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Posted

With the latest patch If you want to see the enemy a/c with a red box, you also get those ugly and annoying labels. Exist any way to have the boxes like before but not the labels??

Thank's!

Posted (edited)

good point, i used ctrl+D but all the stuff including the target box was gone :blink: It is very hard to see target box with all that red writting in the way lol

Edited by Viper6
Posted

You have something set to "easy" nit sure what, I do believe however it's the HUD option, if you set it to "NORMAL" the labels are gone, but target box remains...

Oh and guys do bother to read around before posting ;)

Posted (edited)

Alternatively you could also set this to false:

 

[Map]

MapDisplayLabels=FALSE

 

or maybe I just like dabbling in .inis too much.

 

EDIT- its in the HUDdata.ini

Edited by jtin
  • 1 month later...
Posted
Alternatively you could also set this to false:

 

[Map]

MapDisplayLabels=FALSE

 

or maybe I just like dabbling in .inis too much.

 

EDIT- its in the HUDdata.ini

 

I had the same problem and tried to remove the labels but was unsuccessful. I did look into huddata.ini and tweaked a few things but it didn't work. I admit I was using easy avionics but the labels are really slowing my frame rates down. What I wanted to have is just the waypoint counter and triangle symbol and the target box only without the labels just as in the sep 2008 version. I only managed to reduce the labels' fontsize so as it's not intrusive and taking up gfx resources. Here's what i i did:

 

[Debug]

DisplayDebug=FALSE

 

TextFontName=Arial

TextSize=12 <--------------------------------this adjusts the fontsize of your info box on the bottom left and right corner of your screen

 

[smallLabelFont]

TextFontName=Arial

TextSize=1 <----------------------------------reduce this to value to 1: i tried to use 0 but the labels are still there

 

[Map]

MapDisplayLabels=TRUE <-------------------if its FALSE, I suppose this removes the labels on your in-flight map

 

[infoDisplay]

BackgroundImage=TextBackground.tga

BottomLeftPosition=0.01,0.985

BottomRightPosition=0.99,0.985

DisplayWidth=0.20

VerticalBorder=0.0015

HorizontalBorder=0.008

EnemyTargetColor=1.0,0.0,0.0,1.0

FriendlyTargetColor=0.0,0.0,1.0,1.0

UnknownTargetColor=1.0,1.0,0.0,1.0

WaypointColor=1.0,1.0,1.0,1.0

TextFile=HUDText.str

NormalColor=1.0,1.0,1.0,1.0

WarningColor1=1.0,1.0,0.0,1.0

WarningColor2=1.0,0.0,0.0,1.0

AGLAltStart=609.6

AGLAltWarning=152.4

 

I would appreciate it if someone could help me out with this. Thanks.

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