Jump to content
Sign in to follow this  
kct

Calling 76.IAP-Blackbird: Ye-152 redux?

Recommended Posts

With reference to this thread over there: http://forum.combatace.com/index.php?showt...&hl=ye-152m

 

Are you still interested in doing the MiG-21-on-roids? I think a lot of people would love to see that guy in-game, since we got InSky's J-8 (which would make a pretty good base).

Edited by kct

Share this post


Link to post
Share on other sites

If you wish, gimmie GIMMIE some time, and I can poast up my FrankenMiG.ini stuff. Will need several available LODs which need re-skinning (can't share my skin hacks of others' work without permission).

Share this post


Link to post
Share on other sites

First, the Mutant MiG-152M, its a bit easier than the A (edit, no its not!!). Add to early J-8 data...I rename all the LODs for personal use so I can use dedicated bmp files to skin them. You need a hex editor to change the bmp skin the lod calls for.

 

For functional drop tank, I re-name the F4 370 gal tank and call it 1500 liters.

 

I re-name two lod's to get the multiple angle nose cone. For the basic cone, I use the Tank600_F4. I forgot what LOD I use for the sharper tip. Find something that works. I coloured them a simple blank olive green.

 

For the fat fuel spine, I use multitple instances of the large euro Tornado 1500gal drop tank. Colour to taste. The forward tanks/spines are angled to match up with the canopy's surface.

 

For the big single R-15 nozzle, I use five instances of the MiG-17PF nose cone addon mod (no missile rails). I have four of them surrounding the central one. The four are painted white to match the aircraft, and are angled a few degrees which is why we can't use Pilot method. The central is painted black.

 

 

[CenterlineStation]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=0.012,-1.415,-1.020

AttachmentAngles=0.0,-1.0,0.0

LoadLimit=2000

AllowedWeaponClass=FT

AttachmentType=SOVIET

ModelNodeName=Centerline_Pylon

PylonMass=40

PylonDragArea=0.02

FuelTankName=Tank1500_E152

 

//======================================================

//======================================================

//======================================================

 

[spine0-1]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=6

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.10,4.00,0.91

AttachmentAngles=-6.0,-7.0,0.0

LoadLimit=1000

AllowedWeaponClass=EP

AttachmentType=SOVIET

ModelNodeName=

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[spine0-2]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=7

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-0.10,4.00,0.91

AttachmentAngles=6.0,-7.0,0.0

LoadLimit=1000

AllowedWeaponClass=EP

AttachmentType=SOVIET

ModelNodeName=

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[spine0-3]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=8

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.00,4.00,0.95

AttachmentAngles=0.0,-7.0,0.0

LoadLimit=1000

AllowedWeaponClass=EP

AttachmentType=SOVIET

ModelNodeName=

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

//=========================================

 

[R-15-0]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=9

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.0,-11.10,0.0

AttachmentAngles=0.0,0.0,0.0

LoadLimit=1000

AllowedWeaponClass=R-15o,EP

AttachmentType=SOVIET

ModelNodeName=R-15o

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

//-------------------------

[R-15-1]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=10

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.0,-11.0,0.20

AttachmentAngles=0.0,9.0,0.0

LoadLimit=1000

AllowedWeaponClass=R-15,EP

AttachmentType=SOVIET

ModelNodeName=R-15

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[R-15-2]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=11

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.20,-11.0,0.0

AttachmentAngles=9.0,0.0,0.0

LoadLimit=1000

AllowedWeaponClass=R-15,EP

AttachmentType=SOVIET

ModelNodeName=R-15

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[R-15-3]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=12

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.0,-11.0,-0.20

AttachmentAngles=0.0,-9.0,0.0

LoadLimit=1000

AllowedWeaponClass=R-15,EP

AttachmentType=SOVIET

ModelNodeName=R-15

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[R-15-4]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=13

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-0.20,-11.0,0.0

AttachmentAngles=-9.0,0.0,0.0

LoadLimit=1000

AllowedWeaponClass=R-15,EP

AttachmentType=SOVIET

ModelNodeName=R-15

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

//=========================================

 

