Thog10 Posted December 29, 2008 Posted December 29, 2008 (edited) in a recent SF2 campaign mission (all settings on hard)... I was flying a F-100D in a furball against several MiG-17s and Hawker Hunters. After having just dispatched a Fresco, I turned and found myself looking at the tailpipe of a Hunter not more than a mile and a half distant. Since the aircraft was flying straight and level, I switched to my sidewinders. Getting good tone, I fired a sidewinder that flew directly at the Hunter and exploded just aft of the jet. (Does the game model proximity fuzes?) The Hunter kept on going. Not wanting to waste 20mm, I loosed another 9B. The second missle also exploded on or near the Hunter, but the aircraft kept flying, and even began to try to evade me. By this time I had closed the distance with him. I set my sights on him, fired a short burst, and that was the end of that. I was a bit confused. Perhaps the missles had actually missed. When I finished the mission, I looked at the stats pages. I had two hits with my sidewinders, but no kills were credited to the missiles. The Hunter had been finished with the guns. Edited December 29, 2008 by Thog10 Quote
zmatt Posted December 29, 2008 Posted December 29, 2008 I have had that happen before. Many times I will fire a sidewinder, shaffir, magic, ahpid etc and it will detonate just aft and will take out the rudder or elevators and she will keep flying. I think it has to do with the small warheads that most IRM's carry. Isn't the warhead on a sidewinder only 7lbs? Quote
macelena Posted December 29, 2008 Posted December 29, 2008 It´s normal. Once i hit a Superbug with a python3 (featuring a PL8), among the fins. Both rudders off, debris damage all-over, etc. It continued to fly and my J-10 achieved a belly-kill over an AIM-120C Quote
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