zmatt Posted February 4, 2009 Posted February 4, 2009 The round thing is well known, that ruined many a pilot's day in WW1. But I don't think it's been an issue for a very long time. The other two are out of the pilot's hands unfortunately, and I don't think that they are modeled in Wo*
Crusader Posted February 4, 2009 Posted February 4, 2009 to adjust gun jam probability, change the reliability value of the gun in the gundata.ini
Gr.Viper Posted February 4, 2009 Posted February 4, 2009 If you're a pilot, the exact reasons behind gun jam aren't that important. It's jammed and you can't use it - that's what matters. If unjam is possble - great. Otherwise you're screwed. I think probability model with some extra parameters is enough for that.
FastCargo Posted February 4, 2009 Posted February 4, 2009 to adjust gun jam probability, change the reliability value of the gun in the gundata.ini Ah hah! I knew there was a parameter somewhere that adjusted that... FC
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