a waste to include a huge pack in a WW2 or Korea install when the vast majority of those weapons will be useless.

 

I seem to remember that the Bunyap pack went down this route a few years ago with era-specific packs, and then went back to the big pack for the last version.

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