[NoseConeBase]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=14

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.0,5.10,-0.10

AttachmentAngles=0.0,0.0,0.0

LoadLimit=1000

AllowedWeaponClass=EP

AttachmentType=SOVIET

ModelNodeName=

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

[NoseConeTip]

SystemType=WEAPON_STATION

ShowFromCockpit=FALSE

StationID=15

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.0,6.75,-0.25

AttachmentAngles=180,0.0,0.0

LoadLimit=1000

AllowedWeaponClass=EP

AttachmentType=SOVIET

ModelNodeName=

PylonMass=0

PylonDragArea=0

LaunchRailNodeName=

 

 

LOADOUT....I have four R-4 missile setups here: 2 for wingtips (historical, failed) and 2 for underwing which is what MiG was returning to before the project was cancelled. Just vary the quantities between 0 and 1 to choose missile carriage configuration.

 

[AirToAir]

Loadout[01].WeaponType=R-4R

Loadout[01].Quantity=0

Loadout[02].WeaponType=R-4T

Loadout[02].Quantity=0

Loadout[03].WeaponType=Tank1500_E152 ignore these first two tanks

Loadout[03].Quantity=0

Loadout[04].WeaponType=Tank1500_E152

Loadout[04].Quantity=0

Loadout[05].WeaponType=Tank1500_E152

Loadout[05].Quantity=1

Loadout[06].WeaponType=MiG E-152M Spine0

Loadout[06].Quantity=1

Loadout[07].WeaponType=MiG E-152M Spine0

Loadout[07].Quantity=1

Loadout[08].WeaponType=MiG E-152M Spine0

Loadout[08].Quantity=1

Loadout[09].WeaponType=R-15o

Loadout[09].Quantity=1

Loadout[10].WeaponType=R-15

Loadout[10].Quantity=1

Loadout[11].WeaponType=R-15

Loadout[11].Quantity=1

Loadout[12].WeaponType=R-15

Loadout[12].Quantity=1

Loadout[13].WeaponType=R-15

Loadout[13].Quantity=1

Loadout[14].WeaponType=E-152 Cone

Loadout[14].Quantity=1

Loadout[15].WeaponType=E-152ConeTip

Loadout[15].Quantity=1

Loadout[16].WeaponType=R-4R

Loadout[16].Quantity=1

Loadout[17].WeaponType=R-4T

Loadout[17].Quantity=1

Edited by Lexx_Luthor

Share this post


Link to post
Share on other sites

More Mutant MiG-152M

 

Now, all but the forward fuel spine "tanks" are not angled, so we can use the Pilot method shown below. Each pilot block has a spine/tank for both pilot and seat. So we add two objects under one call, except for the rear addition which should approximate a tapering of the spine near the rear.

 

[spine1]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0.12,2.00,0.92

SeatModelName=MiG E-152M Spine

SeatPosition=-0.12,2.00,0.92

 

[spine2]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0.12,-0.20,0.92

SeatModelName=MiG E-152M Spine

SeatPosition=-0.12,-0.20,0.92

 

[spine3]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0.12,-2.40,0.92

SeatModelName=MiG E-152M Spine

SeatPosition=-0.12,-2.40,0.92

 

[spine4]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0.12,-4.60,0.92

SeatModelName=MiG E-152M Spine

SeatPosition=-0.12,-4.60,0.92

 

[spine5]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0.12,-6.80,0.92

SeatModelName=MiG E-152M Spine

SeatPosition=-0.12,-6.80,0.92

//------------

[spine6]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0,2.00,0.97

SeatModelName=MiG E-152M Spine

SeatPosition=0,-0.20,0.97

 

[spine7]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0,-2.40,0.97

SeatModelName=MiG E-152M Spine

SeatPosition=0,-4.60,0.97

 

[spine8]

SystemType=PILOT_COCKPIT

SeatID=2

PilotModelName=MiG E-152M Spine

Position=0,-6.80,0.97

SeatModelName=

SeatPosition=

Edited by Lexx_Luthor

Share this post


Link to post
Share on other sites

Don't worry, no one is rushing on it.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..